Esempio n. 1
0
        public override void Draw()
        {
            var map = Map();

            if (map == null)
            {
                return;
            }

            if (lastMap != map)
            {
                lastMap = map;

                // Update image data
                var preview = PreviewCache[map];
                if (mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height)
                {
                    mapChooserSheet = new Sheet(new Size(preview.Width, preview.Height));
                }

                mapChooserSheet.Texture.SetData(preview);
                mapChooserSprite = new Sprite(mapChooserSheet, new Rectangle(0, 0, map.Bounds.Width, map.Bounds.Height), TextureChannel.Alpha);
            }

            // Update map rect
            PreviewScale = Math.Min(RenderBounds.Width * 1.0f / map.Bounds.Width, RenderBounds.Height * 1.0f / map.Bounds.Height);
            var size = Math.Max(map.Bounds.Width, map.Bounds.Height);
            var dw   = (int)(PreviewScale * (size - map.Bounds.Width)) / 2;
            var dh   = (int)(PreviewScale * (size - map.Bounds.Height)) / 2;

            MapRect = new Rectangle(RenderBounds.X + dw, RenderBounds.Y + dh, (int)(map.Bounds.Width * PreviewScale), (int)(map.Bounds.Height * PreviewScale));

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(mapChooserSprite,
                                                        new float2(MapRect.Location),
                                                        new float2(MapRect.Size));

            if (ShowSpawnPoints)
            {
                var colors = SpawnColors();

                foreach (var p in map.GetSpawnPoints())
                {
                    var owned  = colors.ContainsKey(p);
                    var pos    = ConvertToPreview(p);
                    var sprite = ChromeProvider.GetImage("spawnpoints", owned ? "owned" : "unowned");
                    var offset = new int2(-sprite.bounds.Width / 2, -sprite.bounds.Height / 2);

                    if (owned)
                    {
                        WidgetUtils.FillRectWithColor(new Rectangle(pos.X + offset.X + 2, pos.Y + offset.Y + 2, 12, 12), colors[p]);
                    }

                    Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos + offset);
                }
            }
        }
Esempio n. 2
0
        public override void Draw()
        {
            base.Draw();
            var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);

            var image = ChromeProvider.GetImage("scrollbar", IsDisabled() ? "down_pressed" : "down_arrow");
            var rb    = RenderBounds;

            WidgetUtils.DrawRGBA(image,
                                 stateOffset + new float2(rb.Right - rb.Height + 4,
                                                          rb.Top + (rb.Height - image.bounds.Height) / 2));

            WidgetUtils.FillRectWithColor(new Rectangle(stateOffset.X + rb.Right - rb.Height,
                                                        stateOffset.Y + rb.Top + 3, 1, rb.Height - 6),
                                          Color.White);
        }
Esempio n. 3
0
 public override void Draw()
 {
     WidgetUtils.FillRectWithColor(RenderBounds, GetColor());
 }
Esempio n. 4
0
        public override void Draw()
        {
            var map = Map();

            if (map == null)
            {
                return;
            }

            // Preview unavailable
            if (!Loaded)
            {
                GeneratePreview();
                return;
            }

            if (lastMap != map)
            {
                lastMap = map;

                // Update image data
                Bitmap preview;
                lock (syncRoot)
                    preview = Previews[map.Uid];

                if (mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height)
                {
                    mapChooserSheet = new Sheet(new Size(preview.Width, preview.Height));
                }

                mapChooserSheet.Texture.SetData(preview);
                mapChooserSprite = new Sprite(mapChooserSheet, new Rectangle(0, 0, map.Bounds.Width, map.Bounds.Height), TextureChannel.Alpha);
            }

            // Update map rect
            PreviewScale = Math.Min(RenderBounds.Width * 1.0f / map.Bounds.Width, RenderBounds.Height * 1.0f / map.Bounds.Height);
            var size = Math.Max(map.Bounds.Width, map.Bounds.Height);
            var dw   = (int)(PreviewScale * (size - map.Bounds.Width)) / 2;
            var dh   = (int)(PreviewScale * (size - map.Bounds.Height)) / 2;

            MapRect = new Rectangle(RenderBounds.X + dw, RenderBounds.Y + dh, (int)(map.Bounds.Width * PreviewScale), (int)(map.Bounds.Height * PreviewScale));

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(mapChooserSprite,
                                                        new float2(MapRect.Location),
                                                        new float2(MapRect.Size));

            TooltipSpawnIndex = -1;
            if (ShowSpawnPoints)
            {
                var colors = SpawnClients().ToDictionary(c => c.Key, c => c.Value.Color.RGB);

                var spawnPoints = map.GetSpawnPoints().ToList();
                foreach (var p in spawnPoints)
                {
                    var owned  = colors.ContainsKey(p);
                    var pos    = ConvertToPreview(p);
                    var sprite = ChromeProvider.GetImage("lobby-bits", owned ? "spawn-claimed" : "spawn-unclaimed");
                    var offset = new int2(-sprite.bounds.Width / 2, -sprite.bounds.Height / 2);

                    if (owned)
                    {
                        WidgetUtils.FillRectWithColor(new Rectangle(pos.X + offset.X + 2, pos.Y + offset.Y + 2, 12, 12), colors[p]);
                    }

                    Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos + offset);

                    if ((pos - Viewport.LastMousePos).LengthSquared < 64)
                    {
                        TooltipSpawnIndex = spawnPoints.IndexOf(p) + 1;
                    }
                }
            }
        }