Esempio n. 1
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            try
            {
                switch (Effect)
                {
                case 0:
                    if (Option == 0)
                    {
                        if (packetsplit.Length == 9)
                        {
                            ItemInstance box = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Equipment);
                            if (box != null)
                            {
                                if (box.Item.ItemSubType == 3)
                                {
                                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                                }
                                else if (box.HoldingVNum == 0)
                                {
                                    session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                                }
                                else
                                {
                                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                                }
                            }
                        }
                    }
                    else
                    {
                        //u_i 2 2000000 0 21 0 0
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare &&
                                                                                                     s.MaximumOriginalItemRare >= box.Rare &&
                                                                                                     s.OriginalItemDesign == box.Design).ToList();
                                int probabilities = roll.Sum(s => s.Probability);
                                int rnd           = ServerManager.RandomNumber(0, probabilities);
                                int currentrnd    = 0;
                                foreach (RollGeneratedItemDTO rollitem in roll)
                                {
                                    currentrnd += rollitem.Probability;
                                    if (currentrnd >= rnd)
                                    {
                                        Item  i       = ServerManager.GetItem(rollitem.ItemGeneratedVNum);
                                        sbyte rare    = 0;
                                        byte  upgrade = 0;
                                        if (i.ItemType == ItemType.Armor || i.ItemType == ItemType.Weapon || i.ItemType == ItemType.Shell)
                                        {
                                            rare = box.Rare;
                                        }
                                        if (i.ItemType == ItemType.Shell)
                                        {
                                            upgrade = (byte)ServerManager.RandomNumber(50, 81);
                                        }
                                        session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, (byte)rare, upgrade);
                                        session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                                        session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                        return;

                                        //newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, amount: rollitem.ItemGeneratedAmount, Design: design, Rare: rare);
                                        //if (newInv.Count > 0)
                                        //{
                                        //    short Slot = inv.Slot;
                                        //    if (Slot != -1)
                                        //    {
                                        //        session.SendPacket(session.Character.GenerateSay(
                                        //            $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault(s => s != null)?.Item?.Name} x {rollitem.ItemGeneratedAmount}",
                                        //            12));
                                        //        newInv.Where(s => s != null).ToList()
                                        //            .ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                        //        session.Character.Inventory
                                        //            .RemoveItemAmountFromInventory(box.Id);
                                        //    }
                                        //}
                                    }
                                }
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                if (packetsplit.Length == 1 && int.TryParse(packetsplit[0], out int PetId) && session.Character.Mates.Find(s => s.MateTransportId == PetId) is Mate mate)
                                {
                                    box.HoldingVNum = mate.NpcMonsterVNum;
                                    box.SpLevel     = mate.Level;
                                    box.SpDamage    = mate.Attack;
                                    box.SpDefence   = mate.Defence;
                                    session.Character.Mates.Remove(mate);
                                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                    session.SendPacket(UserInterfaceHelper.GeneratePClear());
                                    session.SendPackets(session.Character.GenerateScP());
                                    session.SendPackets(session.Character.GenerateScN());
                                    session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                                }
                            }
                            else
                            {
                                NpcMonster heldMonster = ServerManager.GetNpc(box.HoldingVNum);
                                if (heldMonster != null)
                                {
                                    Mate mate = new Mate(session.Character, heldMonster, 1, MateType.Pet)
                                    {
                                        Attack  = box.SpDamage,
                                        Defence = box.SpDefence
                                    };
                                    if (session.Character.AddPet(mate))
                                    {
                                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                        session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                                    }
                                }
                            }
                        }
                    }
                    break;

                case 1:
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                    }
                    else
                    {
                        NpcMonster heldMonster = ServerManager.GetNpc((short)EffectValue);
                        if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                        {
                            Mate mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                            if (session.Character.AddPet(mate))
                            {
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                            }
                        }
                        else
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 12));
                        }
                    }

                    break;

                case 69:
                    if (EffectValue == 1 || EffectValue == 2)
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"wopen 44 {inv.Slot}");
                            }
                            else
                            {
                                List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                                if (newInv.Count > 0)
                                {
                                    ItemInstance itemInstance = newInv[0];
                                    ItemInstance specialist   = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(itemInstance.Slot, itemInstance.Type);
                                    if (specialist != null)
                                    {
                                        specialist.SlDamage          = box.SlDamage;
                                        specialist.SlDefence         = box.SlDefence;
                                        specialist.SlElement         = box.SlElement;
                                        specialist.SlHP              = box.SlHP;
                                        specialist.SpDamage          = box.SpDamage;
                                        specialist.SpDark            = box.SpDark;
                                        specialist.SpDefence         = box.SpDefence;
                                        specialist.SpElement         = box.SpElement;
                                        specialist.SpFire            = box.SpFire;
                                        specialist.SpHP              = box.SpHP;
                                        specialist.SpLevel           = box.SpLevel;
                                        specialist.SpLight           = box.SpLight;
                                        specialist.SpStoneUpgrade    = box.SpStoneUpgrade;
                                        specialist.SpWater           = box.SpWater;
                                        specialist.Upgrade           = box.Upgrade;
                                        specialist.EquipmentSerialId = box.EquipmentSerialId;
                                        specialist.XP = box.XP;
                                    }
                                    short Slot = inv.Slot;
                                    if (Slot != -1)
                                    {
                                        if (specialist != null)
                                        {
                                            session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                            newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                        }
                                        session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                    }
                                }
                                else
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                                }
                            }
                        }
                    }
                    if (EffectValue == 3)
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"guri 26 0 {inv.Slot}");
                            }
                            else
                            {
                                List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                                if (newInv.Count > 0)
                                {
                                    ItemInstance itemInstance = newInv[0];
                                    ItemInstance fairy        = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(itemInstance.Slot, itemInstance.Type);
                                    if (fairy != null)
                                    {
                                        fairy.ElementRate = box.ElementRate;
                                    }
                                    short Slot = inv.Slot;
                                    if (Slot != -1)
                                    {
                                        if (fairy != null)
                                        {
                                            session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                            newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                        }
                                        session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                    }
                                }
                                else
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                                }
                            }
                        }
                    }
                    if (EffectValue == 4)
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"guri 24 0 {inv.Slot}");
                            }
                            else
                            {
                                List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                                if (newInv.Count > 0)
                                {
                                    short Slot = inv.Slot;
                                    if (Slot != -1)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv[0].Item.Name} x 1)", 12));
                                        newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                        session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                    }
                                }
                                else
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                                }
                            }
                        }
                    }
                    break;

                default:
                    Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                    break;
                }
            }
            catch
            {
            }
        }
Esempio n. 2
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            // Honour Medals
            case 69:
                session.Character.Reputation += ReputPrice;
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // SP Potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Specialist Medal
            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Raid Seals
            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    //TODO you are in group
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);
                session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy();
                if (raid != null)
                {
                    Group group = new Group()
                    {
                        GroupType = GroupType.BigTeam,
                        Raid      = raid
                    };
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2, false));
                    session.SendPacket(session.Character.GenerateRaid(0, false));
                    session.SendPacket(session.Character.GenerateRaid(1, false));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            case 1169:
            {
                if (session?.Character != null)
                {
                    if (session.Character.Miniland == session.Character.MapInstance)
                    {
                        ServerManager.Instance.JoinMiniland(session, session);
                    }
                    else
                    {
                        ServerManager.Shout($"GRACIAS POR USAR SERVICIOS HEAT!");
                        ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY);
                        session.SendPacket(StaticPacketHelper.Cancel(2));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
            }
            break;

            case 1574:
                if (EffectValue == 1574)
                {
                    int rnd = ServerManager.RandomNumber(0, 1);
                    if (rnd < 1)
                    {
                        short[] vnums =
                        {
                            //ID's of the Items, you will get
                            4129, 4130, 4131, 4132
                        };
                        //This Code counts the Items, you inserted
                        byte[] counts = { 1, 1, 1, 1 };
                        int    item   = ServerManager.RandomNumber(0, 4);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    //This Code, deltes the Item from the Inventory
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket("msg 5 Success! You recieved your Items.");
                }
                break;



            // Partner Suits/Skins
            case 305:
                Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Fairy Booster
            case 250:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Fairy booster 2
            case 253:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // exp/job booster
            case 251:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 121
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            //sp job booster
            case 1362:
                if (!session.Character.Buff.ContainsKey(146))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 146
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Ice oil
            case 252:
                if (!session.Character.Buff.ContainsKey(340))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 340
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 16), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Valentin Buff
            case 254:
                if (!session.Character.Buff.ContainsKey(109))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 109
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3410), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Buff exp 20%
            case 256:
                if (!session.Character.Buff.ContainsKey(119))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 119
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Ancella fate
            case 258:
                if (!session.Character.Buff.ContainsKey(393))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 393
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Speedbooster
            case 260:
                if (!session.Character.IsVehicled || session.Character.Buff.Any(s => s.Card.CardId == 336))
                {
                    return;
                }
                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(885), session.Character.MapX, session.Character.MapY);

                session.Character.Speed += 5;
                switch (session.Character.Morph)
                {
                case 2517:         // Nossi M
                case 2518:         // Nossi F
                case 2522:         // Roller M
                case 2523:         // Roller F
                                   // Removes <= lv 4 debuffs
                    List <BuffType> bufftodisable = new List <BuffType> {
                        BuffType.Bad
                    };
                    session.Character.DisableBuffs(bufftodisable, 4);
                    break;
                }
                Observable.Timer(TimeSpan.FromSeconds(session.Character.BuffRandomTime * 0.1D)).Subscribe(o =>
                {
                    session.Character.Speed -= 5;
                    session.Character.LoadSpeed();
                    switch (session.Character.Morph)
                    {
                    case 2526:         // White male unicorn
                    case 2527:         // White female unicorn
                    case 2528:         // Pink male unicorn
                    case 2529:         // Pink female unicorn
                    case 2530:         // Black male unicorn
                    case 2531:         // Black Female Unicorn
                    case 2928:         // Male UFO
                    case 2929:         // Female UFO
                    case 3679:         // Male squelettic dragon
                    case 3680:         // Female squelettic dragon
                        ServerManager.Instance.TeleportOnRandomPlaceInMap(session, session.Character.MapInstanceId, true);
                        break;

                    case 2432:         // Magic broom
                    case 2433:         // Magic broom F
                    case 2520:         // VTT M
                    case 2521:         // VTT F
                        switch (session.Character.Direction)
                        {
                        case 0:
                            // -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY - 5));
                            break;

                        case 1:
                            // +x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), session.Character.PositionY);
                            break;

                        case 2:
                            // +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY + 5));
                            break;

                        case 3:
                            // -x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), session.Character.PositionY);
                            break;

                        case 4:
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            // -x -y
                            break;

                        case 5:
                            // +x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            break;

                        case 6:
                            // +x -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), (short)(session.Character.PositionY + 5));
                            break;

                        case 7:
                            // -x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY + 5));
                            break;
                        }
                        break;
                    }
                });
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;



            // Rainbow Pearl/Magic Eraser
            case 666:
                if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot))
                {
                    ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);

                    if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && wearInstance.Item.IsHeroic)
                    {
                        wearInstance.ShellEffects.Clear();
                        DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId);
                        if (wearInstance.EquipmentSerialId == Guid.Empty)
                        {
                            wearInstance.EquipmentSerialId = Guid.NewGuid();
                        }
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0));
                    }
                }
                else
                {
                    session.SendPacket("guri 18 0");
                }
                break;

            // Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Ancelloan's Blessing
            case 208:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 121
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                var rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse);
                if (rel != null)
                {
                    session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId);
                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED")));

                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }

                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                         // Cupid's arrow
                if (packetsplit != null && packetsplit.Length > 3)
                {
                    if (long.TryParse(packetsplit[3], out long characterId))
                    {
                        if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                            return;
                        }
                        ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId);
                        if (otherSession != null)
                        {
                            otherSession.SendPacket(UserInterfaceHelper.GenerateDialog(
                                                        $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}"));
                            session.Character.FriendRequestCharacters.Add(characterId);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id, 1);
                            session.Character.AddStaticBuff(new StaticBuffDTO {
                                CardId = 319
                            });
                        }
                    }
                }
                break;


            case 100:
            {
            }
            break;

            case 5836:
            {
                session.SendPacket($"gb 0 {session.Account.BankGold / 1000} {session.Character.Gold} 0 0");
                session.SendPacket($"s_memo 6 [Account balance]: {session.Account.BankGold} gold; [Owned]: {session.Character.Gold} gold\nWe will do our best. Thank you for using the services of Cuarry Bank.");
            }
            break;

            // Faction Egg
            case 570:
                if (session.Character.Faction == (FactionType)EffectValue)
                {
                    return;
                }
                if (EffectValue < 3)
                {
                    session.SendPacket(session.Character.Family == null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                              0));
                }
                else
                {
                    session.SendPacket(session.Character.Family != null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                              0));
                }

                break;

            // SP Wings
            case 650:
                ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear);
                if (session.Character.UseSp && specialistInstance != null)
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        void disposeBuff(short vNum)
                        {
                            if (session.Character.BuffObservables.ContainsKey(vNum))
                            {
                                session.Character.BuffObservables[vNum].Dispose();
                                session.Character.BuffObservables.Remove(vNum);
                            }
                            session.Character.RemoveBuff(vNum);
                        }

                        disposeBuff(387);
                        disposeBuff(395);
                        disposeBuff(396);
                        disposeBuff(397);
                        disposeBuff(398);
                        disposeBuff(410);
                        disposeBuff(411);
                        disposeBuff(444);

                        specialistInstance.Design = (byte)EffectValue;

                        session.Character.MorphUpgrade2 = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // Self-Introduction
            case 203:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                }
                break;

            // Magic Lamp
            case 651:
                if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // Vehicles
            case 1000:
                if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance)
                {
                    return;
                }

                if (session.Character.HasShopOpened)
                {
                    return;
                }

                if (Morph > 0)
                {
                    if (Option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && Option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4809), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.Mates?.Where(s => s.IsTeamMember).ToList().ForEach(x =>
                            {
                                x.PositionX = session.Character.PositionX;
                                x.PositionY = session.Character.PositionY;
                                session.CurrentMapInstance?.Broadcast(x.GenerateIn());
                            });
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            // Sealed Vessel
            case 1002:
                if (EffectValue == 69)
                {
                    int rnd = ServerManager.RandomNumber(0, 1000);
                    if (rnd < 5)
                    {
                        short[] vnums =
                        {
                            5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                            4715, 4716
                        };
                        byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
                        int    item   = ServerManager.RandomNumber(0, 17);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    else if (rnd < 30)
                    {
                        short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 };
                        session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1);
                    }
                    else
                    {
                        short[] vnums =
                        {
                            1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                            2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                            2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                        };
                        byte[] counts =
                        {
                            10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                            20,  1,  1, 1, 1, 1,  1, 1, 1, 1, 1, 1, 1, 1, 1
                        };
                        int item = ServerManager.RandomNumber(0, 42);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (session.HasCurrentMapInstance && session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4))
                {
                    short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 };
                    short   vnum  = vnums[ServerManager.RandomNumber(0, 20)];

                    NpcMonster npcmonster = ServerManager.GetNpc(vnum);
                    if (npcmonster == null)
                    {
                        return;
                    }
                    MapMonster monster = new MapMonster
                    {
                        MonsterVNum   = vnum,
                        MapY          = session.Character.MapY,
                        MapX          = session.Character.MapX,
                        MapId         = session.Character.MapInstance.Map.MapId,
                        Position      = session.Character.Direction,
                        IsMoving      = true,
                        MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                        ShouldRespawn = false
                    };
                    monster.Initialize(session.CurrentMapInstance);
                    session.CurrentMapInstance.AddMonster(monster);
                    session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Golden Bazaar Medal
            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Silver Bazaar Medal
            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Pet Slot Expansion
            case 1006:
                if (Option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else if (session.Character.MaxMateCount < 30)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                    session.SendPacket(session.Character.GenerateScpStc());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Pet Basket
            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Partner's Backpack
            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Backpack Expansion
            case 1009:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Sealed Tarot Card
            case 1005:
                session.Character.GiftAdd((short)(VNum - Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Tarot Card Game
            case 1894:
                if (EffectValue == 0)
                {
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd((short)(Effect + ServerManager.RandomNumber(0, 10)), 1);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Sealed Tarot Card
            case 2152:
                session.Character.GiftAdd((short)(VNum + Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            default:
                switch (VNum)
                {
                case 5841:
                    int     rnd   = ServerManager.RandomNumber(0, 1000);
                    short[] vnums = null;
                    if (rnd < 900)
                    {
                        vnums = new short[] { 4356, 4357, 4358, 4359 };
                    }
                    else
                    {
                        vnums = new short[] { 4360, 4361, 4362, 4363 };
                    }
                    session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 4)], 1);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    break;

                default:
                    Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()) + $" ItemVNum: {VNum} Effect: {Effect} EffectValue: {EffectValue}");
                    break;
                }
                break;
            }
        }
Esempio n. 3
0
        public void ApplyBCards(object session, object sender = null)
        {
            //Console.WriteLine($"BCardId: {BCardId} Type: {(BCardType.CardType)Type} SubType: {SubType} CardId: {CardId?.ToString() ?? "null"} ItemVNum: {ItemVNum?.ToString() ?? "null"} SkillVNum: {SkillVNum?.ToString() ?? "null"} SessionType: {session?.GetType().ToString() ?? "null"} SenderType: {sender?.GetType().ToString() ?? "null"}");

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (ServerManager.RandomNumber() < FirstData)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (session is Character character)
                    {
                        short cardId = (short)SecondData;

                        // If either Berserk Spirit or Strong Berserk Spirit is active
                        // then don't add Weak Berserk Spirit

                        if (cardId == 601 &&
                            character.Buff?.Any(s => s?.Card?.CardId == 602 || s?.Card?.CardId == 603) == true)
                        {
                            break;
                        }

                        if (senderCharacter != null)
                        {
                            // TODO: Get anti stats from BCard

                            character.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            character.AddBuff(new Buff((short)SecondData, character.Level));
                        }
                    }
                    else if (session is MapMonster mapMonster)
                    {
                        if (senderCharacter != null)
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (session is Character character)
                {
                    character.LastSpeedChange = DateTime.Now;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.Summons.Summons / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, false));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (senderCharacter != null)
                {
                    #region Character

                    if (session is Character character)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!character.IsAlive ||
                                character.MapInstance == null ||
                                character.Session == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Hp + amount > character.HPMax)
                                    {
                                        amount = character.HPMax - character.Hp;
                                    }

                                    character.Hp += amount;

                                    character.MapInstance.Broadcast(character.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Hp - amount < 1)
                                    {
                                        amount = character.Hp - 1;
                                    }

                                    character.GetDamage(amount);

                                    character.MapInstance.Broadcast(character.GenerateDm(amount));
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                            else if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                     SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Mp + amount > character.MPMax)
                                    {
                                        amount = character.MPMax - character.Mp;
                                    }

                                    character.Mp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Mp - amount < 1)
                                    {
                                        amount = character.Mp - 1;
                                    }

                                    character.DecreaseMp(amount);
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            character.DisposeBCard(BCardId);
                            character.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion

                    #region MapMonster

                    else if (session is MapMonster mapMonster)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!mapMonster.IsAlive ||
                                mapMonster.MapInstance == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentHp + amount > mapMonster.MaxHp)
                                    {
                                        amount = mapMonster.MaxHp - mapMonster.CurrentHp;
                                    }

                                    mapMonster.CurrentHp += amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentHp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentHp - 1;
                                    }

                                    mapMonster.CurrentHp -= amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateDm(amount));
                                }
                            }

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentMp + amount > mapMonster.MaxMp)
                                    {
                                        amount = mapMonster.MaxMp - mapMonster.CurrentMp;
                                    }

                                    mapMonster.CurrentMp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentMp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentMp - 1;
                                    }

                                    mapMonster.CurrentMp -= amount;
                                }
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            mapMonster.DisposeBCard(BCardId);
                            mapMonster.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion
                }
            }
            break;

            case BCardType.CardType.HPMP:
            {
                if (SubType == (byte)AdditionalTypes.HPMP.DecreaseRemainingMP / 10)
                {
                    if (FirstData < 0)
                    {
                        double multiplier = (FirstData * -1) / 100D;

                        if (session is Character character)
                        {
                            character.DecreaseMp((int)(character.Mp * multiplier));
                            character.Session?.SendPacket(character.GenerateStat());
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.DecreaseMp((int)(mapMonster.CurrentMp * multiplier));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecializationBuffResistance:
            {
                if (SubType == (byte)AdditionalTypes.SpecializationBuffResistance.RemoveGoodEffects / 10)
                {
                    if (session is Character character)
                    {
                        if (FirstData < 0)
                        {
                            if (ServerManager.RandomNumber() < (FirstData * -1))
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                        else
                        {
                            if (ServerManager.RandomNumber() < FirstData)
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Good && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects.ShadowAppears / 10)
                {
                    if (session is Character character)
                    {
                        character.NumberOfShadows = FirstData;
                        character.ShadowsDistance = SecondData;
                        character.MapInstance?.Broadcast(character.GenerateSpeed());
                    }
                }
            }
            break;

            case BCardType.CardType.Capture:
            {
                if (session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum);

                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: Find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10)
                {
                    if (session is Character character)
                    {
                        character.Teleport((short)FirstData);
                    }
                }
            }
            break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHPMP:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (SubType == (byte)AdditionalTypes.SpecialActions.PushBack / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.PushBack((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.PushBack((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.FocusEnemies / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.Focus((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.Focus((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.Hide / 10)
                {
                    if (session is Character character)
                    {
                        character.SetInvisible(true);
                    }
                }
            }
            break;

            case BCardType.CardType.Transform:
                break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                if (SubType == (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10)
                {
                    if (session is Character character)
                    {
                        character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < FirstData)?
                        .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                    }
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSPCard:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantBomb / 10)
                        {
                            MapMonster bomb = character.MapInstance.Monsters.FirstOrDefault(m => m?.Owner?.CharacterId == character.CharacterId &&
                                                                                            m.MonsterVNum == (short)SecondData);

