Represents the handle to a sound.
 internal Sound(int index, double volume, double pitch, bool looped)
 {
     this.Index = index;
     this.Volume = volume;
     this.Pitch = pitch;
     this.Looped = looped;
     this.Handle = null;
 }
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			internal Sound(int index) {
				this.Index = index;
				this.Handle = null;
			}
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 public LoopSoundFor(SoundHandle s, int startTime, int ms)
 {
     sound = s;
     start = startTime;
     duration = ms;
 }