Esempio n. 1
0
        /// <summary>
        ///     Create a new <see cref="CivPanel"/>.
        /// </summary>
        ///
        /// <param name="parent">
        ///     The parent within which the panel will be displayed.
        /// </param>
        /// <param name="civs">
        ///     The civs in the simulation.
        /// </param>
        public CivPanel(IPositionedElement parent, IEnumerable <Civilization> civs) : base(parent)
        {
            if (UIContentManager.TryGetInstance(out UIContentManager manager))
            {
                _civTexturePairs = new Dictionary <Civilization, Entry>();
                _scrollOffset    = 0;
                Visible          = true;
                Focused          = true;
                _textFont        = manager.GetFont("DebugFont");
                _civText         = new RelativeText(this, _textFont);

                _scrollbar = new Scrollbar(this)
                {
                    AnchorPosition   = AnchorPosition.TopRight,
                    Size             = new Point(15, Size.Y),
                    RelativePosition = new Point(-15, 0)
                };


                foreach (Civilization civ in civs)
                {
                    _civTexturePairs.Add(civ, new Entry()
                    {
                        EntryHeight = 0,
                        Texture     = new RelativeTexture(this, new SpriteDefinition(manager.GetColorTexture(civ.Color), new Rectangle(0, 0, 1, 1)))
                    });
                }
            }
            else
            {
                throw new InvalidOperationException("UI Content manager does not exist.");
            }
        }
Esempio n. 2
0
        /// <summary>
        ///     Create a new <see cref="InputNumberField"/>.
        ///     Creates sub elements and sets default values.
        /// </summary>
        /// <param name="parent"></param>
        public InputNumberField(IPositionedElement parent) : base(parent)
        {
            if (UIContentManager.TryGetInstance(out UIContentManager contentManager))
            {
                _background = new RelativeTexture(this,
                                                  new SpriteDefinition(contentManager.GetColorTexture(Color.White), new Rectangle(Point.Zero, new Point(1, 1))))
                {
                    AnchorPosition   = AnchorPosition.TopLeft,
                    RelativePosition = Point.Zero,
                };

                _renderText = new RelativeText(this, contentManager.GetFont("DebugFont"))
                {
                    AnchorPosition   = AnchorPosition.TopLeft,
                    RelativePosition = new Point(1, 1)
                };

                _textSb = new StringBuilder();

                Visible = true;
            }
            else
            {
                throw new InvalidOperationException("UI content manager does not exist.");
            }
        }