                            if (bomb == null)
                            {
                                for (int i = 0; i < FirstData; i++)
                                {
                                    monsterList.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                            X = character.PositionX, Y = character.PositionY
                                        },
                                                                        -1, false, false, false, false, false, -1, character, 0, false));
                                }
                            }
                            else
                            {
                                bomb.Explode();
                                break;
                            }
                        }
                        else if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantSelfDestructionBomb / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, true));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SPCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SESpecialist:
            {
                if (SubType == (byte)AdditionalTypes.SESpecialist.LowerHPStrongerEffect / 10)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            double percentage = (character.Hp * 100) / character.HPMax;

                            if (percentage < 35)
                            {
                                character.AddBuff(new Buff(274, senderCharacter.Level, senderCharacter));
                            }
                            else if (percentage < 67)
                            {
                                character.AddBuff(new Buff(273, senderCharacter.Level, senderCharacter));
                            }
                            else
                            {
                                character.AddBuff(new Buff(272, senderCharacter.Level, senderCharacter));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (session is Character character)
                {
                    if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);

                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });

                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.Now;

                        if (skill.CastId > 10)
                        {
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.GetCooldown(character) * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
                break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} Not Found!");
                break;
            }
        }
Esempio n. 4
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            case 0:
                if (Option == 0)
                {
                    if (packetsplit.Length == 9)
                    {
                        BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            if (packetsplit.Length == 1)
                            {
                                int PetId;
                                if (int.TryParse(packetsplit[0], out PetId))
                                {
                                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == PetId);
                                    box.HoldingVNum = mate.NpcMonsterVNum;
                                    box.SpLevel     = mate.Level;
                                    box.SpDamage    = mate.Attack;
                                    box.SpDefence   = mate.Defence;
                                    session.Character.Mates.Remove(mate);
                                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                    session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                                    session.SendPackets(session.Character.GenerateScP());
                                    session.SendPackets(session.Character.GenerateScN());
                                    session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                                }
                            }
                        }
                        else
                        {
                            Mate mate = new Mate(session.Character, (short)box.HoldingVNum, 1, MateType.Pet);
                            mate.Attack  = box.SpDamage;
                            mate.Defence = box.SpDefence;
                            if (session.Character.AddPet(mate))
                            {
                                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                            }
                        }
                    }
                }
                break;

            case 1:
                if (Option == 0)
                {
                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    if (session.CurrentMapInstance == session.Character.Miniland)
                    {
                        Mate mate = new Mate(session.Character, (short)EffectValue, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        //TODO ADD MINILAND SENDPACKET
                    }
                }

                break;

            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                SpecialistInstance specialist = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>(newInv.First().Slot, newInv.First().Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage       = box.SlDamage;
                                    specialist.SlDefence      = box.SlDefence;
                                    specialist.SlElement      = box.SlElement;
                                    specialist.SlHP           = box.SlHP;
                                    specialist.SpDamage       = box.SpDamage;
                                    specialist.SpDark         = box.SpDark;
                                    specialist.SpDefence      = box.SpDefence;
                                    specialist.SpElement      = box.SpElement;
                                    specialist.SpFire         = box.SpFire;
                                    specialist.SpHP           = box.SpHP;
                                    specialist.SpLevel        = box.SpLevel;
                                    specialist.SpLight        = box.SpLight;
                                    specialist.SpStoneUpgrade = box.SpStoneUpgrade;
                                    specialist.SpWater        = box.SpWater;
                                    specialist.Upgrade        = box.Upgrade;
                                    specialist.XP             = box.XP;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 3)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                WearableInstance fairy = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(newInv.First().Slot, newInv.First().Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 4)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.First().Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 5
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (packetsplit == null)
            {
                return;
            }

            void releasePet(MateType mateType, Guid itemToRemoveId)
            {
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == mateType);
                    if (mate != null)
                    {
                        if (!mate.IsTeamMember)
                        {
                            session.Character.Mates.Remove(mate);
                            session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                            session.SendPacket(UserInterfaceHelper.GeneratePClear());
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPackets(session.Character.GenerateScN());
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                            session.Character.Inventory.RemoveItemFromInventory(itemToRemoveId);
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                        }
                    }
                }
            }

            switch (Effect)
            {
            case 11:
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.Level >= session.Character.Level - 5)
                    {
                        return;
                    }
                    mate.Level++;
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 16), mate.PositionX, mate.PositionY);
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 3406), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 13:
                if (int.TryParse(packetsplit[3], out mateTransportId) && session.Character.Mates.Any(s => s.MateTransportId == mateTransportId))
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 1, mateTransportId, 2));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 14:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);
                    if (mate?.CanPickUp == false)
                    {
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 12));
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5001));
                        mate.CanPickUp = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 17:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate?.IsSummonable == false)
                    {
                        mate.IsSummonable = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10));
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 1000:
                releasePet(MateType.Pet, inv.Id);
                break;

            case 1001:
                releasePet(MateType.Partner, inv.Id);
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 6
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled && Effect != 888)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (inv.ItemVNum == 333 || inv.ItemVNum == 334) // Sealed Jajamaru Specialist Card & Sealed Princess Sakura Bead
            {
                return;
            }

            switch (Effect)
            {
            case 0:
                if (Option == 0)
                {
                    if (packetsplit?.Length == 9)
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.Item.ItemSubType == 3)
                        {
                            List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare &&
                                                                                                 s.MaximumOriginalItemRare >= box.Rare &&
                                                                                                 s.OriginalItemDesign == box.Design).ToList();
                            int probabilities = roll.Sum(s => s.Probability);
                            int rnd           = ServerManager.RandomNumber(0, probabilities);
                            int currentrnd    = 0;
                            foreach (RollGeneratedItemDTO rollitem in roll.OrderBy(s => ServerManager.RandomNumber()))
                            {
                                currentrnd += rollitem.Probability;
                                if (currentrnd >= rnd)
                                {
                                    Item  i       = ServerManager.GetItem(rollitem.ItemGeneratedVNum);
                                    sbyte rare    = 0;
                                    byte  upgrade = 0;
                                    if (i.ItemType == ItemType.Armor || i.ItemType == ItemType.Weapon || i.ItemType == ItemType.Shell || i.ItemType == ItemType.Box)
                                    {
                                        rare = box.Rare;
                                    }
                                    if (i.ItemType == ItemType.Shell)
                                    {
                                        if (rare < 1)
                                        {
                                            rare = 1;
                                        }
                                        else if (rare > 7)
                                        {
                                            rare = 7;
                                        }
                                        upgrade = (byte)ServerManager.RandomNumber(50, 81);
                                    }
                                    if (rollitem.IsRareRandom)
                                    {
                                        rnd = ServerManager.RandomNumber(0, 100);

                                        for (int j = ItemHelper.RareRate.Length - 1; j >= 0; j--)
                                        {
                                            if (rnd < ItemHelper.RareRate[j])
                                            {
                                                rare = (sbyte)j;
                                                break;
                                            }
                                        }
                                        if (rare < 1)
                                        {
                                            rare = 1;
                                        }
                                    }
                                    session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, (byte)rare, upgrade, rollitem.ItemGeneratedDesign);
                                    session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                    return;

                                    //newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, amount: rollitem.ItemGeneratedAmount, Design: design, Rare: rare);
                                    //if (newInv.Count > 0)
                                    //{
                                    //    short Slot = inv.Slot;
                                    //    if (Slot != -1)
                                    //    {
                                    //        session.SendPacket(session.Character.GenerateSay(
                                    //            $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault(s => s != null)?.Item?.Name} x {rollitem.ItemGeneratedAmount}",
                                    //            12));
                                    //        newInv.Where(s => s != null).ToList()
                                    //            .ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    //        session.Character.Inventory
                                    //            .RemoveItemAmountFromInventory(box.Id);
                                    //    }
                                    //}
                                }
                            }
                        }
                        else if (box.HoldingVNum == 0)
                        {
                            if (packetsplit.Length == 1 && int.TryParse(packetsplit[0], out int PetId) && session.Character.Mates.Find(s => s.MateTransportId == PetId) is Mate mate)
                            {
                                if (ItemSubType == 0 && mate.MateType != MateType.Pet || ItemSubType == 1 && mate.MateType != MateType.Partner)
                                {
                                    return;
                                }
                                if (mate.MateType == MateType.Partner && mate.GetInventory().Count > 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                                    return;
                                }
                                box.HoldingVNum = mate.NpcMonsterVNum;
                                box.SpLevel     = mate.Level;
                                box.SpDamage    = mate.Attack;
                                box.SpDefence   = mate.Defence;
                                session.Character.Mates.Remove(mate);
                                if (mate.MateType == MateType.Partner)
                                {
                                    byte i = 0;
                                    session.Character.Mates.Where(s => s.MateType == MateType.Partner).ToList().ForEach(s =>
                                    {
                                        s.GetInventory().ForEach(item => item.Type = (InventoryType)(13 + i));
                                        s.PetId = i;
                                        i++;
                                    });
                                }
                                session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                session.SendPacket(UserInterfaceHelper.GeneratePClear());
                                session.SendPackets(session.Character.GenerateScP());
                                session.SendPackets(session.Character.GenerateScN());
                                session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                            }
                        }
                        else
                        {
                            NpcMonster heldMonster = ServerManager.GetNpcMonster(box.HoldingVNum);
                            if (heldMonster != null)
                            {
                                Mate mate = new Mate(session.Character, heldMonster, box.SpLevel, ItemSubType == 0 ? MateType.Pet : MateType.Partner)
                                {
                                    Attack  = box.SpDamage,
                                    Defence = box.SpDefence
                                };
                                if (session.Character.AddPet(mate))
                                {
                                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                                }
                            }
                        }
                    }
                }
                break;

            case 1:
                if (Option == 0)
                {
                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    NpcMonster heldMonster = ServerManager.GetNpcMonster((short)EffectValue);
                    if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                    {
                        Mate mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 12));
                    }
                }

                break;

            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance specialist   = session.Character.Inventory.LoadBySlotAndType(itemInstance.Slot, itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage          = box.SlDamage;
                                    specialist.SlDefence         = box.SlDefence;
                                    specialist.SlElement         = box.SlElement;
                                    specialist.SlHP              = box.SlHP;
                                    specialist.SpDamage          = box.SpDamage;
                                    specialist.SpDark            = box.SpDark;
                                    specialist.SpDefence         = box.SpDefence;
                                    specialist.SpElement         = box.SpElement;
                                    specialist.SpFire            = box.SpFire;
                                    specialist.SpHP              = box.SpHP;
                                    specialist.SpLevel           = box.SpLevel;
                                    specialist.SpLight           = box.SpLight;
                                    specialist.SpStoneUpgrade    = box.SpStoneUpgrade;
                                    specialist.SpWater           = box.SpWater;
                                    specialist.Upgrade           = box.Upgrade;
                                    specialist.EquipmentSerialId = box.EquipmentSerialId;
                                    specialist.XP = box.XP;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 3)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance fairy        = session.Character.Inventory.LoadBySlotAndType(itemInstance.Slot, itemInstance.Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 4)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv[0].Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;

            case 888:
                if (session.Character.IsVehicled)
                {
                    if (!session.Character.Buff.Any(s => s.Card.CardId == 336))
                    {
                        if (inv.ItemDeleteTime == null)
                        {
                            inv.ItemDeleteTime = DateTime.Now.AddHours(LevelMinimum);
                        }
                        session.Character.VehicleItem.BCards.ForEach(s => s.ApplyBCards(session.Character.BattleEntity, session.Character.BattleEntity));
                        session.CurrentMapInstance.Broadcast($"eff 1 {session.Character.CharacterId} 885");
                    }
                }
                break;

