/// <summary> /// Control the the buffers swap of a device. /// </summary> /// <param name="interval"> /// A <see cref="Int32"/> that specifies the minimum number of video frames that are displayed /// before a buffer swap will occur. /// </param> /// <returns> /// It returns a boolean value indicating whether the operation was successful. /// </returns> public override bool SwapInterval(int interval) { return(Egl.SwapInterval(Display, interval)); }
/// <summary> /// Control the the buffers swap of a device. /// </summary> /// <param name="interval"> /// A <see cref="System.Int32"/> that specifies the minimum number of video frames that are displayed /// before a buffer swap will occur. /// </param> /// <returns> /// It returns a boolean value indicating whether the operation was successful. /// </returns> public override bool SwapInterval(int interval) { return(Egl.SwapInterval(_Display, interval) != IntPtr.Zero); }