public RotationGestureOverlay(Context context, MapView mapView) : base(context) { OptionsMenuEnabled = true; _mMapView = mapView; _mRotationDetector = new RotationGestureDetector(this); }
public bool OnOptionsItemSelected(IMenuItem menuItem, int menuIdOffset, MapView mapView) { if (menuItem.ItemId == MenuEnabled + menuIdOffset) { if (Enabled) { _mMapView.MapOrientation = 0; Enabled = false; } else { Enabled = true; return true; } } else if (menuItem.ItemId == MenuRotateCcw + menuIdOffset) { _mMapView.MapOrientation -= 10; } else if (menuItem.ItemId == MenuRotateCw + menuIdOffset) { _mMapView.MapOrientation += 10; } return false; }
public override bool OnTouchEvent(MotionEvent motionEvent, MapView mapView) { if (Enabled) { _mRotationDetector.OnTouch(motionEvent); } return base.OnTouchEvent(motionEvent, mapView); }
public bool OnCreateOptionsMenu(IMenu menu, int menuIdOffset, MapView mapView) { menu.Add(0, MenuEnabled + menuIdOffset, Menu.None, "Enable rotation").SetIcon( Android.Resource.Drawable.IcMenuInfoDetails); if (ShowRotateMenuItems) { menu.Add(0, MenuRotateCcw + menuIdOffset, Menu.None, "Rotate maps counter clockwise").SetIcon(Android.Resource.Drawable.IcMenuRotate); menu.Add(0, MenuRotateCw + menuIdOffset, Menu.None, "Rotate maps clockwise") .SetIcon(Android.Resource.Drawable.IcMenuRotate); } return true; }
private void InitMapView() { var mapView = FindViewById<MapView>(R.Id.mapView); // mapPath ITileSource tileSource = TileSourceFactory.Mapnik; mapView.SetTileSource(tileSource); mapView.TilesScaledToDpi = true; mapView.SetMultiTouchControls(true); mapView.Zoom += mapView_Zoom; mapView.Scroll += mapView_Scroll; //---------------���õ�ͼ��ת------------------- //_mRotationGestureOverlay = new RotationGestureOverlay(this, mapView); //_mRotationGestureOverlay.Enabled = true; //mapView.Overlays.Add(_mRotationGestureOverlay); mapController = mapView.Controller; mapController.SetZoom(15); GeoPoint startPoint = new GeoPoint(30.538079, 114.4159972); mapController.SetCenter(startPoint); DefaultResourceProxyImpl resourceProxy = new DefaultResourceProxyImpl(this); myLocationoverlay = new MyLocationNewOverlay(this, new GpsMyLocationProvider(this), mapView); myLocationoverlay.EnableMyLocation(); // not on by default myLocationoverlay.RunOnFirstFix(this); mapView.Overlays.Add(myLocationoverlay); _mapView = mapView; }
public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { _resourceProxy = new ResourceProxyImpl(inflater.Context.ApplicationContext); _mapView = new MapView(inflater.Context, 256, _resourceProxy); return _mapView; }
public bool OnPrepareOptionsMenu(IMenu menu, int menuIdOffset, MapView mapView) { menu.FindItem(MenuEnabled + menuIdOffset).SetTitle( Enabled ? "Disable rotation" : "Enable rotation"); return false; }
public override void Draw(Canvas canvas, MapView mapView, bool shadow) { // No drawing necessary }
public override void Draw(Canvas c, MapView osmv, bool shadow) { if (shadow) return; var proj = osmv.Projection; proj.ToPixels(_mTopLeft, _mTopLeftPoint); proj.ToPixels(_mBottomRight, _mBottomRightPoint); var area = new Rect(_mTopLeftPoint.X, _mTopLeftPoint.Y, _mBottomRightPoint.X, _mBottomRightPoint.Y); c.DrawRect(area, Paint); }
public AreaSelectTool(MapView mapView, Context context) : base(context) { _mapView = mapView; this.context = context; }
public override bool OnTouchEvent(MotionEvent e, MapView mapView) { float x = e.GetX(); float y = e.GetY(); int operationType = GetOperationType(e); switch (operationType) { case OPER_TRANSLATE: Translate(x, y); break; case OPER_SCALE: Scale(e); break; case OPER_ROTATE: //Rotate(e); break; default: _mapView.Invalidate(); break; } lastPoint[0] = e.GetX();//�뿪��ĻX���� lastPoint[1] = e.GetY();//�뿪��ĻY���� if (isMultipleFingers) { return false;//�õ�ͼ�ƶ� } else { if (isOnSelectTool) return true;//��ֹ��ͼ�ƶ� else return false;//�õ�ͼ�ƶ� } }
/// <summary> /// ��ʼ���� /// </summary> /// <param name="c"></param> /// <param name="osmv"></param> /// <param name="shadow"></param> public override void Draw(Canvas c, MapView osmv, bool shadow) { if (_pointList != null) { DrawBackground(c);//���Ʊ���,�Ա���Ծ��ε�ӳ�� // c.DrawBitmap(mainBmp, matrix, paint);//������ͼƬ DrawFrame(c);//���Ʊ߿�,�Ա���Ե��ӳ�� DrawControlPoints(c);//���ƿ��Ƶ�ͼƬ DrawFlyingPath(c); } }