            //Need change rewards value for all boxes

            /* case 185: // Hatus raid box
             *   int rnd8 = ServerManager.RandomNumber(0, 1000);
             *   int random8 = ServerManager.RandomNumber(0, 7);
             *   short[] vnums8 = null;
             *   if (rnd8 < 900)
             *   {
             *       vnums8 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   else
             *   {
             *       vnums8 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   session.Character.GiftAdd(vnums8[ServerManager.RandomNumber(0, 7)], 1, (byte)random8);
             *   session.Character.Inventory.RemoveItemFromInventory(inv.Id);
             *   break;
             *
             * case 882: // Morcos raid box
             *   int rnd7 = ServerManager.RandomNumber(0, 1000);
             *   int random = ServerManager.RandomNumber(0, 7);
             *   short[] vnums7 = null;
             *   if (rnd7 < 900)
             *   {
             *       vnums7 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   else
             *   {
             *       vnums7 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   session.Character.GiftAdd(vnums7[ServerManager.RandomNumber(0, 7)], 1, (byte)random);
             *   session.Character.Inventory.RemoveItemFromInventory(inv.Id);
             *   break;
             *
             * case 942: // Calvina raid box
             *   int rnd10 = ServerManager.RandomNumber(0, 1000);
             *   int random10 = ServerManager.RandomNumber(0, 7);
             *   short[] vnums10 = null;
             *   if (rnd10 < 900)
             *   {
             *       vnums10 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   else
             *   {
             *       vnums10 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   session.Character.GiftAdd(vnums10[ServerManager.RandomNumber(0, 7)], 1, (byte)random10);
             *   session.Character.Inventory.RemoveItemFromInventory(inv.Id);
             *   break;
             *
             * case 999: // Berios raid box
             *   int rnd9 = ServerManager.RandomNumber(0, 1000);
             *   int random9 = inv.Item.
             *   short[] vnums9 = null;
             *   if (rnd9 < 900)
             *   {
             *       vnums9 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   else
             *   {
             *       vnums9 = new short[] { 567, 570, 573, 576, 579, 582, 585, 588 };
             *   }
             *   session.Character.GiftAdd(vnums9[ServerManager.RandomNumber(0, 7)], 1, (byte)random9);
             *   session.Character.Inventory.RemoveItemFromInventory(inv.Id);
             *   break;*/

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Esempio n. 7
0
        public static void NRun(ClientSession Session, NRunPacket packet)
        {
            if (!Session.HasCurrentMapInstance)
            {
                return;
            }
            MapNpc        npc = Session.CurrentMapInstance.Npcs.Find(s => s.MapNpcId == packet.NpcId);
            TeleporterDTO tp;
            MapNpcDTO     npcTp;

            switch (packet.Runner)
            {
            case 1:
                if (packet.Type > 4 || packet.Type < 1)
                {
                    return;
                }
                if (Session.Character.Class != (byte)ClassType.Adventurer)
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ADVENTURER"), 0));
                    return;
                }
                if (Session.Character.Level < 15 || Session.Character.JobLevel < 20)
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LOW_LVL"), 0));
                    return;
                }
                if (packet.Type == (byte)Session.Character.Class || packet.Type > 3 && Session.Account.Authority < AuthorityType.GameMaster || packet.Type < 0)
                {
                    return;
                }

                if (Session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    Session.Character.Inventory.AddNewToInventory((short)(4 + (packet.Type * 14)), type: InventoryType.Wear);
                    Session.Character.Inventory.AddNewToInventory((short)(81 + (packet.Type * 13)), type: InventoryType.Wear);
                    switch (packet.Type)
                    {
                    case 1:
                        Session.Character.Inventory.AddNewToInventory(68, type: InventoryType.Wear);
                        Session.Character.Inventory.AddNewToInventory(2082, 10);
                        break;

                    case 2:
                        Session.Character.Inventory.AddNewToInventory(78, type: InventoryType.Wear);
                        Session.Character.Inventory.AddNewToInventory(2083, 10);
                        break;

                    case 3:
                        Session.Character.Inventory.AddNewToInventory(86, type: InventoryType.Wear);
                        break;
                    }
                    Session.CurrentMapInstance?.Broadcast(Session.Character.GenerateEq());
                    Session.SendPacket(Session.Character.GenerateEquipment());
                    Session.Character.ChangeClass((ClassType)packet.Type);
                }
                else
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            case 2:
                Session.SendPacket("wopen 1 0");
                break;

            case 4:
                Mate mate = Session.Character.Mates.Find(s => s.MateTransportId == packet.NpcId);
                switch (packet.Type)
                {
                case 2:
                    if (mate != null)
                    {
                        if (Session.Character.Level >= mate.Level)
                        {
                            Mate teammate = Session.Character.Mates.Where(s => s.IsTeamMember).FirstOrDefault(s => s.MateType == mate.MateType);
                            if (teammate != null)
                            {
                                teammate.IsTeamMember = false;
                                teammate.MapX         = teammate.PositionX;
                                teammate.MapY         = teammate.PositionY;
                            }
                            mate.IsTeamMember = true;
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                        }
                    }
                    break;

                case 3:
                    if (mate != null && Session.Character.Miniland == Session.Character.MapInstance)
                    {
                        mate.IsTeamMember = false;
                        mate.MapX         = mate.PositionX;
                        mate.MapY         = mate.PositionY;
                    }
                    break;

                case 4:
                    if (mate != null)
                    {
                        if (Session.Character.Miniland == Session.Character.MapInstance)
                        {
                            mate.IsTeamMember = false;
                            mate.MapX         = mate.PositionX;
                            mate.MapY         = mate.PositionY;
                        }
                        else
                        {
                            Session.SendPacket($"qna #n_run^4^5^3^{mate.MateTransportId} {Language.Instance.GetMessageFromKey("ASK_KICK_PET")}");
                        }
                        break;
                    }
                    break;

                case 5:
                    if (mate != null)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 10, $"#n_run^4^6^3^{mate.MateTransportId}"));
                    }
                    break;

                case 6:
                    if (mate != null && Session.Character.Miniland != Session.Character.MapInstance)
                    {
                        mate.IsTeamMember = false;
                        Session.CurrentMapInstance.Broadcast(mate.GenerateOut());
                        Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 11));
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 0));
                    }
                    break;

                case 7:
                    if (mate != null)
                    {
                        if (Session.Character.Mates.Any(s => s.MateType == mate.MateType && s.IsTeamMember))
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 11));
                            Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 0));
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 10, $"#n_run^4^9^3^{mate.MateTransportId}"));
                        }
                    }
                    break;

                case 9:
                    if (mate != null && Session.Character.Level >= mate.Level)
                    {
                        mate.PositionX    = (short)(Session.Character.PositionX + (mate.MateType == MateType.Partner ? -1 : 1));
                        mate.PositionY    = (short)(Session.Character.PositionY + 1);
                        mate.IsTeamMember = true;
                        Session.CurrentMapInstance?.Broadcast(mate.GenerateIn());
                    }
                    else
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                    }
                    break;
                }
                Session.SendPacket(Session.Character.GeneratePinit());
                Session.SendPackets(Session.Character.GeneratePst());
                break;

            case 10:
                Session.SendPacket("wopen 3 0");
                break;

            case 12:
                Session.SendPacket($"wopen {packet.Type} 0");
                break;

            case 14:
                Session.SendPacket("wopen 27 0");
                string recipelist = "m_list 2";
                if (npc != null)
                {
                    List <Recipe> tps = npc.Recipes;
                    recipelist  = tps.Where(s => s.Amount > 0).Aggregate(recipelist, (current, s) => current + $" {s.ItemVNum}");
                    recipelist += " -100";
                    Session.SendPacket(recipelist);
                }
                break;

            case 15:
                if (npc != null)
                {
                    if (packet.Value == 2)
                    {
                        Session.SendPacket($"qna #n_run^15^1^1^{npc.MapNpcId} {Language.Instance.GetMessageFromKey("ASK_CHANGE_SPAWNLOCATION")}");
                    }
                    else
                    {
                        switch (npc.MapId)
                        {
                        case 1:
                            Session.Character.SetRespawnPoint(1, 79, 116);
                            break;

                        case 20:
                            Session.Character.SetRespawnPoint(20, 9, 92);
                            break;

                        case 145:
                            Session.Character.SetRespawnPoint(145, 13, 110);
                            break;
                        }
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("RESPAWNLOCATION_CHANGED"), 0));
                    }
                }
                break;

            case 16:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 1000 * packet.Type && packet.Type > 0)
                    {
                        Session.Character.Gold -= 1000 * packet.Type;
                        Session.SendPacket(Session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 17:
                double currentRunningSeconds   = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds;
                double timeSpanSinceLastPortal = currentRunningSeconds - Session.Character.LastPortal;
                if (!(timeSpanSinceLastPortal >= 4) || !Session.HasCurrentMapInstance || ServerManager.Instance.ChannelId == 51 || Session.CurrentMapInstance.MapInstanceId == ServerManager.Instance.ArenaInstance.MapInstanceId || Session.CurrentMapInstance.MapInstanceId == ServerManager.Instance.FamilyArenaInstance.MapInstanceId)
                {
                    Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_MOVE"), 10));
                    return;
                }
                if (packet.Type < 0)
                {
                    Logger.Log.Debug($"Admin: user {Session.Character.Name} tried an Gold Bug: NRun");
                    return;
                }
                if (Session.Character.Gold >= 500 * (1 + packet.Type))
                {
                    Session.Character.LastPortal = currentRunningSeconds;
                    Session.Character.Gold      -= 500 * (1 + packet.Type);
                    Session.SendPacket(Session.Character.GenerateGold());
                    MapCell pos = packet.Type == 0 ? ServerManager.Instance.ArenaInstance.Map.GetRandomPosition() : ServerManager.Instance.FamilyArenaInstance.Map.GetRandomPosition();
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, packet.Type == 0 ? ServerManager.Instance.ArenaInstance.MapInstanceId : ServerManager.Instance.FamilyArenaInstance.MapInstanceId, pos.X, pos.Y);
                }
                else
                {
                    Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                }
                break;

            case 18:
                Session.SendPacket(Session.Character.GenerateNpcDialog(17));
                break;

            case 26:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 5000 * packet.Type && packet.Type > 0)
                    {
                        Session.Character.Gold -= 5000 * packet.Type;
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 45:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 500)
                    {
                        Session.Character.Gold -= 500;
                        Session.SendPacket(Session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 132:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 150:
                if (npc == null || !npc.EffectActivated && ServerManager.Instance.LodTimes ||
                    Session.Character.Level < ServerManager.Instance.MinLodLevel)
                {
                    return;
                }

                if (Session.Character?.Family == null)
                {
                    Session.SendPacket(
                        UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FAMILY"),
                                                        0));
                    break;
                }

                if (Session.Character?.Family?.LandOfDeath != null)
                {
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId,
                                                             Session.Character.Family.LandOfDeath.MapInstanceId, 153, 145);
                }

