Esempio n. 1
0
        /// <summary>
        ///  Helper function used to fire attack events.
        /// </summary>
        /// <param name="e">The attack event arguments.</param>
        /// <param name="clearOnly">Only clear the action, don't fire the event.</param>
        private void OnAttackCompleted(AttackCompletedEventArgs e, bool clearOnly)
        {
            if (InProgressActions.AttackAction != null &&
                e.ActionID == InProgressActions.AttackAction.ActionID)
            {
                InProgressActions.SetAttackAction(null);
            }

            if (!clearOnly && AttackCompleted != null)
            {
                AttackCompleted(this, e);
            }
        }
Esempio n. 2
0
        /// <summary>
        ///  Helper function used to fire attack events.
        /// </summary>
        /// <param name="e">The attack event arguments.</param>
        /// <param name="clearOnly">Only clear the action, don't fire the event.</param>
        private void OnAttackCompleted(AttackCompletedEventArgs e, bool clearOnly)
        {
            if (InProgressActions.AttackAction != null &&
                e.ActionID == InProgressActions.AttackAction.ActionID)
            {
                InProgressActions.SetAttackAction(null);
            }

            if (!clearOnly && AttackCompleted != null)
            {
                AttackCompleted(this, e);
            }
        }