Esempio n. 1
0
        private void OnEnable()
        {
            Undo.undoRedoPerformed += PrecessUndo;

            EditorActions.Clear();
            EditorState.Clear();
            EditorState.Repaint = Repaint;

            States = (States)target;

            SerializedState = serializedObject;

            EditorGroup.Enable(States.Group);
        }
Esempio n. 2
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        public override void OnInspectorGUI()
        {
            SerializedState.Update();

            GUILayout.BeginHorizontal();
            GUILayout.Space(-8);

            GUILayout.BeginVertical();
            GUILayout.Space(2);

            EditorGroup.Draw(States.Group);

            GUILayout.EndVertical();
            GUILayout.EndHorizontal();

            EditorActions.Process();

            SerializedState.ApplyModifiedProperties();
        }
Esempio n. 3
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 private void PrecessUndo()
 {
     EditorGroup.Enable(States.Group);
     EditorState.Reorder(States.Group);
     Repaint();
 }