void OnServerInitialized()
        {
            ctf = this;
            LoadVariables();
            //RegisterGame();

            ScoreLimit = configData.GameSettings.ScoreLimit;

            webObject = new GameObject("WebObject");
            uWeb      = webObject.AddComponent <UnityWeb>();
            uWeb.Add(configData.TeamA.FlagImageURL, Team.A);
            uWeb.Add(configData.TeamB.FlagImageURL, Team.B);
        }
 private void OnDestroy()
 {
     QueueList.Clear();
     filehandler = null;
 }
 private void Awake()
 {
     filehandler = (CaptureTheFlag)Interface.Oxide.RootPluginManager.GetPlugin(nameof(CaptureTheFlag));
 }