Esempio n. 1
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 public Teleportation()
 {
     Name              = "Teleportation";
     Description       = "A teleportation spell transports one or more creatures or objects a great distance. The most powerful of these spells can cross planar boundaries. Unlike summoning spells, the transportation is (unless otherwise noted) one-way and not dispellable. Teleportation is instantaneous travel through the Astral Plane. Anything that blocks astral travel also blocks teleportation.";
     Associated_School = new Conjuration();
 }
Esempio n. 2
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 public Summoning()
 {
     Name              = "Summoning";
     Description       = "A summoning spell instantly brings a creature or object to a place you designate. When the spell ends or is dispelled, a summoned creature is instantly sent back to where it came from, but a summoned object is not sent back unless the spell description specifically indicates this. A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower, but it is not really dead. It takes 24 hours for the creature to reform, during which time it can’t be summoned again. When the spell that summoned a creature ends and the creature disappears, all the spells it has cast expire. A summoned creature cannot use any innate summoning abilities it may have.";
     Associated_School = new Conjuration();
 }
Esempio n. 3
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 public Creation()
 {
     Name              = "Creation";
     Description       = "A creation spell manipulates matter to create an object or creature in the place the spellcaster designates. If the spell has a duration other than instantaneous, magic holds the creation together, and when the spell ends, the conjured creature or object vanishes without a trace. If the spell has an instantaneous duration, the created object or creature is merely assembled through magic. It lasts indefinitely and does not depend on magic for its existence.";
     Associated_School = new Conjuration();
 }
Esempio n. 4
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 public Healing()
 {
     Name              = "Healing";
     Description       = "Certain divine conjurations heal creatures or even bring them back to life.";
     Associated_School = new Conjuration();
 }
Esempio n. 5
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 public Calling()
 {
     Name              = "Calling";
     Description       = "A calling spell transports a creature from another plane to the plane you are on. The spell grants the creature the one-time ability to return to its plane of origin, although the spell may limit the circumstances under which this is possible. Creatures who are called actually die when they are killed; they do not disappear and reform, as do those brought by a summoning spell (see below). The duration of a calling spell is instantaneous, which means that the called creature can’t be dispelled.";
     Associated_School = new Conjuration();
 }