Esempio n. 1
0
        // FIXME: these all should probably go into the respective region
        // modules

        // multiple fetch-folder maps are allowed within the larger folders map.
        public string FetchInventoryRequest(string request, string path, string param)
        {
            m_log.Debug("[Caps]: Inventory Request in region: " + m_regionName);

            Hashtable hash = new Hashtable();

            try
            {
                hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
            }
            catch (LLSD.LLSDParseException pe)
            {
                m_log.Error("[Agent Inventory]: Fetch error: " + pe.Message);
                m_log.Error("Request: " + request.ToString());
            }

            ArrayList foldersrequested = (ArrayList)hash["folders"];

            string response = "";

            for (int i = 0; i < foldersrequested.Count; i++)
            {
                string    inventoryitemstr = "";
                Hashtable inventoryhash    = (Hashtable)foldersrequested[i];

                LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
                LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
                LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);

                inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
                inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
                inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");

                response += inventoryitemstr;
            }

            if (response.Length == 0)
            {
                // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
                // Therefore, I'm concluding that the client only has so many threads available to do requests
                // and when a thread stalls..   is stays stalled.
                // Therefore we need to return something valid
                response = "<llsd><map><key>folders</key><array /></map></llsd>";
            }
            else
            {
                response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
            }

            return(response);
        }
Esempio n. 2
0
        /// <summary>
        ///     Construct an LLSD reply packet to a CAPS inventory request
        /// </summary>
        /// <param name="invFetch"></param>
        /// <returns></returns>
        private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
        {
            LLSDInventoryDescendents    reply    = new LLSDInventoryDescendents();
            LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();

            contents.agent_id  = m_agentID;
            contents.owner_id  = invFetch.owner_id;
            contents.folder_id = invFetch.folder_id;

            reply.folders.Array.Add(contents);
            InventoryCollection inv = new InventoryCollection();

            inv.Folders = new List <InventoryFolderBase>();
            inv.Items   = new List <InventoryItemBase>();
            int version = 0;

            if (CAPSFetchInventoryDescendents != null)
            {
                inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
            }

            if (inv.Folders != null)
            {
                foreach (InventoryFolderBase invFolder in inv.Folders)
                {
                    contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
                }
            }

            if (inv.Items != null)
            {
                foreach (InventoryItemBase invItem in inv.Items)
                {
                    contents.items.Array.Add(ConvertInventoryItem(invItem));
                }
            }

            contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
            contents.version     = version;

            return(reply);
        }
Esempio n. 3
0
        /// <summary>
        /// Construct an LLSD reply packet to a CAPS inventory request
        /// </summary>
        /// <param name="invFetch"></param>
        /// <returns></returns>
        private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
        {
            LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
            LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
            contents.agent_id = m_agentID;
            contents.owner_id =  invFetch.owner_id;
            contents.folder_id = invFetch.folder_id;

            reply.folders.Array.Add(contents);
            InventoryCollection inv = new InventoryCollection();
            inv.Folders = new List<InventoryFolderBase>();
            inv.Items = new List<InventoryItemBase>();
            int version = 0;
            if (CAPSFetchInventoryDescendents != null)
            {
                inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
            }

            if (inv.Folders != null)
            {
                foreach (InventoryFolderBase invFolder in inv.Folders)
                {
                    contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
                }
            }

            if (inv.Items != null)
            {
                foreach (InventoryItemBase invItem in inv.Items)
                {
                    contents.items.Array.Add(ConvertInventoryItem(invItem));
                }
            }

            contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
            contents.version = version;

            return reply;
        }
Esempio n. 4
0
        private LLSDInventoryDescendents ToLLSD(InventoryCollection inv, int descendents)
        {
            LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
            LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
            contents.agent_id = inv.OwnerID;
            contents.owner_id = inv.OwnerID;
            contents.folder_id = inv.FolderID;

            reply.folders.Array.Add(contents);

            if (inv.Folders != null)
            {
                foreach (InventoryFolderBase invFolder in inv.Folders)
                {
                    contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
                }

                descendents += inv.Folders.Count;
            }

            if (inv.Items != null)
            {
                foreach (InventoryItemBase invItem in inv.Items)
                {
                    contents.items.Array.Add(ConvertInventoryItem(invItem));
                }
            }

            contents.descendents = descendents;
            contents.version = inv.Version;

            return reply;
        }
Esempio n. 5
0
        /// <summary>
        /// Construct an LLSD reply packet to a CAPS inventory request
        /// </summary>
        /// <param name="invFetch"></param>
        /// <returns></returns>
        private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
        {
            LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
            LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
            contents.agent_id = invFetch.owner_id;
            contents.owner_id = invFetch.owner_id;
            contents.folder_id = invFetch.folder_id;

            reply.folders.Array.Add(contents);
            InventoryCollection inv = new InventoryCollection();
            inv.Folders = new List<InventoryFolderBase>();
            inv.Items = new List<InventoryItemBase>();
            int version = 0;
            int descendents = 0;

