/// <summary>
 ///  Sets the world boundary for a specific creature.
 /// </summary>
 /// <param name="organism">The organism the boundary is for.</param>
 /// <param name="id">The Unique ID of the organism.</param>
 internal static void SetWorldBoundary(Organism organism, string id)
 {
     if (organism is Animal)
     {
         organism.SetWorldBoundary(new AnimalWorldBoundary(organism, id));
     }
     else
     {
         organism.SetWorldBoundary(new PlantWorldBoundary(organism, id));
     }
 }