Esempio n. 1
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        /// <summary>
        /// Reloads the composition.
        /// </summary>
        /// <remarks>Reloading is useful if you want to run simulation multiple times in one execution time.
        /// Some models aren't able to run simulation after it was already run, and may crash in such case.
        /// That's because they need to create new instance of them, on which the <c>Initialize</c> method
        /// is called.
        /// Reloading is done same way like when you save the composition to OPR file, restarts the application,
        /// and open this OPR file again. Of course, it is done only internally in the memory.</remarks>
        public void Reload()
        {
            XmlDocument xmlDocument = new XmlDocument();

            SaveToXmlDocument(xmlDocument);

            // preserve members that aren't saved to XML
            bool oldShouldBeSaved = _shouldBeSaved;

            Release();
            AssemblySupport.ReleaseAll();

            LoadFromXmlDocument(Path.GetDirectoryName(_filePath), xmlDocument);

            _shouldBeSaved = oldShouldBeSaved;
        }
Esempio n. 2
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        /// <summary>
        /// Initializes this composition.
        /// </summary>
        public void Initialize()
        {
            _models      = new List <UIModel>();
            _connections = new List <UIConnection>();

            _triggerInvokeTime = new DateTime(1900, 1, 1);

            _showEventsInListbox = true;

            _logFileName = "CompositionRun.log";

            _oprFile    = null;
            _oprUnsaved = false;

            _runThread       = null;
            _running         = false;
            _runInSameThread = false;

            AssemblySupport.ReleaseAll();
        }
Esempio n. 3
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        /// <summary>
        /// Sets this model according to OMI file.
        /// </summary>
        /// <param name="filename">Relative or absolute path to OMI file describing the model.</param>
        /// <param name="relativeDirectory">Directory <c>filename</c> is relative to, or <c>null</c> if <c>filename</c> is absolute or relative to current directory.</param>
        /// <remarks>See <see cref="Utils.GetFileInfo">Utils.GetFileInfo</see> for more info about how
        /// specified file is searched.</remarks>
        public void ReadOMIFile(string relativeDirectory, string filename)
        {
            // Open OMI file as xmlDocument
            FileInfo omiFileInfo = Utils.GetFileInfo(relativeDirectory, filename);

            if (!omiFileInfo.Exists)
            {
                throw(new Exception("Omi file not found (CurrentDirectory='" + Directory.GetCurrentDirectory() + "', File='" + filename + "')"));
            }

            XmlDocument xmlDocument = new XmlDocument();

            xmlDocument.Load(omiFileInfo.FullName);

            // get 1st LinkableComponent element
            XmlElement xmlLinkableComponent = null;

            foreach (XmlNode node in xmlDocument.ChildNodes)
            {
                if (node.Name == "LinkableComponent")
                {
                    xmlLinkableComponent = (XmlElement)node;
                    break;
                }
            }

            // load assembly if present (from relative location of the OMI file)
            if (xmlLinkableComponent == null)
            {
                throw new Exception("No linkable components found in composition file " + omiFileInfo);
            }
            else
            {
                string assemblyFilename = xmlLinkableComponent.GetAttribute("Assembly");
                if (assemblyFilename != null)
                {
                    AssemblySupport.LoadAssembly(omiFileInfo.DirectoryName, assemblyFilename);
                }
            }

            // read arguments
            ArrayList linkableComponentArguments = new ArrayList();

            foreach (XmlElement xmlArguments in xmlLinkableComponent.ChildNodes)
            {
                if (xmlArguments.Name == "Arguments")
                {
                    foreach (XmlElement xmlArgument in xmlArguments.ChildNodes)
                    {
                        linkableComponentArguments.Add(new Argument(xmlArgument.GetAttribute("Key"), xmlArgument.GetAttribute("Value"), true, "No description"));
                    }
                }
            }

            // get new instance of ILinkableComponent type
            // for this moment set current directory to omi file's directory
            string oldDirectory = Directory.GetCurrentDirectory();

            try
            {
                Directory.SetCurrentDirectory(omiFileInfo.DirectoryName);

                string classTypeName = xmlLinkableComponent.GetAttribute("Type");
                object obj           = AssemblySupport.GetNewInstance(classTypeName);
                if (!(obj is ILinkableComponent))
                {
                    throw new Exception("\n\nThe class type " + classTypeName + " in\n" +
                                        filename +
                                        "\nis not an OpenMI.Standard.ILinkableComponent (OpenMI.Standard.dll version 1.4.0.0)." +
                                        "\nYou may have specified a wrong class name, " +
                                        "\nor the class implements the ILinkableComponent interface of a previous version of the OpenMI Standard.\n");
                }
                _linkableComponent = (ILinkableComponent)obj;
                _linkableComponent.Initialize((IArgument[])linkableComponentArguments.ToArray(typeof(IArgument)));
            }
            finally
            {
                Directory.SetCurrentDirectory(oldDirectory);
            }

            _omiFilename = omiFileInfo.FullName;

            _modelID = _linkableComponent.ModelID;

            // remote components have rectangle style
            string componentDescription = _linkableComponent.ComponentDescription;

            if (componentDescription != null)
            {
                if (componentDescription.IndexOf("OpenMI.Distributed") >= 0)
                {
                    _rectanglePen.DashStyle = DashStyle.Dash;
                }
            }
        }