Esempio n. 1
0
 private void LoadText(Document doc)
 {
     Dispatcher.Invoke(new Action(()=>this.rules.Navigate(doc.Source)));
     //using (var fileReader = new StreamReader(new FileStream(doc.Source, FileMode.Open, FileAccess.Read)))
     //{
     //    const int bufferLength = 1024 * 75;
     //    while (!fileReader.EndOfStream)
     //    {
     //        const int readLength = bufferLength;
     //        var buffer = new char[readLength];
     //        fileReader.Read(buffer, 0, readLength);
     //        // RichText loads \n as a new paragraph. Very slow for large text
     //        string currentLine = new string(buffer).Replace("\n", string.Empty).Trim('\0');
     //        // Load in background
     //        Dispatcher.BeginInvoke(new Action(() =>
     //                                              {
     //                                                  new TextRange(rules.Document.ContentEnd,
     //                                                                rules.Document.ContentEnd) { Text = currentLine };
     //                                              }), DispatcherPriority.Normal);
     //    }
     //}
 }
Esempio n. 2
0
        public object Deserialize(string fileName)
        {
            var serializer = new XmlSerializer(typeof(game));
            directory = new FileInfo(fileName).Directory.FullName;
            game g = null;
            var fileHash = "";
            using (var fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                g = (game)serializer.Deserialize(fs);
                if (g == null)
                {
                    return null;
                }
                using (MD5 md5 = new MD5CryptoServiceProvider())
                {
                    fs.Seek(0, SeekOrigin.Begin);
                    byte[] retVal = md5.ComputeHash(fs);
                    fileHash = BitConverter.ToString(retVal).Replace("-", ""); // hex string
                }
            }
            var ret = new Game()
                          {
                              Id = new Guid(g.id),
                              Name = g.name,
							  CardSizes = new Dictionary<string, CardSize>(),
                              GameBoards = new Dictionary<string, GameBoard>(),
                              Version = Version.Parse(g.version),
                              CustomProperties = new List<PropertyDef>(),
                              DeckSections = new Dictionary<string, DeckSection>(),
                              SharedDeckSections = new Dictionary<string, DeckSection>(),
                              GlobalVariables = new List<GlobalVariable>(),
                              Authors = g.authors.Split(',').ToList(),
                              Description = g.description,
                              Filename = fileName,
                              ChatFont = new Font(),
                              ContextFont = new Font(),
                              NoteFont = new Font(),
                              DeckEditorFont = new Font(),
                              GameUrl = g.gameurl,
                              IconUrl = g.iconurl,
                              Tags = g.tags.Split(' ').ToList(),
                              OctgnVersion = Version.Parse(g.octgnVersion),
                              Variables = new List<Variable>(),
                              MarkerSize = g.markersize,
                              Documents = new List<Document>(),
                              Sounds = new Dictionary<string, GameSound>(),
                              FileHash = fileHash,
                              Events = new Dictionary<string, GameEvent[]>(),
                              InstallPath = directory,
                              UseTwoSidedTable = g.usetwosidedtable == boolean.True ? true : false,
                              NoteBackgroundColor = g.noteBackgroundColor,
                              NoteForegroundColor = g.noteForegroundColor,
                              ScriptVersion = Version.Parse(g.scriptVersion),
                              Scripts = new List<string>(),
							  Modes = new List<GameMode>(),
                          };
            var defSize = new CardSize();
            defSize.Name = "Default";
			defSize.Back = String.IsNullOrWhiteSpace(g.card.back) ? "pack://application:,,,/Resources/Back.jpg" : Path.Combine(directory, g.card.back);
			defSize.Front = String.IsNullOrWhiteSpace(g.card.front) ? "pack://application:,,,/Resources/Front.jpg" : Path.Combine(directory, g.card.front);
            defSize.Height = int.Parse(g.card.height);
            defSize.Width = int.Parse(g.card.width);
			defSize.CornerRadius = int.Parse(g.card.cornerRadius);
            defSize.BackHeight = int.Parse(g.card.backHeight);
            defSize.BackWidth = int.Parse(g.card.backWidth);
			defSize.BackCornerRadius = int.Parse(g.card.backCornerRadius);
            if (defSize.BackHeight < 0)
                defSize.BackHeight = defSize.Height;
