Esempio n. 1
0
        /// <summary>
        /// Presense grain calls this method to update the game with its latest status
        /// </summary>
        public async Task UpdateGameStatus(GameStatus status)
        {
            this.status = status;

            // Check for new players that joined since last update
            foreach(Guid player in status.Players)
                if(!players.Contains(player))
                {
                    try
                    {
                        // Here we call player grains serially, which is less efficient than a fan-out but simpler to express.
                        await GrainFactory.GetGrain<IPlayerGrain>(player).JoinGame(this);
                        players.Add(player);
                    }
                    catch (Exception)
                    {
                        // Ignore exceptions while telling player grains to join the game. 
                        // Since we didn't add the player to the list, this will be tried again with next update.
                    }
                }

            // Check for players that left the game since last update
            List<Task> promises = new List<Task>();
            foreach(Guid player in players)
                if (!status.Players.Contains(player))
                {
                    try
                    {
                        // Here we do a fan-out with multiple calls going out in parallel. We join the promisses later.
                        // More code to write but we get lower latency when calling multiple player grains.
                        promises.Add(GrainFactory.GetGrain<IPlayerGrain>(player).LeaveGame(this));
                        players.Remove(player);
                    }
                    catch (Exception)
                    {
                        // Ignore exceptions while telling player grains to leave the game.
                        // Since we didn't remove the player from the list, this will be tried again with next update.
                    }
                }

            // Joining promises
            await Task.WhenAll(promises);

            // Notify subsribers about the latest game score
            subscribers.Notify((s) => s.UpdateGameScore(status.Score)); 

            return;
        }
Esempio n. 2
0
 public HeartbeatData()
 {
     Status = new GameStatus();
 }
Esempio n. 3
0
 public HeartbeatData()
 {
     Status = new GameStatus();
 }