Esempio n. 1
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 public static List <T> GetPooled <T>(this T prefab) where T : Component
 {
     return(GameObjectPool.GetPooled(prefab, null, false));
 }
Esempio n. 2
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 public static List <T> GetPooled <T>(this T prefab, List <T> list, bool appendList) where T : Component
 {
     return(GameObjectPool.GetPooled(prefab, list, appendList));
 }
Esempio n. 3
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 public static List <GameObject> GetPooled(this GameObject prefab, List <GameObject> list)
 {
     return(GameObjectPool.GetPooled(prefab, list, false));
 }
Esempio n. 4
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 public static List <GameObject> GetPooled(this GameObject prefab)
 {
     return(GameObjectPool.GetPooled(prefab, null, false));
 }
Esempio n. 5
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 public static List <GameObject> GetPooled(this GameObject prefab, List <GameObject> list, bool appendList)
 {
     return(GameObjectPool.GetPooled(prefab, list, appendList));
 }