            if (defSize.BackWidth < 0)
                defSize.BackWidth = defSize.Width;
            if (defSize.BackCornerRadius < 0)
                defSize.BackCornerRadius = defSize.CornerRadius;
			ret.CardSizes.Add("Default", defSize);
            ret.CardSize = ret.CardSizes["Default"];

            #region variables
            if (g.variables != null)
            {
                foreach (var item in g.variables)
                {
                    ret.Variables.Add(new Variable
                                          {
                                              Name = item.name,
                                              Global = bool.Parse(item.global.ToString()),
                                              Reset = bool.Parse(item.reset.ToString()),
                                              Default = int.Parse(item.@default)
                                          });
                }
            }
            #endregion variables
            #region table
            ret.Table = this.DeserialiseGroup(g.table, 0);
            #endregion table
            #region gameBoards
            if (g.gameboards == null)
            {
                var defBoard = new GameBoard();
                defBoard.Name = "Default";
                defBoard.Source = g.table.board == null ? null : Path.Combine(directory, g.table.board);
                defBoard.XPos = g.table.boardPosition == null ? 0 : double.Parse(g.table.boardPosition.Split(',')[0]);
                defBoard.YPos = g.table.boardPosition == null ? 0 : double.Parse(g.table.boardPosition.Split(',')[1]);
                defBoard.Width = g.table.boardPosition == null ? 0 : double.Parse(g.table.boardPosition.Split(',')[2]);
                defBoard.Height = g.table.boardPosition == null ? 0 : double.Parse(g.table.boardPosition.Split(',')[3]);
                ret.GameBoards.Add("Default", defBoard);
            }
            else
            {
                var defBoard = new GameBoard();
                defBoard.Name = "Default";
                defBoard.Source = Path.Combine(directory, g.gameboards.src);
                defBoard.XPos = int.Parse(g.gameboards.x);
                defBoard.YPos = int.Parse(g.gameboards.y);
                defBoard.Width = int.Parse(g.gameboards.width);
                defBoard.Height = int.Parse(g.gameboards.height);
                ret.GameBoards.Add("Default", defBoard);
                foreach (var board in g.gameboards.gameboard)
                {
                    var b = new GameBoard();
                    b.Name = board.name;
                    b.XPos = int.Parse(board.x);
                    b.YPos = int.Parse(board.y);
                    b.Width = int.Parse(board.width);
                    b.Height = int.Parse(board.height);
                    b.Source = Path.Combine(directory, board.src);
                    ret.GameBoards.Add(board.name, b);
                   }
             }
            #endregion gameBoards
            #region shared
            if (g.shared != null)
            {
                var player = new GlobalPlayer
                                   { 
                                     Counters = new List<Counter>(), 
                                     Groups = new List<Group>(),
                                     IndicatorsFormat = g.shared.summary
                                   };

                var curCounter = 1;
                var curGroup = 2;
                if (g.shared.counter != null)
                {
                    foreach (var i in g.shared.counter)
                    {
                        (player.Counters as List<Counter>).Add(
                            new Counter
                                {
                                    Id = (byte)curCounter,
                                    Name = i.name,
                                    Icon = Path.Combine(directory, i.icon ?? ""),
                                    Reset = bool.Parse(i.reset.ToString()),
                                    Start = int.Parse(i.@default)
                                });
                        curCounter++;
                    }
                }
                if (g.shared.group != null)
                {
                    foreach (var i in g.shared.group)
                    {
                        (player.Groups as List<Group>).Add(this.DeserialiseGroup(i, curGroup));
                        curGroup++;
                    }
                }
                ret.GlobalPlayer = player;
            }
            #endregion shared
            #region Player
            if (g.player != null)
            {
                var player = new Player
                                 {
                                     Groups = new List<Group>(),
                                     GlobalVariables = new List<GlobalVariable>(),
                                     Counters = new List<Counter>(),
                                     IndicatorsFormat = g.player.summary
