Esempio n. 1
0
        private static string StepsToString(IList <Step> steps, ref int index, ref ArmState state, ArmState initialState,
                                            int trackLoopLength)
        {
            var result = "";

            foreach (var step in steps)
            {
                while (index < step.Index)
                {
                    result += "\r\n";
                    index++;
                }

                switch (step.Action)
                {
                case Action.RESET:
                    if (state.Grabbed)
                    {
                        result += Action.DROP.ToString().ToLowerInvariant() + "\r\n";
                        index++;
                    }

                    index = GoTo(index, (t, a) =>
                    {
                        result += a.ToString().ToLowerInvariant() + "\r\n";
                        return(t + 1);
                    }, state, initialState, trackLoopLength);
                    state = initialState;
                    break;

                case Action.REPEAT:
                    IList <Step> replay = new List <Step>();
                    var          i      = steps.IndexOf(step) - 1;
                    while (i >= 0 && steps[i].Action == Action.REPEAT)
                    {
                        i--;
                    }
                    while (i >= 0 && steps[i].Action != Action.REPEAT)
                    {
                        replay.Insert(0, steps[i]);
                        i--;
                    }

                    var start    = steps[i + 1].Index;
                    var subIndex = start;
                    result += StepsToString(replay, ref subIndex, ref state, initialState, trackLoopLength);
                    index  += subIndex - start;
                    break;

                default:
                    result += step.Action.ToString().ToLowerInvariant() + "\r\n";
                    state   = step.Action.Apply(state);
                    break;
                }

                index++;
            }

            return(result);
        }
Esempio n. 2
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 public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState,
                                                      int trackLoopLength,
                                                      Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
 {
     return(index + 1, _action.Apply(armState), new List <Step> {
         _action.AsStep(index)
     });
 }
Esempio n. 3
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 private static void GoToArm(Part arm, ref ArmState state, ref int index, ArmState target)
 {
     index = GoTo(index, (i, a) =>
     {
         arm.Steps.Add(a.AsStep(i++));
         return(i);
     }, state, target, arm.TrackLoopLength);
     state = target;
 }
Esempio n. 4
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        public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength,
                                                             Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
        {
            lock (signals)
            {
                signals.Add(_name, index);
            }

            return(index, armState, new List <Step>());
        }
Esempio n. 5
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        public string ToCode(Part arm)
        {
            var index = 0;
            var state = new ArmState {
                Rotation = arm.Rotation, TrackPosition = 0, Length = arm.Size, Grabbed = false
            };
            var initialState = state;

            return(StepsToString(arm.Steps, ref index, ref state, initialState, arm.TrackLoopLength));
        }
Esempio n. 6
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        public static T GoTo <T>(T t, Func <T, Action, T> action, ArmState fromState, ArmState toState,
                                 int trackLoopLength)
        {
            int rotateBy = (toState.Rotation - fromState.Rotation + 6) % 6;

            if (rotateBy <= 3)
            {
                for (; rotateBy > 0; rotateBy--)
                {
                    fromState = Action.ROTATE_COUNTERCLOCKWISE.Apply(fromState);
                    t         = action.Invoke(t, Action.ROTATE_COUNTERCLOCKWISE);
                }
            }
            else
            {
                for (; rotateBy < 6; rotateBy++)
                {
                    fromState = Action.ROTATE_CLOCKWISE.Apply(fromState);
                    t         = action.Invoke(t, Action.ROTATE_CLOCKWISE);
                }
            }

            int moveBy = (toState.TrackPosition - fromState.TrackPosition + trackLoopLength) % trackLoopLength;

            if (moveBy <= trackLoopLength / 2)
            {
                for (; moveBy > 0; moveBy--)
                {
                    fromState = Action.FORWARD.Apply(fromState);
                    t         = action.Invoke(t, Action.FORWARD);
                }
            }
            else
            {
                for (; moveBy < 6; moveBy++)
                {
                    fromState = Action.BACK.Apply(fromState);
                    t         = action.Invoke(t, Action.BACK);
                }
            }

