Esempio n. 1
0
 private void AdvanceTop(Parse inputParse, double[] buildProbabilities, double[] checkProbabilities)
 {
     buildModel.Evaluate(buildContextGenerator.GetContext(inputParse.GetChildren(), 0), buildProbabilities);
     inputParse.AddProbability(Math.Log(buildProbabilities[topStartIndex]));
     checkModel.Evaluate(checkContextGenerator.GetContext(inputParse.GetChildren(), TopNode, 0, 0), checkProbabilities);
     inputParse.AddProbability(Math.Log(checkProbabilities[completeIndex]));
     inputParse.Type = TopNode;
 }
Esempio n. 2
0
 private void AdvanceTop(Parse inputParse)
 {
     mBuildModel.Evaluate(mBuildContextGenerator.GetContext(inputParse.GetChildren(), 0), mBuildProbabilities);
     inputParse.AddProbability(Math.Log(mBuildProbabilities[mTopStartIndex]));
     mCheckModel.Evaluate(mCheckContextGenerator.GetContext(inputParse.GetChildren(), TopNode, 0, 0), mCheckProbabilities);
     inputParse.AddProbability(Math.Log(mCheckProbabilities[mCompleteIndex]));
     inputParse.Type = TopNode;
 }
Esempio n. 3
0
        private void AddParseEvents(List <SharpEntropy.TrainingEvent> events, Parse[] chunks)
        {
            int currentChunk = 0;

            while (currentChunk < chunks.Length)
            {
                Parse chunkParse  = chunks[currentChunk];
                Parse parentParse = chunkParse.Parent;
                if (parentParse != null)
                {
                    string type = parentParse.Type;
                    string outcome;
                    if (IsFirstChild(chunkParse, parentParse))
                    {
                        outcome = MaximumEntropyParser.StartPrefix + type;
                    }
                    else
                    {
                        outcome = MaximumEntropyParser.ContinuePrefix + type;
                    }
                    chunkParse.Label = outcome;
                    if (mEventType == EventType.Build)
                    {
                        events.Add(new SharpEntropy.TrainingEvent(outcome, mBuildContextGenerator.GetContext(chunks, currentChunk)));
                    }
                    int start = currentChunk - 1;
                    while (start >= 0 && (chunks[start]).Parent == parentParse)
                    {
                        start--;
                    }
                    if (IsLastChild(chunkParse, parentParse))
                    {
                        if (mEventType == EventType.Check)
                        {
                            events.Add(new SharpEntropy.TrainingEvent(MaximumEntropyParser.CompleteOutcome, mCheckContextGenerator.GetContext(chunks, type, start + 1, currentChunk)));
                        }
                        //perform reduce
                        int reduceStart = currentChunk;
                        int reduceEnd   = currentChunk;
                        while (reduceStart >= 0 && chunks[reduceStart].Parent == parentParse)
                        {
                            reduceStart--;
                        }
                        reduceStart++;

                        if (!(type == MaximumEntropyParser.TopNode))
                        {
                            Parse[] reducedChunks = new Parse[chunks.Length - (reduceEnd - reduceStart + 1) + 1];                             //total - num_removed + 1 (for new node)
                            //insert nodes before reduction
                            for (int reductionIndex = 0, reductionCount = reduceStart; reductionIndex < reductionCount; reductionIndex++)
                            {
                                reducedChunks[reductionIndex] = chunks[reductionIndex];
                            }
                            //insert reduced node
                            reducedChunks[reduceStart] = parentParse;
                            //insert nodes after reduction
                            int currentReductionIndex = reduceStart + 1;
                            for (int afterReductionIndex = reduceEnd + 1; afterReductionIndex < chunks.Length; afterReductionIndex++)
                            {
                                reducedChunks[currentReductionIndex] = chunks[afterReductionIndex];
                                currentReductionIndex++;
                            }
                            chunks       = reducedChunks;
                            currentChunk = reduceStart - 1;                             //currentChunk will be incremented at end of loop
                        }
                        else
                        {
                            chunks = new Parse[0];
                        }
                    }
                    else
                    {
                        if (mEventType == EventType.Check)
                        {
                            events.Add(new SharpEntropy.TrainingEvent(MaximumEntropyParser.IncompleteOutcome, mCheckContextGenerator.GetContext(chunks, type, start + 1, currentChunk)));
                        }
                    }
                }
                currentChunk++;
            }
        }