Esempio n. 1
0
        public static EggSource2[] Validate(int species, GameVersion version, int[] moves, out bool valid)
        {
            var count = Array.IndexOf(moves, 0);

            if (count == 0)
            {
                valid = false; // empty moveset
                return(Array.Empty <EggSource2>());
            }
            if (count == -1)
            {
                count = moves.Length;
            }

            var learn    = GameData.GetLearnsets(version);
            var table    = GameData.GetPersonal(version);
            var learnset = learn[species];
            var pi       = table[species];
            var egg      = (version == GameVersion.C ? Legal.EggMovesC : Legal.EggMovesGS)[species].Moves;

            var value = new BreedInfo <EggSource2>(count, learnset, moves, level);

            {
                bool inherit = Breeding.GetCanInheritMoves(species);
                MarkMovesForOrigin(value, egg, count, inherit, pi, version);
                valid = RecurseMovesForOrigin(value, count - 1);
            }

            if (!valid)
            {
                CleanResult(value.Actual, value.Possible);
            }
            return(value.Actual);
        }
Esempio n. 2
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        private static void MarkMovesForOrigin(BreedInfo <EggSource6> value, ICollection <int> eggMoves, int count, bool inheritLevelUp)
        {
            var possible = value.Possible;
            var learn    = value.Learnset;
            var baseEgg  = value.Learnset.GetBaseEggMoves(value.Level);

            var moves = value.Moves;

            for (int i = 0; i < count; i++)
            {
                var move = moves[i];

                if (baseEgg.IndexOf(move) != -1)
                {
                    possible[i] |= 1 << (int)Base;
                }

                if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
                {
                    possible[i] |= 1 << (int)ParentLevelUp;
                }

                if (eggMoves.Contains(move))
                {
                    possible[i] |= 1 << (int)ParentEgg;
                }
            }
        }
Esempio n. 3
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        private static bool RecurseMovesForOrigin(BreedInfo <EggSource2> info, int start, EggSource2 type = Max)
        {
            int i = start;

            do
            {
                if (type != Base)
                {
                    if (RecurseMovesForOrigin(info, i, Base))
                    {
                        return(true);
                    }
                }

                var flag = 1 << (int)Base;
                if (type != Base)
                {
                    flag = ~flag;
                }

                var permit = info.Possible[i];
                if ((permit & flag) == 0)
                {
                    return(false);
                }

                info.Actual[i] = type == Base ? Base : GetFirstType(permit);
            } while (--i >= 0);

            return(VerifyBaseMoves(info));
        }
Esempio n. 4
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        public static EggSource6[] Validate(int generation, int species, int form, GameVersion version, ReadOnlySpan <int> moves, out bool valid)
        {
            var count = moves.IndexOf(0);

            if (count == 0)
            {
                valid = false; // empty moveset
                return(Array.Empty <EggSource6>());
            }
            if (count == -1)
            {
                count = moves.Length;
            }

            var learn    = GameData.GetLearnsets(version);
            var table    = GameData.GetPersonal(version);
            var index    = table.GetFormIndex(species, form);
            var learnset = learn[index];
            var egg      = MoveEgg.GetEggMoves(generation, species, form, version);

            var         actual   = new EggSource6[count];
            Span <byte> possible = stackalloc byte[count];
            var         value    = new BreedInfo <EggSource6>(actual, possible, learnset, moves, level);

            if (species is (int)Species.Pichu && moves[count - 1] is (int)Move.VoltTackle)
            {
                actual[--count] = VoltTackle;
            }

            if (count == 0)
            {
                valid = VerifyBaseMoves(value);
            }
            else
            {
                bool inherit = Breeding.GetCanInheritMoves(species);
                MarkMovesForOrigin(value, egg, count, inherit);
                valid = RecurseMovesForOrigin(value, count - 1);
            }

            if (!valid)
            {
                CleanResult(actual, possible);
            }
            return(value.Actual);
        }
Esempio n. 5
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        public static EggSource34[] Validate(int species, GameVersion version, int[] moves, out bool valid)
        {
            var count = Array.IndexOf(moves, 0);

