public SubCell GetAvailableSubCell(CPos cell, SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All) { return(info.GetAvailableSubCell(self.World, cell, ignoreActor, check)); }
public SubCell GetAvailableSubCell(CPos cell, SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, bool checkTransientActors = true) { return(info.GetAvailableSubCell(self.World, cell, ignoreActor, checkTransientActors)); }