Esempio n. 1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.SinusoidalPattern))
            {
                LogError("owner is not initialized. Add Action \"newSinusoidalPattern\".");
                return;
            }
            OpenCVForUnity.Structured_lightModule.SinusoidalPattern wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.SinusoidalPattern, OpenCVForUnity.Structured_lightModule.SinusoidalPattern>(owner);

            if (!(wrappedPhaseMap.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("wrappedPhaseMap is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_wrappedPhaseMap = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(wrappedPhaseMap);

            if (!(unwrappedPhaseMap.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("unwrappedPhaseMap is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_unwrappedPhaseMap = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(unwrappedPhaseMap);

            if (!(shadowMask.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("shadowMask is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_shadowMask = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(shadowMask);

            wrapped_owner.unwrapPhaseMap(wrapped_wrappedPhaseMap, wrapped_unwrappedPhaseMap, new OpenCVForUnity.CoreModule.Size((double)camSize_width.Value, (double)camSize_height.Value), wrapped_shadowMask);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.SinusoidalPattern))
            {
                LogError("owner is not initialized. Add Action \"newSinusoidalPattern\".");
                return;
            }
            OpenCVForUnity.Structured_lightModule.SinusoidalPattern wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.SinusoidalPattern, OpenCVForUnity.Structured_lightModule.SinusoidalPattern>(owner);

            if (!(wrappedPhaseMap.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("wrappedPhaseMap is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_wrappedPhaseMap = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(wrappedPhaseMap);

            if (!(unwrappedPhaseMap.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("unwrappedPhaseMap is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_unwrappedPhaseMap = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(unwrappedPhaseMap);

            if (!(camSize.Value is OpenCVForUnityPlayMakerActions.Size))
            {
                LogError("camSize is not initialized. Add Action \"newSize\".");
                return;
            }
            OpenCVForUnity.CoreModule.Size wrapped_camSize = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Size, OpenCVForUnity.CoreModule.Size>(camSize);

            wrapped_owner.unwrapPhaseMap(wrapped_wrappedPhaseMap, wrapped_unwrappedPhaseMap, wrapped_camSize);
        }