private void LoadGame_Click(object sender, System.EventArgs e) { _board = OthelloBoard.LoadFromFile("game.txt"); _lastPlayedMove = null; SyncBoardToUI(); }
private void LoadGame_Click(object sender, System.EventArgs e) { _board = OthelloBoard.LoadFromFile("game.txt"); _lastPlayedMove = null; SyncBoardToUI(); }