Esempio n. 1
0
 /// <summary>
 /// Load the shader source from an embedded resource
 /// </summary>
 /// <param name="resourcePath">
 /// A <see cref="String"/> that specify the embedded resource path.
 /// </param>
 /// <exception cref="ArgumentNullException">
 /// Exception thrown if <paramref name="resourcePath"/> is null.
 /// </exception>
 /// <exception cref="ArgumentException">
 /// Exception thrown if no embedded resource can be found.
 /// </exception>
 public void LoadSource(string resourcePath)
 {
     _SourceStrings = ShaderObject.LoadSourceLines(resourcePath);
 }
Esempio n. 2
0
 /// <summary>
 /// Load the shader source from a stream.
 /// </summary>
 /// <param name="sourceStream">
 /// A <see cref="Stream"/>that holds the source lines.
 /// </param>
 /// <exception cref="ArgumentNullException">
 /// Exception thrown in the case <paramref name="sourceStream"/> is null.
 /// </exception>
 public void LoadSource(Stream sourceStream)
 {
     _SourceStrings = ShaderObject.LoadSourceLines(sourceStream);
 }