/// <summary> /// Release this <see cref="Matrix"/>. /// </summary> public void Dispose() { Matrix thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Import"/>. /// </summary> public void Dispose() { Import thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Array"/>. /// </summary> public void Dispose() { Array thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Distribution"/>. /// </summary> public void Dispose() { Distribution thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Kernel"/>. /// </summary> public void Dispose() { Kernel thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Convolution"/>. /// </summary> public void Dispose() { Convolution thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Threshold"/>. /// </summary> public void Dispose() { Threshold thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Scalar"/>. /// </summary> public void Dispose() { Scalar thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Pyramid"/>. /// </summary> public void Dispose() { Pyramid thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }
/// <summary> /// Release this <see cref="Parameter"/>. /// </summary> public void Dispose() { Parameter thisReference = this; VX.Release(ref thisReference); _Reference = thisReference._Reference; }