public static Bitmap Color(this Bitmap bmp, Color[] colors) => BitmapManager.ColorBitmap(bmp, colors);
public static byte[] GetBytes(this Bitmap b, out int stride) => BitmapManager.GetBytes(b, out stride);
public static void SaveBitmap(this Bitmap bmp, string path, SystemImageFormat f) => BitmapManager.Save(bmp, path, f);
public static Bitmap ToPalette(this Bitmap bmp, Color[] palette) => BitmapManager.DrawToPalette(bmp, palette);
public static Bitmap ToBpp32(this Bitmap bmp, Color?col) => BitmapManager.DrawBpp32(bmp, col);
public static Bitmap Resize(this Bitmap bmp, Size size) => BitmapManager.Resize(bmp, size);
public static Bitmap Resize(this Bitmap bmp, int width, int height) => BitmapManager.Resize(bmp, width, height);
public static Bitmap Resize(this Bitmap bmp, int scale) => BitmapManager.Resize(bmp, bmp.Width * scale, bmp.Height * scale);
public static Bitmap ColorIndexed(this Bitmap bmp, Color[] colors) => BitmapManager.ColorIndexedBitmap(bmp, colors);
public static ImageCodecInfo GetCodecInfo(this SystemImageFormat f) => BitmapManager.GetCodec(f);
public static int FindClosestMatch(this Color col, Color[] palette) => BitmapManager.GetClosestMatchingColor(col, palette);
public static Bitmap ToBitmap(this byte[] bytes, int width, int height, int stride, PixelFormat f, Color[] palette, Color?alpha) => BitmapManager.DrawBitmap(bytes, width, height, stride, f, palette, alpha);