                break;

            case 301:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 1600:
                Session.SendPacket(Session.Character.OpenFamilyWarehouse());
                break;

            case 1601:
                Session.SendPackets(Session.Character.OpenFamilyWarehouseHist());
                break;

            case 1602:
                if (Session.Character.Family?.FamilyLevel >= 3 && Session.Character.Family.WarehouseSize < 21)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (500000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.WarehouseSize = 21;
                        Session.Character.Gold -= 500000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1603:
                if (Session.Character.Family?.FamilyLevel >= 7 && Session.Character.Family.WarehouseSize < 49)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (2000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.WarehouseSize = 49;
                        Session.Character.Gold -= 2000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1604:
                if (Session.Character.Family?.FamilyLevel >= 5 && Session.Character.Family.MaxSize < 70)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (5000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.MaxSize = 70;
                        Session.Character.Gold          -= 5000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1605:
                if (Session.Character.Family?.FamilyLevel >= 9 && Session.Character.Family.MaxSize < 100)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (10000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.MaxSize = 100;
                        Session.Character.Gold          -= 10000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 23:
                if (packet.Type == 0)
                {
                    if (Session.Character.Group?.CharacterCount == 3)
                    {
                        foreach (ClientSession s in Session.Character.Group.Characters.GetAllItems())
                        {
                            if (s.Character.Family != null)
                            {
                                Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("GROUP_MEMBER_ALREADY_IN_FAMILY")));
                                return;
                            }
                        }
                    }
                    if (Session.Character.Group == null || Session.Character.Group.CharacterCount != 3)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("FAMILY_GROUP_NOT_FULL")));
                        return;
                    }
                    Session.SendPacket(UserInterfaceHelper.GenerateInbox($"#glmk^ {14} 1 {Language.Instance.GetMessageFromKey("CREATE_FAMILY").Replace(' ', '^')}"));
                }
                else
                {
                    if (Session.Character.Family == null)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY")));
                        return;
                    }
                    if (Session.Character.Family != null && Session.Character.FamilyCharacter != null && Session.Character.FamilyCharacter.Authority != FamilyAuthority.Head)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_FAMILY_HEAD")));
                        return;
                    }
                    Session.SendPacket($"qna #glrm^1 {Language.Instance.GetMessageFromKey("DISMISS_FAMILY")}");
                }

                break;

            case 60:
                StaticBonusDTO medal = Session.Character.StaticBonusList.Find(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver);
                byte           Medal = 0;
                int            Time  = 0;
                if (medal != null)
                {
                    Medal = medal.StaticBonusType == StaticBonusType.BazaarMedalGold ? (byte)MedalType.Gold : (byte)MedalType.Silver;
                    Time  = (int)(medal.DateEnd - DateTime.Now).TotalHours;
                }
                Session.SendPacket($"wopen 32 {Medal} {Time}");
                break;

            case 5002:
                npcTp = DAOFactory.MapNpcDAO.LoadAll().Where(n => n.NpcVNum == 540).FirstOrDefault();

                if (npcTp != null)
                {
                    if (ServerManager.Instance.ChannelId == 51)
                    {
                        Session.SendPacket("it 3");
                        string connection = CommunicationServiceClient.Instance.RetrieveOriginWorld(Session.Account.AccountId);
                        if (string.IsNullOrWhiteSpace(connection))
                        {
                            return;
                        }
                        Session.Character.MapId = npcTp.MapId;
                        Session.Character.MapX  = npcTp.MapX;
                        Session.Character.MapY  = npcTp.MapY;
                        int port = Convert.ToInt32(connection.Split(':')[1]);
                        Session.Character.ChangeChannel(connection.Split(':')[0], port, 3);
                    }
                    else
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, npcTp.MapId, npcTp.MapX, npcTp.MapY);
                    }
                }
                break;

            case 5001:
                if (npc != null)
                {
                    MapInstance map = null;
                    switch (Session.Character.Faction)
                    {
                    case FactionType.None:
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo("You need to be part of a faction to join Act 4"));
                        return;

                    case FactionType.Angel:
                        map = ServerManager.GetAllMapInstances().Find(s => s.MapInstanceType.Equals(MapInstanceType.Act4ShipAngel));

                        break;

                    case FactionType.Demon:
                        map = ServerManager.GetAllMapInstances().Find(s => s.MapInstanceType.Equals(MapInstanceType.Act4ShipDemon));

                        break;
                    }
                    if (map == null /* || npc.EffectActivated*/)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHIP_NOTARRIVED"), 0));
                        return;
                    }
                    if (3000 > Session.Character.Gold)
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                        return;
                    }
                    Session.Character.Gold -= 3000;
                    MapCell pos = map.Map.GetRandomPosition();
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, map.MapInstanceId, pos.X, pos.Y);
                }
                break;

            case 5004:
                if (npc != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, 261, 113, 160);
                }
                break;

            case 5011:
                if (npc != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, 170, 127, 46);
                }
                break;

            case 5012:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_NRUN_HANDLER"), packet.Runner));
                break;
            }
        }
Esempio n. 8
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            case 0:
                if (option == 0)
                {
                    if (packetsplit != null && packetsplit.Length == 9)
                    {
                        BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.Item.ItemSubType == 3)
                        {
                            List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare && s.MaximumOriginalItemRare >= box.Rare && s.OriginalItemDesign == box.Design).ToList();
                            int probabilities          = roll.Sum(s => s.Probability);
                            int rnd                    = ServerManager.Instance.RandomNumber(0, probabilities);
                            int currentrnd             = 0;
                            List <ItemInstance> newInv = null;
                            foreach (RollGeneratedItemDTO rollitem in roll)
                            {
                                if (newInv != null)
                                {
                                    continue;
                                }
                                currentrnd += rollitem.Probability;
                                if (currentrnd < rnd)
                                {
                                    continue;
                                }
                                newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, Rare: box.Rare, Upgrade: rollitem.ItemGeneratedUpgrade);
                                if (!newInv.Any())
                                {
                                    continue;
                                }
                                short slot = inv.Slot;
                                if (slot == -1)
                                {
                                    continue;
                                }
                                session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.First().Item.Name} x {rollitem.ItemGeneratedAmount})", 12));
                                session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                                newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                            }
                        }
                        else if (box.HoldingVNum == 0)
                        {
                            if (packetsplit != null && packetsplit.Length == 1)
                            {
                                if (int.TryParse(packetsplit[0], out int petId))
                                {
                                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == petId);
                                    if (mate != null)
                                    {
                                        box.HoldingVNum = mate.NpcMonsterVNum;
                                        box.SpLevel     = mate.Level;
                                        box.SpDamage    = mate.Attack;
                                        box.SpDefence   = mate.Defence;
                                        session.Character.Mates.Remove(mate);
                                        session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                        session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                                        session.SendPackets(session.Character.GenerateScP());
                                        session.SendPackets(session.Character.GenerateScN());
                                        session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                                    }
                                }
                            }
                        }
                        else
                        {
                            NpcMonster heldMonster = ServerManager.Instance.GetNpc(box.HoldingVNum);
                            if (heldMonster != null)
                            {
                                Mate mate = new Mate(session.Character, heldMonster, 1, MateType.Pet)
                                {
                                    Attack  = box.SpDamage,
                                    Defence = box.SpDefence
                                };
                                if (session.Character.AddPet(mate))
                                {
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                                }
                            }
                        }
                    }
                }
                break;

            case 1:
                if (option == 0)
                {
                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    NpcMonster heldMonster = ServerManager.Instance.GetNpc((short)EffectValue);
                    if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                    {
                        Mate mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        //TODO ADD MINILAND SENDPACKET
                    }
                }

                break;

            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                ItemInstance       itemInstance = newInv.First();
                                SpecialistInstance specialist   = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>(itemInstance.Slot, itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage       = box.SlDamage;
                                    specialist.SlDefence      = box.SlDefence;
                                    specialist.SlElement      = box.SlElement;
                                    specialist.SlHP           = box.SlHP;
                                    specialist.SpDamage       = box.SpDamage;
                                    specialist.SpDark         = box.SpDark;
                                    specialist.SpDefence      = box.SpDefence;
                                    specialist.SpElement      = box.SpElement;
                                    specialist.SpFire         = box.SpFire;
                                    specialist.SpHP           = box.SpHP;
                                    specialist.SpLevel        = box.SpLevel;
                                    specialist.SpLight        = box.SpLight;
                                    specialist.SpStoneUpgrade = box.SpStoneUpgrade;
                                    specialist.SpWater        = box.SpWater;
                                    specialist.Upgrade        = box.Upgrade;
                                    specialist.XP             = box.XP;
                                }
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 3)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                ItemInstance     itemInstance = newInv.First();
                                WearableInstance fairy        = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(itemInstance.Slot, itemInstance.Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 4)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.First().Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 9
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            case 0:
                switch (VNum)
                {
                case 1428:
                    session.SendPacket("guri 18 1");
                    break;

                case 1429:
                    session.SendPacket("guri 18 0");
                    break;

                case 1430:
                    if (packetsplit == null)
                    {
                        return;
                    }

                    if (packetsplit.Length < 9)
                    {
                        // MODIFIED PACKET
                        return;
                    }

                    if (!short.TryParse(packetsplit[9], out short eqSlot) || !Enum.TryParse(packetsplit[8], out InventoryType eqType))
                    {
                        return;
                    }
                    WearableInstance eq = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(eqSlot, eqType);
                    if (eq == null)
                    {
                        // PACKET MODIFIED
                        return;
                    }
                    if (eq.Item.ItemType != ItemType.Armor && eq.Item.ItemType != ItemType.Weapon)
                    {
                        return;
                    }
                    eq.EquipmentOptions.Clear();
                    eq.ShellRarity = null;
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_ERASED"), 0));
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(17, 1, session.Character.CharacterId));
                    break;

                case 1904:
                    short[] items = { 1894, 1895, 1896, 1897, 1898, 1899, 1900, 1901, 1902, 1903, 1972, 1973 };
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd(items[ServerManager.Instance.RandomNumber(0, items.Length)], 1);
                    }
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                case 5916:
                    session.Character.AddStaticBuff(new StaticBuffDTO
                    {
                        CardId        = 340,
                        CharacterId   = session.Character.CharacterId,
                        RemainingTime = 7200
                    });
                    session.Character.RemoveBuff(339);
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                case 5929:
                    session.Character.AddStaticBuff(new StaticBuffDTO
                    {
                        CardId        = 340,
                        CharacterId   = session.Character.CharacterId,
                        RemainingTime = 600
                    });
                    session.Character.RemoveBuff(339);
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                default:
                    IEnumerable <RollGeneratedItemDTO> roll = DAOFactory.RollGeneratedItemDAO.Where(s => s.OriginalItemVNum == VNum);
                    IEnumerable <RollGeneratedItemDTO> rollGeneratedItemDtos = roll as IList <RollGeneratedItemDTO> ?? roll.ToList();
                    if (!rollGeneratedItemDtos.Any())
                    {
                        return;
                    }
                    int probabilities = rollGeneratedItemDtos.Sum(s => s.Probability);
                    int rnd           = ServerManager.Instance.RandomNumber(0, probabilities);
                    int currentrnd    = 0;
                    foreach (RollGeneratedItemDTO rollitem in rollGeneratedItemDtos)
                    {
                        if (rollitem.Probability == 10000)
                        {
                            session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount);
                            continue;
                        }
                        currentrnd += rollitem.Probability;
                        if (currentrnd < rnd)
                        {
                            continue;
                        }
                        if (rollitem.IsSuperReward)
                        {
                            CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage
                            {
                                DestinationCharacterId = null,
                                SourceCharacterId      = session.Character.CharacterId,
                                SourceWorldId          = ServerManager.Instance.WorldId,
                                Message = Language.Instance.GetMessageFromKey("SUPER_REWARD"),
                                Type    = MessageType.Shout
                            });
                        }
                        session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, 0, rollitem.ItemGeneratedUpgrade);
                        break;
                    }
                    session.Character.Inventory.RemoveItemAmount(VNum);
                    break;
                }
                break;

