Esempio n. 1
0
        private static EncounterArea3 GetArea3(byte[] data)
        {
            var HaveGrassSlots     = data[1] == 1;
            var HaveSurfSlots      = data[2] == 1;
            var HaveRockSmashSlots = data[3] == 1;
            var HaveFishingSlots   = data[4] == 1;

            int offset = 5;
            var slots  = new List <EncounterSlot>();

            if (HaveGrassSlots)
            {
                slots.AddRange(GetSlots3(data, ref offset, 12, SlotType.Grass));
            }
            if (HaveSurfSlots)
            {
                slots.AddRange(GetSlots3(data, ref offset, 5, SlotType.Surf));
            }
            if (HaveRockSmashSlots)
            {
                slots.AddRange(GetSlots3(data, ref offset, 5, SlotType.Rock_Smash));
            }
            if (HaveFishingSlots)
            {
                slots.AddRange(GetSlots3Fishing(data, ref offset, 10));
            }

            var area = new EncounterArea3
            {
                Location = data[0],
                Slots    = slots.ToArray()
            };

            foreach (var slot in area.Slots)
            {
                slot.Area = area;
            }

            return(area);
        }
Esempio n. 2
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 public EncounterSlot3Swarm(EncounterArea3 area, int species, int min, int max, int slot,
                            IReadOnlyList <int> moves) : base(area, species, 0, min, max, slot, 0, 0, 0, 0) => Moves = moves;
Esempio n. 3
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 private static EncounterArea3[] GetSwarm(string resource, string ident, GameVersion game) => EncounterArea3.GetAreasSwarm(ReadUnpack(resource, ident), game);
Esempio n. 4
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 private static EncounterArea3[] GetRegular(string resource, string ident, GameVersion game) => EncounterArea3.GetAreas(Get(resource, ident), game);