            if (count == 0)
            {
                valid = false; // empty moveset
                return(Array.Empty <EggSource34>());
            }
            if (count == -1)
            {
                count = moves.Length;
            }

            var learn    = GameData.GetLearnsets(version);
            var table    = GameData.GetPersonal(version);
            var learnset = learn[species];
            var pi       = table[species];
            var egg      = Legal.EggMovesRS[species].Moves;

            var value = new BreedInfo <EggSource34>(count, learnset, moves, level);

            if (species is (int)Species.Pichu && moves[count - 1] is (int)Move.VoltTackle && version == GameVersion.E)
            {
                value.Actual[--count] = VoltTackle;
            }

            if (count == 0)
            {
                valid = VerifyBaseMoves(value);
            }
            else
            {
                bool inherit = Breeding.GetCanInheritMoves(species);
                MarkMovesForOrigin(value, egg, count, inherit, pi);
                valid = RecurseMovesForOrigin(value, count - 1);
            }

            if (!valid)
            {
                CleanResult(value.Actual, value.Possible);
            }
            return(value.Actual);
        }
Esempio n. 6
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        private static void MarkMovesForOrigin(BreedInfo <EggSource2> value, ICollection <int> eggMoves, int count, bool inheritLevelUp, PersonalInfo info, GameVersion version)
        {
            var possible = value.Possible;
            var learn    = value.Learnset;
            var baseEgg  = value.Learnset.GetBaseEggMoves(value.Level);
            var tm       = info.TMHM;

            var moves = value.Moves;

            for (int i = 0; i < count; i++)
            {
                var move = moves[i];

                if (baseEgg.IndexOf(move) != -1)
                {
                    possible[i] |= 1 << (int)Base;
                }

                if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
                {
                    possible[i] |= 1 << (int)ParentLevelUp;
                }

                if (eggMoves.Contains(move))
                {
                    possible[i] |= 1 << (int)FatherEgg;
                }

                var tmIndex = Array.IndexOf(Legal.TMHM_GSC, move, 0, 50);
                if (tmIndex != -1 && tm[tmIndex])
                {
                    possible[i] |= 1 << (int)FatherTM;
                }

                if (version is GameVersion.C)
                {
                    var tutorIndex = Array.IndexOf(Legal.Tutors_GSC, move);
                    if (tutorIndex != -1 && tm[57 + tutorIndex])
                    {
                        possible[i] |= 1 << (int)Tutor;
                    }
                }
            }
        }
Esempio n. 7
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        public static EggSource6[] Validate(int generation, int species, int form, GameVersion version, int[] moves, out bool valid)
        {
            var count = Array.IndexOf(moves, 0);

            if (count == 0)
            {
                valid = false; // empty moveset
                return(Array.Empty <EggSource6>());
            }
            if (count == -1)
            {
                count = moves.Length;
            }

            var learn    = GameData.GetLearnsets(version);
            var table    = GameData.GetPersonal(version);
            var index    = table.GetFormIndex(species, form);
            var learnset = learn[index];
            var egg      = MoveEgg.GetEggMoves(generation, species, form, version);

            var value = new BreedInfo <EggSource6>(count, learnset, moves, 1);

            if (moves[count - 1] is (int)Move.VoltTackle)
            {
                if (--count == 0)
                {
                    valid = false; // must have base moves; sanity check
                    return(Array.Empty <EggSource6>());
                }
                value.Actual[count] = VoltTackle;
            }

            bool inherit = Breeding.GetCanInheritMoves(species);

            MarkMovesForOrigin(value, egg, count, inherit);

            valid = RecurseMovesForOrigin(value, count - 1);
            return(value.Actual);
        }
Esempio n. 8
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        public static EggSource5[] Validate(int species, GameVersion version, int[] moves, out bool valid)
        {
            var count = Array.IndexOf(moves, 0);

            if (count == 0)
            {
                valid = false; // empty moveset
                return(Array.Empty <EggSource5>());
            }
            if (count == -1)
            {
                count = moves.Length;
            }

            var learn    = GameData.GetLearnsets(version);
            var table    = GameData.GetPersonal(version);
            var learnset = learn[species];
            var pi       = table[species];
            var egg      = Legal.EggMovesBW[species].Moves;

            var value = new BreedInfo <EggSource5>(count, learnset, moves, level);

            if (moves[count - 1] is (int)Move.VoltTackle)
            {
                if (--count == 0)
                {
                    valid = false; // must have base moves; sanity check
                    return(Array.Empty <EggSource5>());
                }
                value.Actual[count] = VoltTackle;
            }

            bool inherit = Breeding.GetCanInheritMoves(species);

            MarkMovesForOrigin(value, egg, count, inherit, pi);

            valid = RecurseMovesForOrigin(value, count - 1);
            return(value.Actual);
        }
Esempio n. 9
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        private static bool RecurseMovesForOrigin(BreedInfo <EggSource6> info, int start, EggSource6 type = Max - 1)
        {
            int i = start;

            do
            {
                var unpeel = type - 1;
                if (unpeel != 0 && RecurseMovesForOrigin(info, i, unpeel))
                {
                    return(true);
                }

                var permit = info.Possible[i];
                if ((permit & (1 << (int)type)) == 0)
                {
                    return(false);
                }

                info.Actual[i] = type;
            } while (--i >= 0);

            return(VerifyBaseMoves(info));
        }
Esempio n. 10
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        private static void MarkMovesForOrigin(BreedInfo <EggSource34> value, ICollection <int> eggMoves, int count, bool inheritLevelUp, PersonalInfo info)
        {
            var possible = value.Possible;
            var learn    = value.Learnset;
            var baseEgg  = value.Learnset.GetBaseEggMoves(value.Level);
            var tm       = info.TMHM;
            var tmlist   = Legal.TM_3.AsSpan(0, 50);

            var moves = value.Moves;

            for (int i = 0; i < count; i++)
            {
                var move = moves[i];

                if (baseEgg.IndexOf(move) != -1)
                {
                    possible[i] |= 1 << (int)Base;
                }

                if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
                {
                    possible[i] |= 1 << (int)ParentLevelUp;
                }

                if (eggMoves.Contains(move))
                {
                    possible[i] |= 1 << (int)FatherEgg;
                }

                var tmIndex = tmlist.IndexOf(move);
                if (tmIndex != -1 && tm[tmIndex])
                {
                    possible[i] |= 1 << (int)FatherTM;
                }
            }
        }
Esempio n. 11
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        private static bool VerifyBaseMoves(BreedInfo <EggSource6> info)
        {
            var count = 0;

            foreach (var x in info.Actual)
            {
                if (x == Base)
                {
                    count++;
                }
                else
                {
                    break;
                }
            }

            var moves = info.Moves;

            if (count == -1)
            {
                return(moves[moves.Length - 1] != 0);
            }

            var baseMoves = info.Learnset.GetBaseEggMoves(info.Level);

            if (baseMoves.Length < count)
            {
                return(false);
            }
            if (moves[moves.Length - 1] == 0 && count != baseMoves.Length)
            {
                return(false);
            }

            for (int i = count - 1, b = baseMoves.Length - 1; i >= 0; i--, b--)
            {
                var move   = moves[i];
                var expect = baseMoves[b];
                if (expect != move)
                {
                    return(false);
                }
            }

            // A low-index base egg move may be nudged out, but can only reappear if sufficient non-base moves are before it.
            if (baseMoves.Length == count)
            {
                return(true);
            }

            for (int i = count; i < info.Actual.Length; i++)
            {
                var isBase = (info.Possible[i] & (1 << (int)Base)) != 0;
                if (!isBase)
                {
                    continue;
                }

                var baseIndex = baseMoves.IndexOf(info.Moves[i]);
                var min       = info.Moves.Length - baseMoves.Length + baseIndex;
                if (i <= min + count)
                {
                    return(false);
                }
            }

            return(true);
        }