            // sp point potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 250:
                if (session.Character.Buff.Any(s => s.Card.CardId == 131))
                {
                    //TODO ADD MESSAGE ALREADY GOT BUFF
                    return;
                }
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.Character.AddStaticBuff(new StaticBuffDTO {
                    CardId = 131
                });
                session.CurrentMapInstance.Broadcast(session.Character.GeneratePairy());
                session.SendPacket(session.Character.GeneratePairy());
                break;

            case 208:
                if (session.Character.Buff.Any(s => s.Card.CardId == 121))
                {
                    //TODO ADD MESSAGE ALREADY GOT BUFF
                    return;
                }
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.Character.AddStaticBuff(new StaticBuffDTO {
                    CardId = 121, CharacterId = session.Character.CharacterId, RemainingTime = 3600
                });
                break;

            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    //TODO you are in group
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequieredItems.Any(obj => obj.VNum == raidSeal.ItemVNum))?.GetClone();
                if (raid != null)
                {
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id);
                    Group group = new Group(GroupType.Team);
                    group.Raid = raid;
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2, false));
                    session.SendPacket(session.Character.GenerateRaid(0, false));
                    session.SendPacket(session.Character.GenerateRaid(1, false));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            case 305:
                if (packetsplit == null || packetsplit.Length < 3)
                {
                    return;
                }
                Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                }
                break;

            //Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                CharacterRelationDTO rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse);
                if (rel != null)
                {
                    session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED")));
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                }
                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                if (packetsplit != null && packetsplit.Length > 3)
                {
                    if (long.TryParse(packetsplit[3], out long characterId))
                    {
                        if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                            return;
                        }
                        if (session.Character.IsFriendOfCharacter(characterId))
                        {
                            ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId);
                            if (otherSession != null)
                            {
                                otherSession.SendPacket(UserInterfaceHelper.Instance.GenerateDialog(
                                                            $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}"));
                                session.Character.FriendRequestCharacters.Add(characterId);
                                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            }
                        }
                        else
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("NOT_FRIEND")}");
                        }
                    }
                }
                break;

            case 570:
                if (session.Character.Faction == (FactionType)EffectValue)
                {
                    return;
                }
                session.SendPacket(session.Character.Family == null
                        ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                        : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0));
                break;

            // wings
            case 650:
                if (session.Character.UseSp && session.Character.SpInstance != null)
                {
                    if (option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte) inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        session.Character.SpInstance.Design = (byte)EffectValue;
                        session.Character.MorphUpgrade2     = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // presentation messages
            case 203:
                if (!session.Character.IsVehicled)
                {
                    if (option == 0)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                    }
                }
                break;

            // magic lamps
            case 651:
                if (session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear))
                {
                    if (option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // vehicles
            case 1000:
                if (session.Character.HasShopOpened)
                {
                    return;
                }
                if (Morph > 0)
                {
                    if (option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.Character.Mates?.ForEach(x => session.CurrentMapInstance?.Broadcast(x.GenerateOut()));
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.Mates?.ForEach(x =>
                            {
                                x.PositionX = session.Character.PositionX;
                                x.PositionY = session.Character.PositionY;
                                session.CurrentMapInstance?.Broadcast(x.GenerateIn());
                            });
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            case 1002:
                // TODO REVIEW THIS

                /*
                 * if (EffectValue == 69)
                 * {
                 *  int rnd = ServerManager.Instance.RandomNumber(0, 1000);
                 *  if (rnd < 5)
                 *  {
                 *      short[] vnums =
                 *      {
                 *          5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                 *          4715, 4716
                 *      };
                 *      byte[] counts = {1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1};
                 *      int item = ServerManager.Instance.RandomNumber(0, 17);
                 *
                 *      session.Character.GiftAdd(vnums[item], counts[item]);
                 *  }
                 *  else if (rnd < 30)
                 *  {
                 *      short[] vnums = {361, 362, 363, 366, 367, 368, 371, 372, 373};
                 *      session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 9)], 1);
                 *  }
                 *  else
                 *  {
                 *      short[] vnums =
                 *      {
                 *          1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                 *          2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                 *          2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                 *      };
                 *      byte[] counts =
                 *      {
                 *          10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                 *          20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
                 *      };
                 *      int item = ServerManager.Instance.RandomNumber(0, 42);
                 *      session.Character.GiftAdd(vnums[item], counts[item]);
                 *  }
                 *  session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                 * }
                 */
                if (session.HasCurrentMapInstance)
                {
                    if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4))
                    {
                        short[] vnums =
                        {
                            1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399,
                            1400, 1401, 1402, 1403, 1404, 1405
                        };
                        short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)];

                        NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum);
                        if (npcmonster == null)
                        {
                            return;
                        }
                        MapMonster monster = new MapMonster
                        {
                            MonsterVNum   = vnum,
                            MapY          = session.Character.MapY,
                            MapX          = session.Character.MapX,
                            MapId         = session.Character.MapInstance.Map.MapId,
                            Position      = (byte)session.Character.Direction,
                            IsMoving      = true,
                            MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                            ShouldRespawn = false
                        };
                        monster.Initialize(session.CurrentMapInstance);
                        session.CurrentMapInstance.AddMonster(monster);
                        session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                break;

            case 69:
                session.Character.GetReput(ReputPrice);
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 789:
                session.Character.GiftAdd((short)inv.Item.EffectValue, 1);
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 790:
                break;

            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1005:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1006:
                if (option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else
                {
                    if (session.Character.MaxMateCount < 30)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                        session.SendPacket(session.Character.GenerateScpStc());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                break;

            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 10
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            if (packetsplit == null)
            {
                return;
            }
            int x1;

            switch (Effect)
            {
            case 11:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == x1);
                    if (mate == null || mate.Level >= session.Character.Level - 5)
                    {
                        return;
                    }
                    mate.Level++;
                    session.Character.Inventory.RemoveItemAmount(inv.ItemVNum);
                    session.CurrentMapInstance?.Broadcast(mate.GenerateEff(8), mate.PositionX, mate.PositionY);
                    session.CurrentMapInstance?.Broadcast(mate.GenerateEff(198), mate.PositionX, mate.PositionY);
                }
                break;

            case 13:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    if (session.Character.Mates.Any(s => s.MateTransportId == x1))
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 1, x1, 2));
                    }
                }
                break;

            case 14:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == x1 && s.MateType == MateType.Pet);
                    if (mate != null)
                    {
                        if (!mate.CanPickUp)
                        {
                            session.Character.Inventory.RemoveItemAmount(inv.ItemVNum);
                            session.CurrentMapInstance.Broadcast(mate.GenerateEff(5));
                            session.CurrentMapInstance.Broadcast(mate.GenerateEff(5002));
                            mate.CanPickUp = true;
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10));
                        }
                    }
                }
                break;

            case 17:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == x1);
                    if (mate != null)
                    {
                        if (!mate.IsSummonable)
                        {
                            session.Character.Inventory.RemoveItemAmount(inv.ItemVNum, 1);
                            mate.IsSummonable = true;
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10));
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0));
                        }
                    }
                }
                break;

            case 1000:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == x1 && s.MateType == MateType.Pet);
                    if (mate != null)
                    {
                        if (!mate.IsTeamMember)
                        {
                            session.Character.Mates.Remove(mate);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                            session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPackets(session.Character.GenerateScN());
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                        }
                    }
                }
                break;

            case 1001:
                if (int.TryParse(packetsplit[3], out x1))
                {
                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == x1 && s.MateType == MateType.Partner);
                    if (mate != null)
                    {
                        if (!mate.IsTeamMember)
                        {
                            session.Character.Mates.Remove(mate);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                            session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPackets(session.Character.GenerateScN());
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                        }
                    }
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 11
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            // Honour Medals
            case 69:
                session.Character.Reputation += ReputPrice;
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // SP Potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Specialist Medal
            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Raid Seals
            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_OPEN_GROUP"), 12));
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);
                session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy();
                if (raid != null)
                {
                    Group group = new Group
                    {
                        GroupType = GroupType.BigTeam,
                        Raid      = raid
                    };
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2));
                    session.SendPacket(session.Character.GenerateRaid(0));
                    session.SendPacket(session.Character.GenerateRaid(1));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            // Partner Suits/Skins
            case 305:
                Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Fairy Booster
            case 250:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Rainbow Pearl/Magic Eraser
            case 666:
                if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot))
                {
                    ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);

                    if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && !wearInstance.Item.IsHeroic)
                    {
                        wearInstance.ShellEffects.Clear();
                        DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId);
                        if (wearInstance.EquipmentSerialId == Guid.Empty)
                        {
                            wearInstance.EquipmentSerialId = Guid.NewGuid();
                        }
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0));
                    }
                }
                else
                {
                    session.SendPacket("guri 18 0");
                }
                break;

            // Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Ancelloan's Blessing
            case 208:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 121
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            case 2081:
                if (!session.Character.Buff.ContainsKey(146))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 146
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                break;

            case 100:
            {
            }
            break;

            // Faction Egg
            case 570:
                if (session.Character.Faction == (FactionType)EffectValue)
                {
                    return;
                }
                if (EffectValue < 3)
                {
                    session.SendPacket(session.Character.Family == null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                              0));
                }
                else
                {
                    session.SendPacket(session.Character.Family != null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                              0));
                }

                break;

            // SP Wings
            case 650:
                ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear);
                if (session.Character.UseSp && specialistInstance != null)
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        void disposeBuff(short vNum)
                        {
                            if (session.Character.BuffObservables.ContainsKey(vNum))
                            {
                                session.Character.BuffObservables[vNum].Dispose();
                                session.Character.BuffObservables.Remove(vNum);
                            }
                            session.Character.RemoveBuff(vNum);
                        }

                        disposeBuff(387);
                        disposeBuff(395);
                        disposeBuff(396);
                        disposeBuff(397);
                        disposeBuff(398);
                        disposeBuff(410);
                        disposeBuff(411);
                        disposeBuff(444);

                        specialistInstance.Design = (byte)EffectValue;

                        session.Character.MorphUpgrade2 = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // Self-Introduction
            case 203:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                }
                break;