                                 };
                var curCounter = 1;
                var curGroup = 2;
                foreach (var item in g.player.Items)
                {
                    if (item is counter)
                    {
                        var i = item as counter;
                        (player.Counters as List<Counter>)
                            .Add(new Counter
                                     {
                                         Id = (byte)curCounter,
                                         Name = i.name,
                                         Icon = Path.Combine(directory, i.icon ?? ""),
                                         Reset = bool.Parse(i.reset.ToString()),
                                         Start = int.Parse(i.@default)
                                     });
                        curCounter++;
                    }
                    else if (item is gamePlayerGlobalvariable)
                    {
                        var i = item as gamePlayerGlobalvariable;
                        var to = new GlobalVariable { Name = i.name, Value = i.value, DefaultValue = i.value };
                        (player.GlobalVariables as List<GlobalVariable>).Add(to);
                    }
                    else if (item is hand)
                    {
                        player.Hand = this.DeserialiseGroup(item as hand, 1);
                    }
                    else if (item is group)
                    {
                        var i = item as group;
                        (player.Groups as List<Group>).Add(this.DeserialiseGroup(i, curGroup));
                        curGroup++;
                    }
                }
                ret.Player = player;
            }
            #endregion Player

            #region documents
            if (g.documents != null)
            {
                foreach (var doc in g.documents)
                {
                    var d = new Document();
                    d.Icon = Path.Combine(directory, doc.icon);
                    d.Name = doc.name;
                    d.Source = Path.Combine(directory, doc.src);
                    ret.Documents.Add(d);
                }
            }
            #endregion documents
            #region sounds
            if (g.sounds != null)
            {
                foreach (var sound in g.sounds)
                {
                    var s = new GameSound();
                    s.Gameid = ret.Id;
                    s.Name = sound.name;
                    s.Src = Path.Combine(directory, sound.src);
                    ret.Sounds.Add(s.Name.ToLowerInvariant(), s);
                }
            }
            #endregion sounds
            #region deck
            if (g.deck != null)
            {
                foreach (var ds in g.deck)
                {
                    ret.DeckSections.Add(ds.name, new DeckSection { Group = ds.group, Name = ds.name, Shared = false });
                }
            }
            if (g.sharedDeck != null)
            {
                foreach (var s in g.sharedDeck)
                {
                    ret.SharedDeckSections.Add(s.name, new DeckSection { Group = s.group, Name = s.name, Shared = true });
                }
            }
            #endregion deck
            #region card
            if (g.card != null)
            {
                if (g.card.property != null)
                {
                    foreach (var prop in g.card.property)
                    {
                        var pd = new PropertyDef();
                        pd.Name = prop.name;
                        switch (prop.textKind)
                        {
                            case propertyDefTextKind.Free:
                                pd.TextKind = PropertyTextKind.FreeText;
                                break;
                            case propertyDefTextKind.Enum:
                                pd.TextKind = PropertyTextKind.Enumeration;
                                break;
                            case propertyDefTextKind.Tokens:
                                pd.TextKind = PropertyTextKind.Tokens;
                                break;
                            default:
                                throw new ArgumentOutOfRangeException();
                        }
                        pd.Type = (PropertyType) Enum.Parse(typeof (PropertyType), prop.type.ToString());
                        pd.IgnoreText = bool.Parse(prop.ignoreText.ToString());
                        pd.Hidden = bool.Parse(prop.hidden);
                        ret.CustomProperties.Add(pd);
                    }
                }
                if (g.card.size != null)
                {
                    foreach (var size in g.card.size)
                    {
                        var cs = new CardSize();
                        cs.Name = size.name;
                        cs.Width = int.Parse(size.width);
                        cs.Height = int.Parse(size.height);