            while (fromState.Length < toState.Length)
            {
                fromState = Action.EXTEND.Apply(fromState);
                t         = action.Invoke(t, Action.EXTEND);
            }

            while (fromState.Length > toState.Length)
            {
                fromState = Action.RETRACT.Apply(fromState);
                t         = action.Invoke(t, Action.RETRACT);
            }

            return(t);
        }
Esempio n. 7
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        public void FillFromCode(Part arm, string code)
        {
            var state = new ArmState {
                Rotation = arm.Rotation, TrackPosition = 0, Length = arm.Size, Grabbed = false
            };
            var initialState = state;
            var index        = 0;

            arm.Steps.Clear();
            ParseLines(arm, Regex.Split(code, @"\r\n"), ref state, initialState, ref index);
        }
Esempio n. 8
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        public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength,
                                                             Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
        {
            List <Step> steps = new List <Step>();

            index = CodeParser.GoTo(index, (i, action) =>
            {
                steps.Add(action.AsStep(i));
                return(i + 1);
            }, armState, _target, trackLoopLength);
            return(index, _target, steps);
        }
Esempio n. 9
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        public static ArmState Apply(this Action action, ArmState state)
        {
            switch (action)
            {
            case Action.ROTATE_CLOCKWISE:
                state.Rotation--;
                break;

            case Action.ROTATE_COUNTERCLOCKWISE:
                state.Rotation++;
                break;

            case Action.EXTEND:
                state.Length++;
                break;

            case Action.RETRACT:
                state.Length--;
                break;

            case Action.GRAB:
                state.Grabbed = true;
                break;

            case Action.DROP:
                state.Grabbed = false;
                break;

            case Action.PIVOT_CLOCKWISE:
            case Action.PIVOT_COUNTERCLOCKWISE:
                break;

            case Action.FORWARD:
                state.TrackPosition++;
                break;

            case Action.BACK:
                state.TrackPosition--;
                break;

            case Action.REPEAT:
            case Action.RESET:
                throw new NotImplementedException();

            case Action.NOOP:
                break;
            }

            return(state);
        }
Esempio n. 10
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        public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength, Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
        {
            List <Step> steps = new List <Step>();

            if (macros.ContainsKey(_name))
            {
                foreach (var command in macros[_name])
                {
                    List <Step> intermediate;
                    (index, armState, intermediate) =
                        command.Resolve(index, armState, trackLoopLength, macros, signals);
                    steps.AddRange(intermediate);
                }
            }
            else
            {
                Valid = false;
            }

            return(index, armState, steps);
        }
Esempio n. 11
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        public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength,
                                                             Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
        {
            int signalIndex;

            lock (signals)
            {
                while (!signals.TryGetValue(_name, out signalIndex))
                {
                    if (!Monitor.Wait(signals, 100))
                    {
                        Valid = false;
                        break;
                    }
                }
            }

            if (index < signalIndex)
            {
                index = signalIndex;
            }

            return(index, armState, new List <Step>());
        }
Esempio n. 12
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 public abstract (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength,
                                                      Dictionary <string, List <Command> > macros, Dictionary <string, int> signals);
Esempio n. 13
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 public GotoCommand(ArmState target)
 {
     _target = target;
 }
Esempio n. 14
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 public override (int, ArmState, List <Step>) Resolve(int index, ArmState armState, int trackLoopLength, Dictionary <string, List <Command> > macros, Dictionary <string, int> signals)
 {
     Valid = false;
     return(index, armState, new List <Step>());
 }
Esempio n. 15
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 private static (ArmState, int) ApplyToArm(Part arm, ArmState state, int index, Action action)
 {
     state = action.Apply(state);
     arm.Steps.Add(action.AsStep(index++));
     return(state, index);
 }
Esempio n. 16
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        private void ParseLines(Part arm, IEnumerable <string> lines, ref ArmState state, ArmState initialState,
                                ref int index)
        {
            foreach (var line in lines)
            {
                switch (line.ToLowerInvariant().Trim())
                {
                case "":
                    index++;
                    break;

