public Status(Ox ox) : base(ox) { Priority = (int)PriorityBase.ControllerStatus; Ox.OnEvent += new OxLoader.OxEventHandler(Ox_OnEvent); }
public Calculator(Ox ox) : base(ox) { Priority = (int)PriorityBase.ControllerCalc; ox.OnEvent += new OxEventHandler(ox_OnEvent); }
public Terrain(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderTerrain; dir = Path.Combine(Path.Combine(Ox.Paths.Application, "media"), "terrain"); }
public Sea(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderSea; dir = Path.Combine(Path.Combine(Ox.Paths.Application, "media"), "sea"); }
public TitlePhotoAlbum(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.Render + 1; Ox.OnEvent += new OxLoader.OxEventHandler(Ox_OnEvent); }
public Fade(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderFade; Ox.OnEvent += new OxLoader.OxEventHandler(Ox_OnEvent); }
public TilePicker(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderPick; Ox.OnEvent += new OxEventHandler(Ox_OnEvent); dir = Path.Combine(Path.Combine(Ox.Paths.Application, "media"), "picker"); }
public Prim(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderPrim; ox.OnEvent += new OxEventHandler(ox_OnEvent); dir = Path.Combine(Path.Combine(Ox.Paths.Application, "media"), "test"); }
public Avatar(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderAvatar; Ox.OnEvent += new OxEventHandler(ox_OnEvent); dir = Path.Combine(Path.Combine(Ox.Paths.Application, "media"), "model_default"); }
public Render(Ox ox) : base(ox) { Priority = (int)PriorityBase.Render -1; new Collision(Ox); plugins = new PluginManager<IOxRenderComponentPlugin>(Ox.Paths.Application); plugins.Load(new object[] { Ox, this }); Ox.OnEvent += new OxEventHandler(Ox_OnEvent); }
public Controller(Ox ox) : base(ox) { Priority = (int)PriorityBase.Controller; Ox.OnEvent += new OxEventHandler(Ox_OnEvent); Ox.OnFunction += new OxEventHandler(Ox_OnFunction); protocol = new Protocol(Ox); status = new Status(Ox); progress = new Progress(Ox); }
public Protocol(Ox ox) : base(ox) { Priority = (int)PriorityBase.ControllerProtocol; Ox.OnEvent += new OxEventHandler(Ox_OnEvent); threadAssetFactory = new Thread(AssetFactory); threadAssetFactory.Start(); threadMeshFactory = new Thread(MeshFactory); threadMeshFactory.Start(); }
public ProgressBar(Ox ox) : base(ox) { Control c = Form.FromHandle(Ox.Handle); progress = new System.Windows.Forms.ProgressBar(); progress.Step = 1; progress.Maximum = StatusData.PROGRESS_MAX; progress.MarqueeAnimationSpeed = 10; progress.Size = new Size((int)c.Size.Width, 12); progress.Location = new Point((c.Size.Width / 2) - (progress.Size.Width / 2), c.Size.Height - progress.Size.Height); progress.Style = ProgressBarStyle.Continuous; progress.Visible = false; c.Controls.Add(progress); Ox.OnEvent += new OxLoader.OxEventHandler(Ox_OnEvent); }
public OxRenderComponentPlugin(Ox ox, Render render) : base(ox) { this.render = render; }
public OxComponent(Ox ox) { this.ox = ox; Ox.Component.Add(this); }
public OxRenderTilePickerPlugin(Ox ox, Render render) : base(ox, render) { Ox.Service.Add(typeof(IOxRenderPluginTilePicker), this); }
public OxRenderAvatarPlugin(Ox ox, Render render) : base(ox, render) { Ox.Service.Add(typeof(IOxRenderPluginAvatar), this); }
public OxRenderPrimPlugin(Ox ox, Render render) : base(ox, render) { Ox.Service.Add(typeof(IOxRenderPluginPrim), this); }
public OxRenderTerrainPlugin(Ox ox, Render render) : base(ox, render) { Ox.Service.Add(typeof(IOxRenderPluginTerrain), this); }
public FileIOManager(Ox ox) : base(ox) { Priority = (int)PriorityBase.IO; }
public OxRenderObjectPlugin(Ox ox, Render render) : base(ox, render) { }
public Fps(Ox ox, Render render) : base(ox, render) { }
public Camera(Ox ox, Render render) : base(ox, render) { Priority = (int)PriorityBase.RenderCamera; }
public SettingWindow(Ox ox) : base(ox) { }
public OxMenu(Ox ox) : base(ox) { }
public Lighting(Ox ox, Render render) : base(ox, render) { }
public Information(Ox ox, Render view) : base(ox, view) { }
public Progress(Ox ox) : base(ox) { Ox.OnEvent += new OxLoader.OxEventHandler(Ox_OnEvent); }
public AboutWindow(Ox ox) : base(ox) { }
public OxViewerPlugin(Ox ox) : base(ox) { }