Esempio n. 1
0
        /// <summary>
        /// Already existing object server is selected for further manipulation. (Read/Write)
        /// </summary>
        /// <param name="uid"></param>
        /// <returns></returns>
        public static PadInt AccessPadInt(int uid)
        {
            int    modIndex = Common.GetModuloServerIndex(uid, info.ObjectServerMap);
            PadInt padInt   = null;

            if (modIndex >= 0)
            {
                if (workers[modIndex].AccessPadInt(uid))
                {
                    padInt        = new PadInt(uid);
                    padInt.Worker = workers[modIndex];
                    UpdatePadIntTrack(uid);
                    Console.WriteLine("PadInt successfully retrieved, UID = " + uid);
                    Common.Logger().LogInfo("PadInt successfully retrieved, UID = " + uid, string.Empty, string.Empty);
                }
                else
                {
                    Console.WriteLine("AccessPadInt for UID = " + uid + " returned null. Not available");
                    Common.Logger().LogInfo("AccessPadInt for UID = " + uid + " returned null. Not available", string.Empty, string.Empty);
                }
            }
            else
            {
                Console.WriteLine("No worker servers found");
                Common.Logger().LogInfo("No worker servers found", string.Empty, string.Empty);
            }
            return(padInt);
        }
Esempio n. 2
0
        /// <summary>
        /// Create a ServerPadInt object in the remote server.
        /// Returns null if creation failed.
        /// </summary>
        /// <param name="uid"></param>
        /// <returns></returns>
        public static PadInt CreatePadInt(int uid)
        {
            PadInt padInt   = null;
            int    modIndex = Common.GetModuloServerIndex(uid, info.ObjectServerMap);

            if (modIndex >= 0)
            {
                if (workers[modIndex].CreatePadInt(uid))
                {
                    padInt        = new PadInt(uid);
                    padInt.Worker = workers[modIndex];
                    UpdatePadIntTrack(uid);
                    Console.WriteLine("PadInt successfully created, UID = " + uid);
                    Common.Logger().LogInfo("PadInt successfully created, UID = " + uid, string.Empty, string.Empty);
                }
                else
                {
                    Console.WriteLine("CreatePadInt for UID = " + uid + " returned null. Already exists");
                    Common.Logger().LogInfo("CreatePadInt for UID = " + uid + " returned null. Already exists", string.Empty, string.Empty);
                }
            }
            else
            {
                Console.WriteLine("No worker server found");
                Common.Logger().LogInfo("No worker server found", string.Empty, string.Empty);
            }
            return(padInt);
        }