            // Magic Lamp
            case 651:
                if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // Vehicles
            case 1000:
                if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance)
                {
                    return;
                }
                if (Morph > 0)
                {
                    if (Option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && Option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 196), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            // Sealed Vessel
            case 1002:
                if (EffectValue == 69)
                {
                    int rnd = ServerManager.RandomNumber(0, 1000);
                    if (rnd < 5)
                    {
                        short[] vnums =
                        {
                            5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                            4715, 4716
                        };
                        byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
                        int    item   = ServerManager.RandomNumber(0, 17);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    else if (rnd < 30)
                    {
                        short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 };
                        session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1);
                    }
                    else
                    {
                        short[] vnums =
                        {
                            1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                            2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                            2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                        };
                        byte[] counts =
                        {
                            10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                            20,  1,  1, 1, 1, 1,  1, 1, 1, 1, 1, 1, 1, 1, 1
                        };
                        int item = ServerManager.RandomNumber(0, 42);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (session.HasCurrentMapInstance && session.CurrentMapInstance.MapInstanceType == MapInstanceType.BaseMapInstance && (session.Character.LastVessel.AddSeconds(1) <= DateTime.Now || session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.FastVessels)))
                {
                    short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 };
                    short   vnum  = vnums[ServerManager.RandomNumber(0, 20)];

                    NpcMonster npcmonster = ServerManager.GetNpc(vnum);
                    if (npcmonster == null)
                    {
                        return;
                    }
                    MapMonster monster = new MapMonster
                    {
                        MonsterVNum   = vnum,
                        MapY          = session.Character.MapY,
                        MapX          = session.Character.MapX,
                        MapId         = session.Character.MapInstance.Map.MapId,
                        Position      = session.Character.Direction,
                        IsMoving      = true,
                        MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                        ShouldRespawn = false
                    };
                    monster.Initialize(session.CurrentMapInstance);
                    session.CurrentMapInstance.AddMonster(monster);
                    session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.LastVessel = DateTime.Now;
                }
                break;

            // Golden Bazaar Medal
            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Silver Bazaar Medal
            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Pet Slot Expansion
            case 1006:
                if (Option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else if (session.Character.MaxMateCount < 30)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                    session.SendPacket(session.Character.GenerateScpStc());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Pet Basket
            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Partner's Backpack
            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Backpack Expansion
            case 1009:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Sealed Tarot Card
            case 1005:
                session.Character.GiftAdd((short)(VNum - Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Tarot Card Game
            case 1894:
                if (EffectValue == 0)
                {
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd((short)(Effect + ServerManager.RandomNumber(0, 10)), 1);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Sealed Tarot Card
            case 2152:
                session.Character.GiftAdd((short)(VNum + Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            default:
                switch (VNum)
                {
                case 5841:
                    int     rnd   = ServerManager.RandomNumber(0, 1000);
                    short[] vnums = null;
                    if (rnd < 900)
                    {
                        vnums = new short[] { 4356, 4357, 4358, 4359 };
                    }
                    else
                    {
                        vnums = new short[] { 4360, 4361, 4362, 4363 };
                    }
                    session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 4)], 1);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    break;

                default:
                    Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                    break;
                }
                break;
            }
        }
Esempio n. 12
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            // sp point potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    //TODO you are in group
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);
                session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequieredItems.Any(obj => obj.VNum == raidSeal.ItemVNum)).GetClone();
                if (raid != null)
                {
                    Group group = new Group(GroupType.Team);
                    group.Raid = raid;
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2, false));
                    session.SendPacket(session.Character.GenerateRaid(0, false));
                    session.SendPacket(session.Character.GenerateRaid(1, false));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            case 305:
                Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                }
                break;

            //Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 208:
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.Character.AddStaticBuff(new StaticBuffDTO()
                {
                    CardId = 121
                });
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                break;

            case 570:
                if (session.Character.Faction == EffectValue)
                {
                    return;
                }
                session.SendPacket(session.Character.Family == null
                        ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                        : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                                   0));
                break;

            // wings
            case 650:
                SpecialistInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear);
                if (session.Character.UseSp && specialistInstance != null)
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        specialistInstance.Design       = (byte)EffectValue;
                        session.Character.MorphUpgrade2 = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(
                        UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // presentation messages
            case 203:
                if (!session.Character.IsVehicled)
                {
                    if (Option == 0)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                    }
                }
                break;

            // magic lamps
            case 651:
                if (session.Character.Inventory.GetAllItems().All(i => i.Type != InventoryType.Wear))
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // vehicles
            case 1000:
                if (Morph > 0)
                {
                    if (Option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && Option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            case 1002:
                if (EffectValue == 69)
                {
                    int rnd = ServerManager.Instance.RandomNumber(0, 1000);
                    if (rnd < 5)
                    {
                        short[] vnums =
                        {
                            5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                            4715, 4716
                        };
                        byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
                        int    item   = ServerManager.Instance.RandomNumber(0, 17);

                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    else if (rnd < 30)
                    {
                        short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 };
                        session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 9)], 1);
                    }
                    else
                    {
                        short[] vnums =
                        {
                            1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                            2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                            2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                        };
                        byte[] counts =
                        {
                            10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                            20,  1,  1, 1, 1, 1,  1, 1, 1, 1, 1, 1, 1, 1, 1
                        };
                        int item = ServerManager.Instance.RandomNumber(0, 42);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                }
                else
                {
                    if (session.HasCurrentMapInstance)
                    {
                        if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4))
                        {
                            short[] vnums =
                            {
                                1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399,
                                1400, 1401, 1402, 1403, 1404, 1405
                            };
                            short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)];

                            NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum);
                            if (npcmonster == null)
                            {
                                return;
                            }
                            MapMonster monster = new MapMonster
                            {
                                MonsterVNum   = vnum,
                                MapY          = session.Character.MapY,
                                MapX          = session.Character.MapX,
                                MapId         = session.Character.MapInstance.Map.MapId,
                                Position      = (byte)session.Character.Direction,
                                IsMoving      = true,
                                MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                                ShouldRespawn = false
                            };
                            monster.Initialize(session.CurrentMapInstance);
                            session.CurrentMapInstance.AddMonster(monster);
                            session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                        }
                    }
                }
                break;

            case 69:
                session.Character.Reput += ReputPrice;
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1005:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1006:
                if (Option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else
                {
                    if (session.Character.MaxMateCount < 30)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                        session.SendPacket(session.Character.GenerateScpStc());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                break;

            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Esempio n. 13
0
        public void ApplyBCards(object session, object sender = null, short buffLevel = 0)
        {
            Type type = session.GetType();

            // int counterBuff = 0;

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    Buff buff = null;
                    if (sender != null)
                    {
                        Type sType = sender.GetType();
                        if (sType == typeof(Character) && sender is Character sendingCharacter)
                        {
                            buff = new Buff((short)((short)SecondData + buffLevel), sendingCharacter.Level);

                            //Todo: Get anti stats from BCard
                        }
                    }
                    else
                    {
                        buff = new Buff((short)((short)SecondData + buffLevel), character.Level);
                    }

                    int anti = 0;
                    if (buff?.Card.BuffType == BuffType.Bad)
                    {
                        anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                           s.Effect == (byte)ShellArmorEffectType.ReducedAllNegativeEffect)?.Value ??
                                0;
                        switch (SecondData)
                        {
                        case 1:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 7:
                            anti += character.ShellEffectArmor
                                    ?.FirstOrDefault(s =>
                                                     s.Effect == (byte)ShellArmorEffectType.ReducedStun)?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;

                        case 21:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedMinorBleeding)?.Value ??
                                    0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 27:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedFreeze)?.Value ?? 0;
                            break;

                        case 42:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 66:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;
                        }
                    }

                    if (ServerManager.RandomNumber() < FirstData / 100D * (100 - anti))
                    {
                        character.AddBuff(buff);
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)((short)SecondData + buffLevel), mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    character.LastSpeedChange = DateTime.UtcNow;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (type == typeof(Character))
                {
                    // jajamaru spawn
                    if (session is Character character && character.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionY);
                                t++;
                            } while (!character.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(
                                                                  character.Session.CurrentMapInstance, EventActionType.SpawnMonsters,
                                                                  summonParameters));
                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (session is MapMonster mapMonster && mapMonster.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapY);
                                t++;
                            } while (!mapMonster.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance,
                                                                                 EventActionType.SpawnMonsters, summonParameters));
                                break;

                            default:
                                if (mapMonster.OnDeathEvents.All(s =>
                                                                 s.EventActionType != EventActionType.SpawnMonsters))
                                {
                                    mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance,
                                                                                    EventActionType.SpawnMonsters, summonParameters));
                                }

                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                if (type == typeof(Character))
                {
                    if (session is Character character && character.Hp > 0)
                    {
                        int bonus;
                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Hp + bonus <= character.HPLoad())
                            {
                                character.Hp += bonus;
                            }
                            else
                            {
                                bonus        = (int)character.HPLoad() - character.Hp;
                                character.Hp = (int)character.HPLoad();
                            }

                            character.Session.CurrentMapInstance?.Broadcast(character.Session,
                                                                            character.GenerateRc(bonus));
                        }

                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Mp + bonus <= character.MPLoad())
                            {
                                character.Mp += bonus;
                            }
                            else
                            {
                                character.Mp = (int)character.MPLoad();
                            }
                        }

                        character.Session.SendPacket(character.GenerateStat());
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Hpmp:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.Hpmp.RestoreDecreasedMP / 10:
                        {
                            int bonus = (int)(FirstData * c.MPLoad() / 100);

                            c.Mp = c.Mp + bonus > 1 ? c.Mp + bonus : c.Mp = 1;
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.SpecialisationBuffResistance:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialisationBuffResistance.RemoveBadEffects / 10:
                {
                    if (session is Character c &&              /*&& sender is ClientSession senderSession*/
                        ServerManager.RandomNumber() < Math.Abs(FirstData))
                    {
                        c.DisableBuffs(FirstData > 0 ? BuffType.Good : BuffType.Bad, SecondData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
                break;

            case BCardType.CardType.Capture:
            {
                if (type == typeof(MapMonster) && session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpcMonster(mapMonster.MonsterVNum);
                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive &&
                                mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc,
                                                             (byte)(mapMonster.Monster.Level - 15 > 0
                                                        ? mapMonster.Monster.Level - 15
                                                        : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(
                                                UserInterfaceHelper.GenerateMsg(
                                                    Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.GenerateEff(UserType.Player,
                                                                               senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.SkillUsed(UserType.Player,
                                                                             senderSession.Character.CharacterId, 3,
                                                                             mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true,
                                                                             (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100
                                                                                   ), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.Out(UserType.Monster,
                                                                       mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(
                                                senderSession.Character.GenerateSay(
                                                    Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(
                                                StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(
                                            UserInterfaceHelper.GenerateMsg(
                                                Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(
                                            StaticPacketHelper.SkillUsed(UserType.Player,
                                                                         senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId,
                                                                         -1, 0, 15, -1, -1, -1, true,
                                                                         (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100),
                                                                         0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                                 Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(
                                        StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                             Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                         Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        short destinationX = c.PositionX;
                        short destinationY = c.PositionY;
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10:
                        {
                            switch (c.Direction)
                            {
                            case 0:
                                // -y
                                destinationY -= (short)FirstData;
                                break;

                            case 1:
                                // +x
                                destinationX += (short)FirstData;
                                break;

                            case 2:
                                // +y
                                destinationY += (short)FirstData;
                                break;

                            case 3:
                                // -x
                                destinationX -= (short)FirstData;
                                break;

