public bool startServer(bool IsFirstConnection)
        {
            try
            {
                if (webSocket != null && (webSocket.ReadyState == WebSocketState.Connecting || webSocket.ReadyState == WebSocketState.Open))
                {
                    webSocket.Close();
                }
                webSocket = new WebSocket(socketUrl);

                webSocket.OnOpen    += (sender, e) => onOpen(sender, e);
                webSocket.OnMessage += (sender, e) => onMessage(sender, e);
                webSocket.OnError   += (sender, e) => onError(sender, e);
                //去掉OnClose,因为如果服务器一直重连不上,经过多次连接之后,会报堆栈溢出,是由于陷入死循环了
                //webSocket.OnClose += (sender, e) => OnClose(sender, e);


                webSocket.Connect();
                if (IsFirstConnection && webSocket.ReadyState != WebSocketState.Connecting && webSocket.ReadyState != WebSocketState.Open)
                {
                    return(false);
                }
                if (sendTimer != null)
                {
                    sendTimer.Start();
                }
                return(true);
            }
            catch (Exception ex)
            {
                _WebScoketHelper.LogMsg("QuotesServerWSClient连接异常:" + ex.ToString());
                _WebScoketHelper.GetMessageBoxQuotesShow("交易服务连接异常!");
                return(false);
            }
        }
 /// <summary>
 /// bll调用
 /// </summary>
 /// <param name="mess"></param>
 public void SendTradeWSInfo(string mess)
 {
     try
     {
         string sendMsg = "<HX>" + mess + "<END>";
         tradeWS.sendMessage(sendMsg);
     }
     catch (Exception ex)
     {
         _WebScoketHelper.LogMsg(string.Format("发送命令错误:{0}", ex.ToString()));
     }
 }