Esempio n. 1
1
        protected override void OnMouseDown(MouseEventArgs e)
        {
            var pos = new int2(e.X / TileSize, e.Y / TileSize);

            if (InputMode == null)
            {
                if (e.Button == MouseButtons.Left)
                {
                    CurrentTemplate = Templates.FirstOrDefault(t => t.Cells.ContainsKey(pos));
                    if (CurrentTemplate == null)
                        Templates.Add(CurrentTemplate = new Template { Cells = new Dictionary<int2, bool> { { pos, true } } });

                    Invalidate();
                }

                if (e.Button == MouseButtons.Right)
                {
                    Templates.RemoveAll(t => t.Cells.ContainsKey(pos));
                    CurrentTemplate = null;
                    Invalidate();
                }
            }
            else
            {
                TerrainTypes[pos.X, pos.Y] = int.Parse(InputMode);
                Invalidate();
            }
        }
Esempio n. 2
0
        string ExportTemplate(Template t, int n, string suffix, string dir)
        {
            var filename = Path.Combine(dir, "t{0:00}{1}".F(n, suffix));
            var totalTiles = t.Width * t.Height;

            var ms = new MemoryStream();
            using (var bw = new BinaryWriter(ms))
            {
                bw.Write((ushort)24);
                bw.Write((ushort)24);
                bw.Write((uint)totalTiles);
                bw.Write((ushort)t.Width);
                bw.Write((ushort)t.Height);
                bw.Write((uint)0);				// filesize placeholder
                bw.Flush();
                bw.Write((uint)ms.Position + 24);		// image start
                bw.Write((uint)0);				// 0 (32bits)
                bw.Write((uint)0x2c730f8a);		// magic?
                bw.Write((uint)0);				// flags start
                bw.Write((uint)0);				// walk start
                bw.Write((uint)0);				// index start

                var src = surface1.Image;

                var data = src.LockBits(new Rectangle(0, 0, src.Width, src.Height),
                    ImageLockMode.ReadOnly, PixelFormat.Format8bppIndexed);

                unsafe
                {
                    byte* p = (byte*)data.Scan0;

                    for (var v = 0; v < t.Height; v++)
                        for (var u = 0; u < t.Width; u++)
                        {
                            if (t.Cells.ContainsKey(new int2(u + t.Left, v + t.Top)))
                            {
                                byte* q = p + data.Stride * 24 * (v + t.Top) + 24 * (u + t.Left);
                                for (var j = 0; j < 24; j++)
                                    for (var i = 0; i < 24; i++)
                                        bw.Write(q[i + j * data.Stride]);
                            }
                            else
                                for (var x = 0; x < 24 * 24; x++)
                                    bw.Write((byte)0);					/* todo: don't fill with air */
                        }
                }

                src.UnlockBits(data);

                bw.Flush();
                var indexStart = ms.Position;
                for (var v = 0; v < t.Height; v++)
                    for (var u = 0; u < t.Width; u++)
                        bw.Write(t.Cells.ContainsKey(new int2(u + t.Left, v + t.Top))
                            ? (byte)(u + t.Width * v)
                            : (byte)0xff);

                bw.Flush();

                var flagsStart = ms.Position;
                for (var x = 0; x < totalTiles; x++ )
                    bw.Write((byte)0);

                bw.Flush();

                var walkStart = ms.Position;
                for (var x = 0; x < totalTiles; x++)
                    bw.Write((byte)0x8);

                var bytes = ms.ToArray();
                Array.Copy(BitConverter.GetBytes((uint)bytes.Length), 0, bytes, 12, 4);
                Array.Copy(BitConverter.GetBytes(flagsStart), 0, bytes, 28, 4);
                Array.Copy(BitConverter.GetBytes(walkStart), 0, bytes, 32, 4);
                Array.Copy(BitConverter.GetBytes(indexStart), 0, bytes, 36, 4);

                File.WriteAllBytes(filename, bytes);
            }

            return filename;
        }
Esempio n. 3
0
        string ExportTemplate(Template t, int n, string suffix, string dir)
        {
            var tileSize   = size;
            var filename   = Path.Combine(dir, "{0}{1:00}{2}".F(txtTilesetName.Text, n, suffix));
            var totalTiles = t.Width * t.Height;

            var ms = new MemoryStream();

            using (var bw = new BinaryWriter(ms))
            {
                bw.Write((ushort)tileSize);
                bw.Write((ushort)tileSize);
                bw.Write((uint)totalTiles);
                bw.Write((ushort)t.Width);
                bw.Write((ushort)t.Height);
                bw.Write((uint)0);                                      // filesize placeholder
                bw.Flush();
                bw.Write((uint)ms.Position + 24);                       // image start
                bw.Write((uint)0);                                      // 0 (32bits)
                bw.Write((uint)0x2c730f8c);                             // magic?
                bw.Write((uint)0);                                      // flags start
                bw.Write((uint)0);                                      // walk start
                bw.Write((uint)0);                                      // index start

                Bitmap src = surface1.Image.Clone(new Rectangle(0, 0, surface1.Image.Width, surface1.Image.Height),
                                                  surface1.Image.PixelFormat);

                var data = src.LockBits(new Rectangle(0, 0, src.Width, src.Height),
                                        ImageLockMode.ReadOnly, src.PixelFormat);

                unsafe
                {
                    byte *p = (byte *)data.Scan0;

                    for (var v = 0; v < t.Height; v++)
                    {
                        for (var u = 0; u < t.Width; u++)
                        {
                            if (t.Cells.ContainsKey(new int2(u + t.Left, v + t.Top)))
                            {
                                byte *q = p + data.Stride * tileSize * (v + t.Top) + tileSize * (u + t.Left);
                                for (var j = 0; j < tileSize; j++)
                                {
                                    for (var i = 0; i < tileSize; i++)
                                    {
                                        bw.Write(q[i + j * data.Stride]);
                                    }
                                }
                            }
                            else
                            {
                                for (var x = 0; x < tileSize * tileSize; x++)
                                {
                                    bw.Write((byte)0);                                          /* TODO: don't fill with air */
                                }
                            }
                        }
                    }
                }

                src.UnlockBits(data);

                bw.Flush();
                var indexStart = ms.Position;
                for (var v = 0; v < t.Height; v++)
                {
                    for (var u = 0; u < t.Width; u++)
                    {
                        bw.Write(t.Cells.ContainsKey(new int2(u + t.Left, v + t.Top))
                                                        ? (byte)(u + t.Width * v)
                                                        : (byte)0xff);
                    }
                }

                bw.Flush();

                var flagsStart = ms.Position;
                for (var x = 0; x < totalTiles; x++)
                {
                    bw.Write((byte)0);
                }

                bw.Flush();

                var walkStart = ms.Position;
                for (var x = 0; x < totalTiles; x++)
                {
                    bw.Write((byte)0x8);
                }

                var bytes = ms.ToArray();
                Array.Copy(BitConverter.GetBytes((uint)bytes.Length), 0, bytes, 12, 4);
                Array.Copy(BitConverter.GetBytes(flagsStart), 0, bytes, 28, 4);
                Array.Copy(BitConverter.GetBytes(walkStart), 0, bytes, 32, 4);
                Array.Copy(BitConverter.GetBytes(indexStart), 0, bytes, 36, 4);

                File.WriteAllBytes(filename, bytes);
            }

            return(filename);
        }