Esempio n. 1
0
        /// <summary>
        /// Visits and handles the effect.
        /// </summary>
        /// <param name="effect">Effect.</param>
        public void Visit(ObjectAssignEffect effect)
        {
            IAtom        groundedFunctionAtom = GroundingManager.GroundAtomDeep(effect.FunctionAtom, Substitution, State);
            ITerm        value             = GroundingManager.GroundTermDeep(effect.Value, Substitution, State);
            ConstantTerm constantTermValue = (ConstantTerm)value;

            State.AssignObjectFunction(groundedFunctionAtom, constantTermValue.NameId);
        }
 /// <summary>
 /// Visits and handles the effect.
 /// </summary>
 /// <param name="effect">Effect.</param>
 public void Visit(ObjectAssignEffect effect)
 {
 }
Esempio n. 3
0
 /// <summary>
 /// Visits and handles the effect.
 /// </summary>
 /// <param name="effect">Effect.</param>
 public void Visit(ObjectAssignEffect effect)
 {
     ObjectFunctionAssignmentEffects.Add(effect);
 }