                        cs.CornerRadius = int.Parse(size.cornerRadius);
                        cs.BackWidth = int.Parse(size.backWidth);
                        cs.BackHeight = int.Parse(size.backHeight);
                        cs.BackCornerRadius = int.Parse(size.backCornerRadius);
                        if (cs.BackHeight < 0)
                            cs.BackHeight = ret.CardSize.Height;
                        if (cs.BackWidth < 0)
                            cs.BackWidth = ret.CardSize.Width;
                        if (cs.BackCornerRadius < 0)
                            cs.BackCornerRadius = ret.CardSize.CornerRadius;
                        cs.Front = String.IsNullOrWhiteSpace(size.front) ? "pack://application:,,,/Resources/Front.jpg" : Path.Combine(directory, size.front);
                        cs.Back = String.IsNullOrWhiteSpace(size.back) ? "pack://application:,,,/Resources/Back.jpg" : Path.Combine(directory, size.back);
						ret.CardSizes.Add(cs.Name,cs);
                    }
                }
            }
            var namepd = new PropertyDef();
            namepd.Name = "Name";
            namepd.TextKind = PropertyTextKind.FreeText;
            namepd.Type = PropertyType.String;
            ret.CustomProperties.Add(namepd);
            #endregion card
            #region fonts
            if (g.fonts != null)
            {
                foreach (gameFont font in g.fonts)
                {
                    Font f = new Font();
                    f.Src = Path.Combine(directory, font.src ?? "").Replace("/", "\\");
                    f.Size = (int)font.size;
                    switch (font.target)
                    {
                        case fonttarget.chat:
                            ret.ChatFont = f;
                            break;
                        case fonttarget.context:
                            ret.ContextFont = f;
                            break;
                        case fonttarget.deckeditor:
                            ret.DeckEditorFont = f;
                            break;
                        case fonttarget.notes:
                            ret.NoteFont = f;
                            break;
                    }
                }
            }
            #endregion fonts
            #region scripts
            if (g.scripts != null)
            {
                foreach (var s in g.scripts)
                {
                    ret.Scripts.Add(s.src);
                    var coll = Def.Config
                        .DefineCollection<GameScript>("Scripts")
                        .OverrideRoot(x => x.Directory("GameDatabase"))
                        .SetPart(x => x.Directory(ret.Id.ToString()));
                    var pathParts = s.src.Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
                    for (var index = 0; index < pathParts.Length; index++)
                    {
                        var i = index;
                        if (i == pathParts.Length - 1) coll.SetPart(x => x.File(pathParts[i]));
                        else coll.SetPart(x => x.Directory(pathParts[i]));
                    }
                    coll.SetSerializer(new GameScriptSerializer(ret.Id));
                }
            }
            #endregion scripts

            #region events

            if (g.events != null)
            {
                foreach (var e in g.events)
                {
                    var eve = new GameEvent()
                      {
                          Name = e.name.Clone() as string,
                          PythonFunction =
                              e.action.Clone() as string
                      };
                    if (ret.Events.ContainsKey(e.name))
                    {
                        var narr = ret.Events[e.name];
                        Array.Resize(ref narr, narr.Length + 1);
                        narr[narr.Length - 1] = eve;
                        ret.Events[e.name] = narr;
                    }
                    else
                    {
                        ret.Events.Add(e.name, new GameEvent[1] { eve });
                    }
                }
            }
            #endregion Events
            #region proxygen
            if (g.proxygen != null && g.proxygen.definitionsrc != null)
            {
                ret.ProxyGenSource = g.proxygen.definitionsrc;
                var coll =
                    Def.Config.DefineCollection<ProxyDefinition>("Proxies")
                       .OverrideRoot(x => x.Directory("GameDatabase"))
                       .SetPart(x => x.Directory(ret.Id.ToString()));
                //.SetPart(x => x.Property(y => y.Key));
                var pathParts = g.proxygen.definitionsrc.Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
                for (var index = 0; index < pathParts.Length; index++)
                {
                    var i = index;
                    if (i == pathParts.Length - 1) coll.SetPart(x => x.File(pathParts[i]));
