public void CounterSet(int id, int value) { Counter counter = Counter.Find(id); _engine.Invoke(() => counter.Value = value); }
public void CounterSet(int id, int value) { Counter counter = Counter.Find(id); _engine.Invoke( () => { Program.GameEngine.EventProxy.MuteEvents = true; counter.Value = value; Program.GameEngine.EventProxy.MuteEvents = false; }); }