Esempio n. 1
0
            public void WriteToSAV(SAV7 SAV)
            {
                if (SAV.Generation != 7)
                {
                    return;
                }

                int ofs = SAV.PokeDex + 0x8 + MiscLen;

                setBits(Owned).CopyTo(SAV.Data, ofs);

                ofs += OwnedLen;
                for (int i = 0; i < 4; i++)
                {
                    setBits(Seen[i]).CopyTo(SAV.Data, ofs);
                    ofs += SeenDispLen;
                }
                for (int i = 0; i < 4; i++)
                {
                    setBits(Displayed[i]).CopyTo(SAV.Data, ofs);
                    ofs += SeenDispLen;
                }
                setBits(LanguageFlags).CopyTo(SAV.Data, SAV.PokeDexLanguageFlags);
            }
Esempio n. 2
0
            public PokeDex7(SAV7 SAV)
            {
                if (SAV.Generation != 7)
                {
                    return;
                }

                int ofs = SAV.PokeDex + 0x8 + MiscLen;

                Owned = getBits(SAV.Data, ofs, OwnedLen);

                ofs += OwnedLen;
                for (int i = 0; i < 4; i++)
                {
                    Seen[i] = getBits(SAV.Data, ofs, SeenDispLen);
                    ofs    += SeenDispLen;
                }
                for (int i = 0; i < 4; i++)
                {
                    Displayed[i] = getBits(SAV.Data, ofs, SeenDispLen);
                    ofs         += SeenDispLen;
                }
                LanguageFlags = getBits(SAV.Data, SAV.PokeDexLanguageFlags, LanguageLen);
            }
            public PokeDex7(SAV7 SAV)
            {
                if (SAV.Generation != 7)
                    return;

                int ofs = SAV.PokeDex + 0x8 + MiscLen;
                Owned = getBits(SAV.Data, ofs, OwnedLen);

                ofs += OwnedLen;
                for (int i = 0; i < 4; i++)
                {
                    Seen[i] = getBits(SAV.Data, ofs, SeenDispLen);
                    ofs += SeenDispLen;
                }
                for (int i = 0; i < 4; i++)
                {
                    Displayed[i] = getBits(SAV.Data, ofs, SeenDispLen);
                    ofs += SeenDispLen;
                }
                LanguageFlags = getBits(SAV.Data, SAV.PokeDexLanguageFlags, LanguageLen);
            }
            public void WriteToSAV(SAV7 SAV)
            {
                if (SAV.Generation != 7)
                    return;

                int ofs = SAV.PokeDex + 0x8 + MiscLen;
                setBits(Owned).CopyTo(SAV.Data, ofs);

                ofs += OwnedLen;
                for (int i = 0; i < 4; i++)
                {
                    setBits(Seen[i]).CopyTo(SAV.Data, ofs);
                    ofs += SeenDispLen;
                }
                for (int i = 0; i < 4; i++)
                {
                    setBits(Displayed[i]).CopyTo(SAV.Data, ofs);
                    ofs += SeenDispLen;
                }
                setBits(LanguageFlags).CopyTo(SAV.Data, SAV.PokeDexLanguageFlags);
            }
        /// <summary>Creates an instance of a SaveFile using the given save data.</summary>
        /// <param name="data">Save data from which to create a SaveFile.</param>
        /// <returns>An appropriate type of save file for the given data, or null if the save data is invalid.</returns>
        public static SaveFile getVariantSAV(byte[] data)
        {
            // Pre-check for header/footer signatures
            SaveFile sav;
            byte[] header = new byte[0], footer = new byte[0];
            CheckHeaderFooter(ref data, ref header, ref footer);

            switch (getSAVGeneration(data))
            {
                // Main Games
                case GameVersion.Gen1:      sav = new SAV1(data); break;
                case GameVersion.Gen2:      sav = new SAV2(data); break;
                case GameVersion.Gen3:      sav = new SAV3(data); break;
                case GameVersion.Gen4:      sav = new SAV4(data); break;
                case GameVersion.Gen5:      sav = new SAV5(data); break;
                case GameVersion.Gen6:      sav = new SAV6(data); break;
                case GameVersion.Gen7:      sav = new SAV7(data); break;

                // Side Games
                case GameVersion.COLO:      sav = new SAV3Colosseum(data); break;
                case GameVersion.XD:        sav = new SAV3XD(data); break;
                case GameVersion.RSBOX:     sav = new SAV3RSBox(data); break;
                case GameVersion.BATREV:    sav = new SAV4BR(data); break;

                // No pattern matched
                default: return null;
            }
            sav.Header = header;
            sav.Footer = footer;
            return sav;
        }