Esempio n. 1
0
 public bool Equals(AtmosphereData other)
 {
     if (ReferenceEquals(null, other))
     {
         return(false);
     }
     if (ReferenceEquals(this, other))
     {
         return(true);
     }
     return(this.ReportDateTime == other.ReportDateTime &&
            this.CabinStatus == other.CabinStatus &&
            this.AmbientNoiseLevel == other.AmbientNoiseLevel &&
            this.HumidityLevel == other.HumidityLevel &&
            this.HumiditySetLevel == other.HumiditySetLevel &&
            this.Temperature == other.Temperature &&
            this.SetTemperatureDay == other.SetTemperatureDay &&
            this.SetTemperatureNight == other.SetTemperatureNight &&
            this.ReprocessBafflePosition == other.ReprocessBafflePosition &&
            this.FanSpeed == other.FanSpeed &&
            this.LiquidInOutflow == other.LiquidInOutflow &&
            this.Pressure == other.Pressure &&
            this.SetPressure == other.SetPressure &&
            this.SeperatorSpeed == other.SeperatorSpeed &&
            this.SeperatorFull == other.SeperatorFull &&
            this.TempControlBafflePosition == other.TempControlBafflePosition);
 }
Esempio n. 2
0
 public AtmosphereData(AtmosphereData other)
 {
     ReportDateTime          = other.ReportDateTime;
     CabinStatus             = other.CabinStatus;
     AmbientNoiseLevel       = other.AmbientNoiseLevel;
     HumidityLevel           = other.HumidityLevel;
     HumiditySetLevel        = other.HumiditySetLevel;
     Temperature             = other.Temperature;
     SetTemperatureDay       = other.SetTemperatureDay;
     SetTemperatureNight     = other.SetTemperatureNight;
     ReprocessBafflePosition = other.ReprocessBafflePosition;
     FanSpeed                  = other.FanSpeed;
     LiquidInOutflow           = other.LiquidInOutflow;
     Pressure                  = other.Pressure;
     SetPressure               = other.SetPressure;
     SeperatorSpeed            = other.SeperatorSpeed;
     SeperatorFull             = other.SeperatorFull;
     TempControlBafflePosition = other.TempControlBafflePosition;
 }