public NpcPlayer(String name, String role, Hint text) : base() { this.name = name; this.role = role; this.hints = new HashSet<Hint>(); hints.Add(text); }
/// <summary> /// Logs a given hint, so that hint must not be found again. /// </summary> /// <param name="hint">The hint to log</param> public void logHint(Hint hint) { if (hint != null && !human.foundHints.Contains(hint)) { human.foundHints.Add(hint); } }