                            case 4:
                                // -x -y
                                destinationX -= (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 5:
                                // +x +y
                                destinationX += (short)FirstData;
                                destinationY += (short)FirstData;
                                break;

                            case 6:
                                // +x -y
                                destinationX += (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 7:
                                // -x +y
                                destinationX -= (short)FirstData;
                                destinationY += (short)FirstData;
                                break;
                            }

                            ServerManager.Instance.TeleportForward(c.Session, c.MapInstanceId, destinationX,
                                                                   destinationY);
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHpmp:
                break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialActions.RunAway / 10:
                    if (session is MapMonster m)
                    {
                        m.MapInstance.Broadcast(StaticPacketHelper.Say(UserType.Monster, m.MapMonsterId, 0, "!!!"));
                        m.RemoveTarget();
                        for (int i = 0; i < 10; i++)
                        {
                            Observable.Timer(TimeSpan.FromSeconds(i)).Subscribe(o =>
                                {
                                    m.MapX++;
                                    m.MapY++;
                                    m.IgnoreTargetsUntil = DateTime.UtcNow.AddSeconds(10);
                                    m.RemoveTarget();
                                });
                        }
                    }
                    break;
                }
            }
            break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10:
                {
                    if (session is Character c /*&& sender is ClientSession senderSession*/)
                    {
                        c.DisableBuffs(BuffType.Bad, FirstData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSpCard:
                break;

            case BCardType.CardType.SpCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SeSpecialist:
                break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
                break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    if (SkillVNum.HasValue &&
                        SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) &&
                        ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);
                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s =>
                                                                                                              s.Morph == character.Morph && s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket(
                                        $"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });
                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.UtcNow;
                        if (skill.CastId > 10)
                        {
                            // HACK this way
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500))
                            .Subscribe(observer =>
                                       character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
            {
                if (session is Character c)
                {
                    switch (SubType)
                    {
                    case (byte)AdditionalTypes.FalconSkill.Hide:
                        c.Invisible = true;
                        c.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s =>
                                                                            c.Session.CurrentMapInstance?.Broadcast(s.GenerateOut()));
                        c.Session.CurrentMapInstance?.Broadcast(c.GenerateInvisible());
                        c.Session.SendPacket(c.GenerateEq());
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                if (type == typeof(Character))
                {
                    if (session is Character character)
                    {
                        switch (SubType)
                        {
                        case ((byte)AdditionalTypes.MeteoriteTeleport.TeleportYouAndGroupToSavedLocation / 10):
                            if (character.TeleportSet == false)
                            {
                                character.TeleportX   = character.PositionX;
                                character.TeleportY   = character.PositionY;
                                character.TeleportMap = character.MapId;
                                character.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, character.CharacterId, 4497));
                                character.TeleportSet = true;
                                Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o => character.TeleportSet = false);
                            }
                            else
                            {
                                if (character.MapInstance.IsPvp)
                                {
                                    if (character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                                    {
                                        character.TeleportSet = false;
                                        return;
                                    }

                                    character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                    character.PositionX   = character.TeleportX;
                                    character.PositionY   = character.TeleportY;
                                    character.TeleportSet = false;
                                }
                                else
                                {
                                    if (character.MapId == character.TeleportMap)
                                    {
                                        if (character.MapInstance.MapInstanceType == MapInstanceType.CaligorInstance)
                                        {
                                            character.TeleportSet = false;
                                            return;
                                        }
                                        character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                        character.PositionX   = character.TeleportX;
                                        character.PositionY   = character.TeleportY;
                                        character.TeleportSet = false;
                                    }
                                    else
                                    {
                                        character.TeleportSet = false;
                                    }
                                }
                            }
                            break;

                        case (byte)AdditionalTypes.MeteoriteTeleport.CauseMeteoriteFall / 10:
                        {
                            int amount = 10 + (character.Level / FirstData);

                            for (int i = 0; i < amount; i++)
                            {
                                Observable.Timer(TimeSpan.FromMilliseconds(i * 500)).Subscribe(o => character.SpawnMeteorite());
                            }
                        }
                        break;
                        }
                    }
                }
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} not defined!");
                break;
            }
        }
Esempio n. 14
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (Option == 255)
                {
                    delay  = true;
                    Option = 0;
                }
                Mate mate = null;
                if (Option != 0)
                {
                    mate = session.Character.Mates.Find(s => s.MateType == MateType.Partner && s.PetId == Option - 1);
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;
                switch (Option)
                {
                case 1:
                    equipment = InventoryType.FirstPartnerInventory;
                    break;

                case 2:
                    equipment = InventoryType.SecondPartnerInventory;
                    break;

                case 3:
                    equipment = InventoryType.ThirdPartnerInventory;
                    break;
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }
                if (ItemValidTime > 0 && !inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(ItemValidTime);
                }
                if (!inv.IsBound)
                {
                    if (!delay && ((EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80)) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin || EquipmentSlot == EquipmentType.Wings))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (Option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if ((ItemType != ItemType.Weapon &&
                         ItemType != ItemType.Armor &&
                         ItemType != ItemType.Fashion &&
                         ItemType != ItemType.Jewelery &&
                         ItemType != ItemType.Specialist) ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || (Sex != 0 && Sex != (byte)session.Character.Gender + 1) ||
                        (ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && ((Class >> (byte)session.Character.Class) & 1) != 1))
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp)
                    {
                        if (session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, equipment) is ItemInstance sp && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                            return;
                        }
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (mate.Level < LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Armor:
                        if (ItemSubType == 4)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.MainWeapon:
                        if (ItemSubType == 12)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.Gloves:
                        mate.GlovesInstance = inv;
                        break;

                    case EquipmentType.Boots:
                        mate.BootsInstance = inv;
                        break;

                    case EquipmentType.Sp:
                        if (ItemSubType == 4)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    default:
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    Logger.LogUserEvent("EQUIPMENT_TAKEOFF", session.GenerateIdentity(), $"IIId: {currentlyEquippedItem.Id} ItemVnum: {currentlyEquippedItem.ItemVNum} Upgrade: {currentlyEquippedItem.Upgrade} Rare: {currentlyEquippedItem.Rare}");

                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.EquipmentBCards.RemoveAll(o => o.ItemVNum == currentlyEquippedItem.ItemVNum);
                }

                Logger.LogUserEvent("EQUIPMENT_WEAR", session.GenerateIdentity(), $"IIId: {inv.Id} ItemVnum: {inv.ItemVNum} Upgrade: {inv.Upgrade} Rare: {inv.Rare}");

                session.Character.EquipmentBCards.AddRange(inv.Item.BCards);

                switch (inv.Item.ItemType)
                {
                case ItemType.Armor:
                    session.Character.ShellEffectArmor.Clear();

                    foreach (ShellEffectDTO dto in inv.ShellEffects)
                    {
                        session.Character.ShellEffectArmor.Add(dto);
                    }
                    break;

                case ItemType.Weapon:
                    switch (inv.Item.EquipmentSlot)
                    {
                    case EquipmentType.MainWeapon:
                        session.Character.ShellEffectMain.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectMain.Add(dto);
                        }
                        break;

                    case EquipmentType.SecondaryWeapon:
                        session.Character.ShellEffectSecondary.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectSecondary.Add(dto);
                        }
                        break;
                    }
                    break;
                }

                if (Option == 0)
                {
                    session.SendPacket(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    if (EquipmentSlot == EquipmentType.Fairy)
                    {
                        ItemInstance fairy = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXPData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                    }

                    if (EquipmentSlot == EquipmentType.Amulet)
                    {
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 39));
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }
Esempio n. 15
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (option == 255)
                {
                    delay  = true;
                    option = 0;
                }
                Mate mate = null;
                if (option != 0)
                {
                    mate = session.Character.Mates.FirstOrDefault(s => s.MateType == MateType.Partner && s.PetId == (option - 1));
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;
                switch (option)
                {
                case 1:
                    equipment = InventoryType.FirstPartnerInventory;
                    break;

                case 2:
                    equipment = InventoryType.SecondPartnerInventory;
                    break;

                case 3:
                    equipment = InventoryType.ThirdPartnerInventory;
                    break;
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }

                if (ItemValidTime > 0 && inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(ItemValidTime);
                }
                if (!inv.IsBound)
                {
                    if (!delay && (EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if (ItemType != ItemType.Weapon && ItemType != ItemType.Armor && ItemType != ItemType.Fashion && ItemType != ItemType.Jewelery && ItemType != ItemType.Specialist ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || Sex != 0 && Sex != (byte)session.Character.Gender + 1 ||
                        ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && ((Class >> (byte)session.Character.Class) & 1) != 1)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp)
                    {
                        SpecialistInstance sp = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, equipment);

                        if (sp != null && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                            return;
                        }
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (mate.Level < LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Armor:
                        if (ItemSubType == 4)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.MainWeapon:
                        if (ItemSubType == 12)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.Gloves:
                        mate.GlovesInstance = inv;
                        break;

                    case EquipmentType.Boots:
                        mate.BootsInstance = inv;
                        break;

                    case EquipmentType.Sp:
                        if (ItemSubType == 4)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    default:
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.EquipmentBCards = session.Character.EquipmentBCards.Where(o => o.ItemVNum != currentlyEquippedItem.ItemVNum);
                    switch (currentlyEquippedItem.Slot)
                    {
                    case (byte)EquipmentType.Armor:
                        session.Character.Inventory.Armor = null;
                        break;

                    case (byte)EquipmentType.MainWeapon:
                        session.Character.Inventory.PrimaryWeapon = null;
                        break;

                    case (byte)EquipmentType.SecondaryWeapon:
                        session.Character.Inventory.SecondaryWeapon = null;
                        break;
                    }
                }
                inv.Item.BCards.ForEach(s => session.Character.EquipmentBCards.Add(s));

                if (inv is WearableInstance wearableInstance)
                {
                    if (wearableInstance.EquipmentOptions != null)
                    {
                        switch (wearableInstance.Item.ItemType)
                        {
                        case ItemType.Armor:
                        case ItemType.Weapon:
                            switch (wearableInstance.Slot)
                            {
                            case (byte)EquipmentType.Armor:
                                session.Character.Inventory.Armor = wearableInstance;
                                break;

                            case (byte)EquipmentType.MainWeapon:
                                session.Character.Inventory.PrimaryWeapon = wearableInstance;
                                break;

                            case (byte)EquipmentType.SecondaryWeapon:
                                session.Character.Inventory.SecondaryWeapon = wearableInstance;
                                break;
                            }
                            EquipmentOptionHelper.Instance.ShellToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum).ForEach(s => session.Character.EquipmentBCards.Add(s));
                            break;

                        case ItemType.Jewelery:
                            EquipmentOptionHelper.Instance.CellonToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum).ForEach(s => session.Character.EquipmentBCards.Add(s));
                            break;
                        }
                    }
                }

                if (option == 0)
                {
                    session.SendPacket(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Fairy:
                        WearableInstance fairy = session.Character.Inventory.LoadBySlotAndType <WearableInstance>((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXpData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                        break;

                    case EquipmentType.Amulet:
                        session.SendPacket(session.Character.GenerateEff(39));
                        inv.BoundCharacterId = session.Character.CharacterId;
                        break;
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }