UpdateHandshakeData() private method

private UpdateHandshakeData ( byte message, int offset, int len ) : void
message byte
offset int
len int
return void
Esempio n. 1
0
        private void ProcessHandshake()
        {
            bool read;

            do
            {
                read = false;

                /*
                 * We need the first 4 bytes, they contain type and length of
                 * the message.
                 */
                if (handshakeQueue.Available >= 4)
                {
                    byte[] beginning = new byte[4];
                    handshakeQueue.Read(beginning, 0, 4, 0);
                    MemoryStream bis  = new MemoryStream(beginning, false);
                    short        type = TlsUtilities.ReadUint8(bis);
                    int          len  = TlsUtilities.ReadUint24(bis);

                    /*
                     * Check if we have enough bytes in the buffer to read
                     * the full message.
                     */
                    if (handshakeQueue.Available >= (len + 4))
                    {
                        /*
                         * Read the message.
                         */
                        byte[] buf = new byte[len];
                        handshakeQueue.Read(buf, 0, len, 4);
                        handshakeQueue.RemoveData(len + 4);

                        /*
                         * RFC 2246 7.4.9. "The value handshake_messages includes all
                         * handshake messages starting at client hello up to, but not
                         * including, this finished message. [..] Note: [Also,] Hello Request
                         * messages are omitted from handshake hashes."
                         */
                        switch (type)
                        {
                        case HP_HELLO_REQUEST:
                        case HP_FINISHED:
                            break;

                        default:
                            rs.UpdateHandshakeData(beginning, 0, 4);
                            rs.UpdateHandshakeData(buf, 0, len);
                            break;
                        }

                        /*
                         * Now, parse the message.
                         */
                        ProcessHandshakeMessage(type, buf);
                        read = true;
                    }
                }
            }while (read);
        }
Esempio n. 2
0
        private void ProcessHandshake()
        {
            bool flag;

            do
            {
                flag = false;
                if (mHandshakeQueue.Available >= 4)
                {
                    byte[] array = new byte[4];
                    mHandshakeQueue.Read(array, 0, 4, 0);
                    byte b   = TlsUtilities.ReadUint8(array, 0);
                    int  num = TlsUtilities.ReadUint24(array, 1);
                    if (mHandshakeQueue.Available >= num + 4)
                    {
                        byte[] array2 = mHandshakeQueue.RemoveData(num, 4);
                        CheckReceivedChangeCipherSpec(mConnectionState == 16 || b == 20);
                        switch (b)
                        {
                        default:
                        {
                            TlsContext context = Context;
                            if (b == 20 && mExpectedVerifyData == null && context.SecurityParameters.MasterSecret != null)
                            {
                                mExpectedVerifyData = CreateVerifyData(!context.IsServer);
                            }
                            mRecordStream.UpdateHandshakeData(array, 0, 4);
                            mRecordStream.UpdateHandshakeData(array2, 0, num);
                            break;
                        }

                        case 0:
                            break;
                        }
                        HandleHandshakeMessage(b, array2);
                        flag = true;
                    }
                }
            }while (flag);
        }