                    else coll.SetPart(x => x.Directory(pathParts[i]));
                }
                coll.SetSerializer(new ProxyGeneratorSerializer(ret.Id, g.proxygen));
            }
            #endregion proxygen
            #region globalvariables
            if (g.globalvariables != null)
            {
                foreach (var item in g.globalvariables)
                {
                    ret.GlobalVariables.Add(new GlobalVariable { Name = item.name, Value = item.value, DefaultValue = item.value });
                }
            }
            #endregion globalvariables
            #region hash
            #endregion hash
            #region GameModes

            if (g.gameModes != null)
            {
                foreach (var mode in g.gameModes)
                {
                    var m = new GameMode();
                    m.Name = mode.name;
                    m.PlayerCount = mode.playerCount;
                    m.ShortDescription = mode.shortDescription;
                    m.Image = Path.Combine(directory, mode.image);
                    m.UseTwoSidedTable = mode.usetwosidedtable;
                    ret.Modes.Add(m);
                }
            }

            if (ret.Modes.Count == 0)
            {
                var gm = new GameMode();
                gm.Name = "Default";
                gm.PlayerCount = 2;
                gm.ShortDescription = "Default Game Mode";
                ret.Modes.Add(gm);
            }

            #endregion GameModes
            return ret;
        }
Esempio n. 3
0
 public RulesWindow(Document doc)
 {
     InitializeComponent();
     this.LoadText(doc);
 }
Esempio n. 4
0
        public object Deserialize(string fileName)
        {
            var serializer = new XmlSerializer(typeof(game));
            directory = new FileInfo(fileName).Directory.FullName;
            game g = null;
            var fileHash = "";
            using (var fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                g = (game)serializer.Deserialize(fs);
                if (g == null)
                {
                    return null;
                }
                using (MD5 md5 = new MD5CryptoServiceProvider())
                {
                    fs.Seek(0, SeekOrigin.Begin);
                    byte[] retVal = md5.ComputeHash(fs);
                    fileHash = BitConverter.ToString(retVal).Replace("-", ""); // hex string
                }
            }
            var ret = new Game()
                          {
                              Id = new Guid(g.id),
                              Name = g.name,
                              CardBack = String.IsNullOrWhiteSpace(g.card.back) ? "pack://application:,,,/Resources/Back.jpg" : Path.Combine(directory, g.card.back),
                              CardFront = String.IsNullOrWhiteSpace(g.card.front) ? "pack://application:,,,/Resources/Front.jpg" : Path.Combine(directory, g.card.front),
                              CardHeight = int.Parse(g.card.height),
                              CardWidth = int.Parse(g.card.width),
                              CardCornerRadius = int.Parse(g.card.cornerRadius),
                              Version = Version.Parse(g.version),
                              CustomProperties = new List<PropertyDef>(),
                              DeckSections = new Dictionary<string, DeckSection>(),
                              SharedDeckSections = new Dictionary<string, DeckSection>(),
                              GlobalVariables = new List<GlobalVariable>(),
                              Authors = g.authors.Split(',').ToList(),
                              Description = g.description,
                              Filename = fileName,
                              Fonts = new List<Font>(),
                              GameUrl = g.gameurl,
                              IconUrl = g.iconurl,
                              Tags = g.tags.Split(' ').ToList(),
                              OctgnVersion = Version.Parse(g.octgnVersion),
                              Variables = new List<Variable>(),
                              MarkerSize = g.markersize,
                              Documents = new List<Document>(),
                              Sounds = new Dictionary<string,GameSound>(),
                              FileHash=fileHash
                          };
            #region variables
            if (g.variables != null)
            {
                foreach (var item in g.variables)
                {
                    ret.Variables.Add(new Variable
                                          {
                                              Name = item.name,
                                              Global = bool.Parse(item.global.ToString()),
                                              Reset = bool.Parse(item.reset.ToString()),
                                              Default = int.Parse(item.@default)
                                          });
                }
            }
            #endregion variables
