Esempio n. 1
0
        public GameMap(GameWorld world, IGameMapLoader loader)
        {
            scriptLoader            = new ScriptLoader();
            actorNodeList           = new List <ActorNode>();
            this.world              = world;
            this.loader             = loader;
            loader.LoadMapFinished += Loader_LoadMapFinished;

            sceneManager     = world.SceneManager;
            modData          = world.ModData;
            camera           = world.Camera;
            physicsScene     = world.PhysicsScene;
            physics          = world.PhysicsScene.Physics;
            controllerMgr    = physics.ControllerManager;
            aimeshIndexData  = new List <Mogre.Vector3>();
            aimeshVertexData = new List <Mogre.Vector3>();
            editor           = new GameMapEditor(this);
            cameraHanlder    = new CameraHandler(this);
            gameObjects      = new Dictionary <string, List <GameObject> >();
            combineKey       = false;

            GameManager.Instance.mouse.MouseMoved     += Mouse_MouseMoved;
            GameManager.Instance.mouse.MousePressed   += Mouse_MousePressed;
            GameManager.Instance.mouse.MouseReleased  += Mouse_MouseReleased;
            GameManager.Instance.keyboard.KeyPressed  += Keyboard_KeyPressed;
            GameManager.Instance.keyboard.KeyReleased += Keyboard_KeyReleased;
        }