Functions of cvblob library
Esempio n. 1
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
 /// <param name="alpha">If mode CV_BLOB_RENDER_COLOR is used. 1.0 indicates opaque and 0.0 translucent (1.0 by default).</param>
 public void RenderBlobs(IplImage imgSource, IplImage imgDest, RenderBlobsMode mode, Double alpha)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest, mode, alpha);
 }
Esempio n. 2
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
 public void RenderBlobs(IplImage imgSource, IplImage imgDest, RenderBlobsMode mode)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest, mode);
 }
Esempio n. 3
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 public void RenderBlobs(IplImage imgSource, IplImage imgDest)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest);
 }
Esempio n. 4
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
 public void RenderBlobs(Mat imgSource, Mat imgDest, RenderBlobsMode mode)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest, mode);
 }
Esempio n. 5
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 public void RenderBlobs(Mat imgSource, Mat imgDest)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest);
 }
Esempio n. 6
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 /// <summary>
 /// Draws or prints information about blobs. (cvRenderBlobs)
 /// </summary>
 /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
 /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
 /// <param name="alpha">If mode CV_BLOB_RENDER_COLOR is used. 1.0 indicates opaque and 0.0 translucent (1.0 by default).</param>
 public void RenderBlobs(Mat imgSource, Mat imgDest, RenderBlobsModes mode, double alpha)
 {
     CvBlobLib.RenderBlobs(this, imgSource, imgDest, mode, alpha);
 }