public MainWindow() { InitializeComponent(); sound = new MediaPlayer(); sound.Open(new Uri(@"\\ict.ru.ac.za\DFS\UGHomes\g18m2569\Desktop\MULENGA !\SNAKES AND LADDERS\PLAYERS\sound.wav")); sound.Play(); myTimer = new DispatcherTimer(); myTimer.Interval = TimeSpan.FromSeconds(10); myTimer.IsEnabled = true; myTimer.Tick += theTime; first = new LOADING(); first.Show(); player_win.Hide(); out_1.Background = System.Windows.Media.Brushes.LightBlue; out_2.Background = System.Windows.Media.Brushes.LightBlue; out_3.Background = System.Windows.Media.Brushes.LightBlue; out_4.Background = System.Windows.Media.Brushes.LightBlue; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.loading_wn = ((PLAYERS.LOADING)(target)); return; case 2: this.grig = ((System.Windows.Controls.Grid)(target)); return; case 3: this.progress_bar = ((System.Windows.Controls.ProgressBar)(target)); #line 15 "..\..\LOADING.xaml" this.progress_bar.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.progress_bar_ValueChanged); #line default #line hidden return; case 4: this.lbldots = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }