Esempio n. 1
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        //Adds a given layer to the layer manager, and sets up all events as well
        public void AddLayer(LayersBox layerBox)
        {
            MainLayerStack.Children.Insert(0, layerBox);

            foreach (LayersBox b in layers)
            {
                b.SetActive(false);
            }

            layerBox.SetActive(true);
            LayerCount++;
            layers.Add(layerBox);
            MainWindow.LayerGrid.Children.Add(layerBox.layerInfo);

            //Events
            layerBox.MouseDown += LayerBox_MouseDown;
            layerBox.layerInfo.MouseDown += Layer_MouseDown;
            layerBox.layerInfo.MouseUp += Layer_MouseUp;
            layerBox.layerInfo.MouseLeave += Layer_MouseLeave;
            layerBox.layerInfo.MouseMove += Layer_MouseMove;
            layerBox.DeleteButtonClicked += LayerBox_DeleteButtonClicked;
        }
Esempio n. 2
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 //Creates transparent backdrop
 public void RenderInitialCanvas()
 {
     Layer layer0 = new Layer(0, CreateInitialPixelLayer(CanvasHeight, CanvasWidth, DefaultPixelSize, false), new Size(CanvasHeight, CanvasWidth), DefaultPixelSize);
     layer0.SetActive(true);
     layer0.name = "Background";
     Visibility = Visibility.Visible;
     LayersBox box0 = new LayersBox(true);
     box0.AddLayerInfo(layer0);
     AddLayer(box0);
     CreateNewLayer();
     SetCanvasSize((int)layer0.Height, (int)layer0.Width);
 }
Esempio n. 3
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 //Creates a new layer!
 public void CreateNewLayer()
 {
     if (CanvasHeight == 0 || CanvasWidth == 0)
     {
         throw new LayerManagerNotInitializedCompletelyException("Canvas height and width not set.");
     }
     LayersBox box = new LayersBox();
     Layer lay = new Layer(LayerCount, CreateInitialPixelLayer(CanvasHeight, CanvasWidth, DefaultPixelSize, true), new Size(CanvasWidth, CanvasHeight), DefaultPixelSize);
     lay.name = "Layer " + LayerCount;
     box.AddLayerInfo(lay);
     AddLayer(box);
 }