            #region table
            ret.Table = this.DeserialiseGroup(g.table, 0);
            #endregion table
            #region shared
            if (g.shared != null)
            {
                var player = new GlobalPlayer { Counters = new List<Counter>(), Groups = new List<Group>() };
                var curCounter = 1;
                var curGroup = 1;
                if (g.shared.counter != null)
                {
                    foreach (var i in g.shared.counter)
                    {
                        (player.Counters as List<Counter>).Add(
                            new Counter
                                {
                                    Id = (byte)curCounter,
                                    Name = i.name,
                                    Icon = Path.Combine(directory, i.icon ?? ""),
                                    Reset = bool.Parse(i.reset.ToString()),
                                    Start = int.Parse(i.@default)
                                });
                        curCounter++;
                    }
                }
                if (g.shared.group != null)
                {
                    foreach (var i in g.shared.group)
                    {
                        (player.Groups as List<Group>).Add(this.DeserialiseGroup(i, curGroup));
                        curGroup++;
                    }
                }
                ret.GlobalPlayer = player;
            }
            #endregion shared
            #region Player
            if (g.player != null)
            {
                var player = new Player
                                 {
                                     Groups = new List<Group>(),
                                     GlobalVariables = new List<GlobalVariable>(),
                                     Counters = new List<Counter>(),
                                     IndicatorsFormat = g.player.summary
                                 };
                var curCounter = 1;
                var curGroup = 1;
                foreach (var item in g.player.Items)
                {
                    if (item is counter)
                    {
                        var i = item as counter;
                        (player.Counters as List<Counter>)
                            .Add(new Counter
                                     {
                                         Id = (byte)curCounter,
                                         Name = i.name,
                                         Icon = Path.Combine(directory, i.icon ?? ""),
                                         Reset = bool.Parse(i.reset.ToString()),
                                         Start = int.Parse(i.@default)
                                     });
                        curCounter++;
                    }
                    else if (item is gamePlayerGlobalvariable)
                    {
                        var i = item as gamePlayerGlobalvariable;
                        var to = new GlobalVariable { Name = i.name, Value = i.value, DefaultValue = i.value };
                        (player.GlobalVariables as List<GlobalVariable>).Add(to);
                    }
                    else if (item is hand)
                    {
                        player.Hand = this.DeserialiseGroup(item as hand, 0);
                    }
                    else if (item is group)
                    {
                        var i = item as group;
                        (player.Groups as List<Group>).Add(this.DeserialiseGroup(i, curGroup));
                        curGroup++;
                    }
                }
                ret.Player = player;
            }
            #endregion Player

            #region documents
            if (g.documents != null)
            {
                foreach (var doc in g.documents)
                {
                    var d = new Document();
                    d.Icon = Path.Combine(directory, doc.icon);
                    d.Name = doc.name;
                    d.Source = Path.Combine(directory, doc.src);
                    ret.Documents.Add(d);
                }
            }
            #endregion documents
            #region sounds
            if (g.sounds != null)
            {
                foreach (var sound in g.sounds)
                {
                    var s = new GameSound();
                    s.Gameid = ret.Id;
                    s.Name = sound.name;
                    s.Src = Path.Combine(directory, sound.src);
                    ret.Sounds.Add(s.Name.ToLowerInvariant(),s);
                }
            }
            #endregion sounds
            #region deck
            if (g.deck != null)
            {
                foreach (var ds in g.deck)
                {
                    ret.DeckSections.Add(ds.name, new DeckSection { Group = ds.group, Name = ds.name });
                }
            }
            if (g.sharedDeck != null)
            {
                foreach (var s in g.sharedDeck)
