Esempio n. 1
0
        static void Main(string[] args)
        {
            Car myCar = new Car();
            //myCar.Make = "oldsmobile";
            //myCar.Model = "cutlas supreme";
            //myCar.Year = 1986;
            //myCar.Color = "Silver";

            Car myOtherCar;

            myOtherCar = myCar;
            Console.WriteLine("{0} {1} {2} {3}", myOtherCar.Make, myOtherCar.Model, myOtherCar.Year, myOtherCar.Color);

            myOtherCar.Model = "98";

            Console.WriteLine("{0} {1} {2} {3}", myCar.Make, myCar.Model, myCar.Year, myCar.Color);

            myOtherCar = null;
            myCar      = null;

            Car myThirdCar = new Car("Ford", "Escape", 2005, "white");

            Console.WriteLine("{0} {1} {2} {3}", myThirdCar.Make, myThirdCar.Model, myThirdCar.Year, myThirdCar.Color);

            //Use the static car method
            Car.MyMethod();
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            Car myCar = new  Car();

            Car.MyMethod();

            /*
             * myCar.Make = "Oldmobile";
             * myCar.Model = "Cutlas Supreme";
             * myCar.Year = 1986;
             * myCar.Color = "Silver";
             *
             *
             * //Car myThirdCar = new Car("Ford", "Escape", 205, "White");
             *
             * Car myOtherCar;
             *
             * myOtherCar = myCar;
             *
             * Console.WriteLine("{0} {1} {2} {3}", myOtherCar.Make, myOtherCar.Model, myOtherCar.Year, myOtherCar.Color);
             *
             * myOtherCar.Model = "98";
             *
             * Console.WriteLine("{0} {1} {2} {3}", myCar.Make,    myCar.Model, myCar.Year, myCar.Color);
             *
             * myOtherCar = null;
             *
             * Console.WriteLine("{0} {1} {2} {3}", myOtherCar.Make, myOtherCar.Model, myOtherCar.Year, myOtherCar.Color);
             *
             *
             * myCar = null;
             */
            Console.ReadLine();
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            Car myCar = new Car();

            Car.MyMethod();

            /*
             * myCar.Make = "Oldmobile";
             * myCar.Model = "Cutlas Supreme";
             * myCar.Year = 1986;
             * myCar.Color = "Silver";
             */

            //Car myThirdCar = new Car("Ford", "Escape", 2005, "White"); //We can do this due to line 86

            /*
             * Car myOtherCar;
             * myOtherCar = myCar;
             *
             * Console.WriteLine("{0} {1} {2} {3}",
             *  myOtherCar.Make,
             *  myOtherCar.Model,
             *  myOtherCar.Year,
             *  myOtherCar.Color);
             *
             * myOtherCar.Model = "98";
             *
             * Console.WriteLine("{0} {1} {2} {3}",
             *  myCar.Make,
             *  myCar.Model,
             *  myCar.Year,
             *  myCar.Color);
             *
             * myOtherCar = null;
             *
             * //this will not word because we have removed the access for myOtherCar
             * //null means indeterminate, not zero , not an empty string. Meaning its undefine.
             * Console.WriteLine("{0} {1} {2} {3}",
             * myOtherCar.Make,
             * myOtherCar.Model,
             * myOtherCar.Year,
             * myOtherCar.Color);
             *
             *
             * myCar = null;
             * // we have removed all the references. Becareful when you want to remove references
             * //because it could hold important references.
             * //The references may be have been removed but there are still memory inside.
             * //So its not removed completely.
             *
             */
            Console.ReadLine();
        }