Esempio n. 1
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 public SaveBlockAccessorAODemo(SAV6AODemo sav)
 {
     Items     = new MyItem6AO(sav, 0x00000);
     ItemInfo  = new ItemInfo6(sav, 0x00C00);
     GameTime  = new GameTime6(sav, 0x00E00);
     Situation = new Situation6(sav, 0x01000);
     Played    = new PlayTime6(sav, 0x01400);
     Status    = new MyStatus6(sav, 0x03C00);
     Records   = new RecordBlock6(sav, 0x05400);
     Misc      = new Misc6AO(sav, 0x03A00);
 }
Esempio n. 2
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 public SaveBlockAccessorAO(SAV6AO sav)
 {
     Puff        = new Puff6(sav, 0x0000);
     Items       = new MyItem6AO(sav, 0x00400);
     ItemInfo    = new ItemInfo6(sav, 0x1000);
     GameTime    = new GameTime6(sav, 0x01200);
     Situation   = new Situation6(sav, 0x01400);
     Played      = new PlayTime6(sav, 0x01800);
     Misc        = new Misc6AO(sav, 0x04200);
     BoxLayout   = new BoxLayout6(sav, 0x04400);
     BattleBox   = new BattleBox6(sav, 0x04A00);
     Status      = new MyStatus6(sav, 0x14000);
     Zukan       = new Zukan6AO(sav, 0x15000, 0x400);
     OPower      = new OPower6(sav, 0x17400);
     Maison      = new MaisonBlock(sav, 0x1BA00);
     MysteryGift = new MysteryBlock6(sav, 0x1CC00);
     Records     = new RecordBlock6(sav, 0x1F400);
     SuperTrain  = new SuperTrainBlock(sav, 0x20200);
     Link        = new LinkBlock6(sav, 0x20E00);
     Sango       = new SangoInfoBlock(sav, 0x2B600);
 }