                case "rc":
                case "rotate_clockwise":
                    (state, index) = ApplyToArm(arm, state, index, Action.ROTATE_CLOCKWISE);
                    break;

                case "rcc":
                case "rotate_counterclockwise":
                    (state, index) = ApplyToArm(arm, state, index, Action.ROTATE_COUNTERCLOCKWISE);
                    break;

                case "e":
                case "extend":
                    (state, index) = ApplyToArm(arm, state, index, Action.EXTEND);
                    break;

                case "r":
                case "retract":
                    (state, index) = ApplyToArm(arm, state, index, Action.RETRACT);
                    break;

                case "g":
                case "grab":
                    (state, index) = ApplyToArm(arm, state, index, Action.GRAB);
                    break;

                case "d":
                case "drop":
                    (state, index) = ApplyToArm(arm, state, index, Action.DROP);
                    break;

                case "pc":
                case "pivot_clockwise":
                    (state, index) = ApplyToArm(arm, state, index, Action.PIVOT_CLOCKWISE);
                    break;

                case "pcc":
                case "pivot_counterclockwise":
                    (state, index) = ApplyToArm(arm, state, index, Action.PIVOT_COUNTERCLOCKWISE);
                    break;

                case "f":
                case "forward":
                    (state, index) = ApplyToArm(arm, state, index, Action.FORWARD);
                    break;

                case "b":
                case "back":
                    (state, index) = ApplyToArm(arm, state, index, Action.BACK);
                    break;

                case "rep":
                case "repeat":
                    Repeat(arm, ref index);
                    break;

                case "res":
                case "reset":
                    GoToArm(arm, ref state, ref index, initialState);
                    break;

                case "noop":
                    arm.Steps.Add(new Step(index++, Action.NOOP));
                    break;

                default:
                    var gotoMatch = new Regex(@"goto( -?[0-9]+)( -?[0-9]+)?( -?[0-9]+)? *").Match(line);
                    if (gotoMatch.Success)
                    {
                        var target = new ArmState
                        {
                            Rotation      = int.Parse(gotoMatch.Groups[1].Value),
                            TrackPosition = gotoMatch.Groups[2].Length > 0
                                    ? int.Parse(gotoMatch.Groups[2].Value)
                                    : state.TrackPosition,
                            Length = gotoMatch.Groups[3].Length > 0
                                    ? int.Parse(gotoMatch.Groups[3].Value)
                                    : state.Length
                        };
                        GoToArm(arm, ref state, ref index, target);
                        break;
                    }

                    var signal = new Regex(@"signal (.+) *").Match(line);
                    if (signal.Success)
                    {
                        lock (Lock)
                        {
                            _signals.TryAdd(signal.Groups[1].Value, index);
                            Monitor.PulseAll(Lock);
                        }
                        break;
                    }

                    var wait = new Regex(@"wait (.+) *").Match(line);
                    if (wait.Success)
                    {
                        int signalIndex;
                        lock (Lock)
                        {
                            while (!_signals.TryGetValue(wait.Groups[1].Value, out signalIndex))
                            {
                                if (!Monitor.Wait(Lock, 100))
                                {
                                    throw new Exception(line + " without signal");
                                }
                            }
                        }

                        if (index < signalIndex)
                        {
                            index = signalIndex;
                        }
                        break;
                    }

                    if (_macros.ContainsKey(line.ToLowerInvariant().Trim()))
                    {
                        ParseLines(arm, Regex.Split(_macros[line.ToLowerInvariant().Trim()], @"\r\n"), ref state,
                                   initialState, ref index);
                        break;
                    }

                    throw new Exception("Cannot parse '" + line + "'");
                }
            }
        }