Esempio n. 1
0
        public TDGunboat(ActorInitializer init, TDGunboatInfo info)
        {
            Info = info;
            self = init.Self;

            var locationInit = init.GetOrDefault <LocationInit>();

            if (locationInit != null)
            {
                SetPosition(self, locationInit.Value);
            }

            var centerPositionInit = init.GetOrDefault <CenterPositionInit>();

            if (centerPositionInit != null)
            {
                SetPosition(self, centerPositionInit.Value);
            }

            Facing = init.GetValue <FacingInit, WAngle>(Info.GetInitialFacing());

            // Prevent mappers from setting bogus facings
            if (Facing != Left && Facing != Right)
            {
                Facing = Facing.Angle > 511 ? Right : Left;
            }
        }
Esempio n. 2
0
        public TDGunboat(ActorInitializer init, TDGunboatInfo info)
        {
            Info = info;
            self = init.Self;

            if (init.Contains <LocationInit>())
            {
                SetPosition(self, init.Get <LocationInit, CPos>());
            }

            if (init.Contains <CenterPositionInit>())
            {
                SetPosition(self, init.Get <CenterPositionInit, WPos>());
            }

            Facing = init.Contains <FacingInit>() ? init.Get <FacingInit, int>() : Info.GetInitialFacing();

            // Prevent mappers from setting bogus facings
            if (Facing != 64 && Facing != 192)
            {
                Facing = Facing > 127 ? 192 : 64;
            }
        }