                {
                    ret.SharedDeckSections.Add(s.name, new DeckSection { Group = s.group, Name = s.name });
                }
            }
            #endregion deck
            #region card
            if (g.card != null && g.card.property != null)
            {
                foreach (var prop in g.card.property)
                {
                    var pd = new PropertyDef();
                    pd.Name = prop.name;
                    switch (prop.textKind)
                    {
                        case propertyDefTextKind.Free:
                            pd.TextKind = PropertyTextKind.FreeText;
                            break;
                        case propertyDefTextKind.Enum:
                            pd.TextKind = PropertyTextKind.Enumeration;
                            break;
                        case propertyDefTextKind.Tokens:
                            pd.TextKind = PropertyTextKind.Tokens;
                            break;
                        default:
                            throw new ArgumentOutOfRangeException();
                    }
                    pd.Type = (PropertyType)Enum.Parse(typeof(PropertyType), prop.type.ToString());
                    pd.IgnoreText = bool.Parse(prop.ignoreText.ToString());
                    pd.Hidden = bool.Parse(prop.hidden);
                    ret.CustomProperties.Add(pd);
                }
            }
            var namepd = new PropertyDef();
            namepd.Name = "Name";
            namepd.TextKind = PropertyTextKind.FreeText;
            namepd.Type = PropertyType.String;
            ret.CustomProperties.Add(namepd);
            #endregion card
            #region fonts
            if (g.fonts != null)
            {
                foreach (gameFont font in g.fonts)
                {
                    Font f = new Font();
                    f.Src = Path.Combine(directory, font.src ?? "");
                    f.Size = (int)font.size;
                    switch (font.target)
                    {
                        case fonttarget.chat:
                            f.Target = Enum.Parse(typeof(fonttarget), "chat").ToString();
                            break;
                        case fonttarget.context:
                            f.Target = Enum.Parse(typeof(fonttarget), "context").ToString();
                            break;
                        case fonttarget.deckeditor:
                            f.Target = Enum.Parse(typeof(fonttarget), "deckeditor").ToString();
                            break;
                    }
                    ret.Fonts.Add(f);
                }
            }
            #endregion fonts
            #region scripts
            if (g.scripts != null)
            {
                foreach (var s in g.scripts)
                {
                    var coll = Def.Config
                        .DefineCollection<GameScript>("Scripts")
                        .OverrideRoot(x => x.Directory("GameDatabase"))
                        .SetPart(x => x.Directory(ret.Id.ToString()));
                    var pathParts = s.src.Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
                    for (var index = 0; index < pathParts.Length; index++)
                    {
                        var i = index;
                        if (i == pathParts.Length - 1) coll.SetPart(x => x.File(pathParts[i]));
                        else coll.SetPart(x => x.Directory(pathParts[i]));
                    }
                    coll.SetSerializer(new GameScriptSerializer(ret.Id));
                }
            }
            #endregion scripts
            #region proxygen
            if (g.proxygen != null)
            {
                var coll =
                    Def.Config.DefineCollection<ProxyDefinition>("Proxies")
                       .OverrideRoot(x => x.Directory("GameDatabase"))
                       .SetPart(x => x.Directory(ret.Id.ToString()));
                //.SetPart(x => x.Property(y => y.Key));
                var pathParts = g.proxygen.definitionsrc.Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
                for (var index = 0; index < pathParts.Length; index++)
                {
                    var i = index;
                    if (i == pathParts.Length - 1) coll.SetPart(x => x.File(pathParts[i]));
                    else coll.SetPart(x => x.Directory(pathParts[i]));
                }
                coll.SetSerializer(new ProxyGeneratorSerializer(ret.Id, g.proxygen));
            }
            #endregion proxygen
            #region globalvariables
            if (g.globalvariables != null)
            {
                foreach (var item in g.globalvariables)
                {
                    ret.GlobalVariables.Add(new GlobalVariable { Name = item.name, Value = item.value, DefaultValue = item.value });
                }
            }
            #endregion globalvariables
            #region hash
            #endregion hash
            return ret;
        }