public void RapidStrike(Beast enemy) { if (ComputeChance() <= 10) { Logger.AddToLog("\t" + myBeast.name + " used Rapid Strike."); enemy.getDamage(myBeast.Attack(enemy)); } }
public void getDamage(int damage) { myBeast.getDamage(MagicShield(damage)); }
public void HeroAttack() { int damage = hero.Attack(beast); beast.getDamage(damage); }