Add() public method

public Add ( UUID animID, int sequenceNum, UUID objectID ) : bool
animID UUID
sequenceNum int
objectID UUID
return bool
Esempio n. 1
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        public void AddAnimation(UUID animID, UUID objectID)
        {
            if (m_scenePresence.IsChildAgent)
            {
                return;
            }

            if (m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, objectID))
            {
                SendAnimPack();
            }
        }
        public void AddAnimation(UUID animID, UUID objectID)
        {
            if (m_scenePresence.IsChildAgent)
            {
                return;
            }

            //            m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Adding animation {0} for {1}", animID, m_scenePresence.Name);
            if (m_scenePresence.Scene.DebugAnimations)
            {
                m_log.DebugFormat(
                    "[SCENE PRESENCE ANIMATOR]: Adding animation {0} {1} for {2}",
                    GetAnimName(animID), animID, m_scenePresence.Name);
            }

            if (m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, objectID))
            {
                SendAnimPack();
                m_scenePresence.TriggerScenePresenceUpdated();
            }
        }