#pragma warning disable 0612
            inv = Fetch(
                    invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
                    invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
#pragma warning restore 0612

            if (inv != null && inv.Folders != null)
            {
                foreach (InventoryFolderBase invFolder in inv.Folders)
                {
                    contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
                }

                descendents += inv.Folders.Count;
            }

            if (inv != null && inv.Items != null)
            {
                foreach (InventoryItemBase invItem in inv.Items)
                {
                    contents.items.Array.Add(ConvertInventoryItem(invItem));
                }
            }

            contents.descendents = descendents;
            contents.version = version;

            //m_log.DebugFormat(
            //    "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
            //    invFetch.folder_id,
            //    invFetch.fetch_items,
            //    invFetch.fetch_folders,
            //    contents.items.Array.Count,
            //    contents.categories.Array.Count,
            //    invFetch.owner_id);

            return reply;
        }
Esempio n. 6
0
        public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
        {
            // nasty temporary hack here, the linden client falsely
            // identifies the uuid 00000000-0000-0000-0000-000000000000
            // as a string which breaks us
            //
            // correctly mark it as a uuid
            request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");

            // another hack <integer>1</integer> results in a
            // System.ArgumentException: Object type System.Int32 cannot
            // be converted to target type: System.Boolean
            request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
            request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");

            Hashtable hash = new Hashtable();

            try
            {
                hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
            }
            catch (LLSD.LLSDParseException pe)
            {
                m_log.Error("[Agent Inventory]: Fetch error: " + pe.Message);
                m_log.Error("Request: " + request.ToString());
            }

            ArrayList foldersrequested = (ArrayList)hash["folders"];

            string response = "";

            lock (m_fetchLock)
            {
                for (int i = 0; i < foldersrequested.Count; i++)
                {
                    string    inventoryitemstr = "";
                    Hashtable inventoryhash    = (Hashtable)foldersrequested[i];

                    LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();

                    try
                    {
                        LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
                    }
                    catch (Exception e)
                    {
                        m_log.Debug("[Caps]: caught exception doing OSD deserialize" + e);
                    }

                    LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);

                    inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
                    inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
                    inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");

                    response += inventoryitemstr;
                }

                if (response.Length == 0)
                {
                    // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
                    // Therefore, I'm concluding that the client only has so many threads available to do requests
                    // and when a thread stalls..   is stays stalled.
                    // Therefore we need to return something valid
                    response = "<llsd><map><key>folders</key><array /></map></llsd>";
                }
                else
                {
                    response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
                }
            }

            return(response);
        }
Esempio n. 7
0
        /// <summary>
        /// Construct an LLSD reply packet to a CAPS inventory request
        /// </summary>
        /// <param name="invFetch"></param>
        /// <returns></returns>
        private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
        {
            LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
            LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
            contents.agent_id = m_agentID;
            contents.owner_id =  invFetch.owner_id;
            contents.folder_id = invFetch.folder_id;

            // The version number being sent back was originally 1.
            // Unfortunately, on 1.19.1.4, this means that we see a problem where on subsequent logins
            // without clearing client cache, objects in the root folder disappear until the cache is cleared,
            // at which point they reappear.
            //
            // Seeing the version to something other than 0 may be the right thing to do, but there is
            // a greater subtlety of the second life protocol that needs to be understood first.
            contents.version = 0;

            contents.descendents = 0;
            reply.folders.Array.Add(contents);
            List<InventoryItemBase> itemList = null;
            if (CAPSFetchInventoryDescendents != null)
            {
                itemList = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order);
            }

            if (itemList != null)
            {
                foreach (InventoryItemBase invItem in itemList)
                {
                    contents.items.Array.Add(ConvertInventoryItem(invItem));
                }
            }
            /* The following block is removed as it ALWAYS sends the error to the client because the RC 1.22.9 client tries to 
                find items that have become dissasociated with a paret folder and have parent of 00000000-0000-00000....
            else
            {
                IClientAPI client = GetClient(m_agentID);

                // We're going to both notify the client of inventory service failure and send back a 'no folder contents' response.
                // If we don't send back the response,
                // the client becomes unhappy (see Teravus' comment in FetchInventoryRequest())
                if (client != null)
                {
                    client.SendAgentAlertMessage(
                        "AGIN0001E: The inventory service has either failed or is not responding.  Your inventory will not function properly for the rest of this session.  Please clear your cache and relog.",
                        true);
                }
                else
                {
                    m_log.ErrorFormat(
                        "[AGENT INVENTORY]: Could not lookup controlling client for {0} in order to notify them of the inventory service failure",
                        m_agentID);
                }
            }*/

            contents.descendents = contents.items.Array.Count;
            return reply;
        }