Esempio n. 1
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 public override void Submit(ref OrderState state)
 {
     //business rule: an order must has at least one order item
     if (!_orderHeader.OrderItems.Any())
     {
         throw new InvalidOperationException("A new order must have at least one item before it can be submitted");
     }
     state = new OrderPending(_orderHeader);
 }
 public abstract void Reject(ref OrderState state);
 public abstract void Complete(ref OrderState state);
 public abstract void Submit(ref OrderState state);
Esempio n. 5
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 public override void Submit(ref OrderState state)
 {
     throw new InvalidOperationException("A rejected can't be submitted");
 }
Esempio n. 6
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 public override void Reject(ref OrderState state)
 {
     throw new InvalidOperationException("This order is already rejected");
 }
Esempio n. 7
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 public override void Complete(ref OrderState state)
 {
     throw new InvalidOperationException("A reject order can't be completed");
 }
Esempio n. 8
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 public override void Reject(ref OrderState state)
 {
     throw new InvalidOperationException("A completed can't be rejected");
 }
Esempio n. 9
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 public override void Complete(ref OrderState state)
 {
     throw new InvalidOperationException("This order is already completed");
 }
Esempio n. 10
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 public override void Reject(ref OrderState state)
 {
     throw new InvalidOperationException("Order must be submitted (pending) before it can be rejected");
 }
Esempio n. 11
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 public override void Submit(ref OrderState state)
 {
     //NO-OP
 }
Esempio n. 12
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 public override void Reject(ref OrderState state)
 {
     state = new OrderRejected(_orderHeader);
 }
Esempio n. 13
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 public override void Complete(ref OrderState state)
 {
     state = new OrderComplete(_orderHeader);
 }