public static void ToMatrixf(Pose3 pose, MatrixConventionsFlags flags, out Matrix44f matrix) #endif { MatrixConventionsNative.osvrPose3ToMatrixf(ref pose, flags, out matrix); }
public static extern Byte osvrPose3ToMatrixf(ref Pose3 pose, MatrixConventionsFlags flags, out Matrix44f mat);
/// <summary> /// Convert a Pose3 to a Matrix44f, using the given convention flags /// </summary> #if !NET20 public static void ToMatrixf(this Pose3 pose, MatrixConventionsFlags flags, out Matrix44f matrix)
public extern static Byte osvrClientGetViewerEyeViewMatrixf(SafeDisplayConfigHandle display, ViewerCount viewer, EyeCount eye, MatrixConventionsFlags flags, out Matrix44f mat);
public extern static Byte osvrClientGetViewerEyeSurfaceProjectionMatrixf(SafeDisplayConfigHandle display, ViewerCount viewer, EyeCount eye, SurfaceCount surface, float near, float far, MatrixConventionsFlags flags, out Matrix44f matrix);