Esempio n. 1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GraphSegmentation))
            {
                LogError("owner is not initialized. Add Action \"newGraphSegmentation\".");
                return;
            }
            OpenCVForUnity.XimgprocModule.GraphSegmentation wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GraphSegmentation, OpenCVForUnity.XimgprocModule.GraphSegmentation>(owner);

            wrapped_owner.setSigma((float)sigma.Value);
        }
Esempio n. 2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GraphSegmentation))
            {
                LogError("owner is not initialized. Add Action \"newGraphSegmentation\".");
                return;
            }
            OpenCVForUnity.XimgprocModule.GraphSegmentation wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GraphSegmentation, OpenCVForUnity.XimgprocModule.GraphSegmentation>(owner);

            if (!(sigma.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                LogError("sigma is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_sigma = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(sigma);

            wrapped_owner.setSigma(wrapped_sigma);
        }