Esempio n. 1
0
        protected virtual void OnWorkStart(WorkEventArgs e)
        {
            EventHandler <WorkEventArgs> handler = WorkStart;

            if (handler != null)
            {
                handler(this, e);
            }
        }
Esempio n. 2
0
 public override void DoJob(object sender, WorkEventArgs e)
 {
     if (CurrentSeason == Seasons.Summer)
     {
         Eat();
     }
     if (e.Danger)
     {
         Console.WriteLine("too lazy. again. even to write in uppercase");
     }
     Console.WriteLine("Job's done, just cause i'm doing nothing");
 }
Esempio n. 3
0
 public override void DoJob(object sender, WorkEventArgs e)
 {
     if (CurrentSeason == Seasons.Summer)
     {
         ProduceBee();
     }
     if (e.Danger)
     {
         LookForEnemies();
     }
     Eat();
     Console.WriteLine("Quuens' job is done!");
 }
Esempio n. 4
0
 public override void DoJob(object sender, WorkEventArgs e)
 {
     if (MyHive != null)
     {
         MyHive.StoredHoney += CollectHoney();
     }
     if (e.Danger)
     {
         LookForEnemies();
     }
     Eat();
     Console.WriteLine("Simple worker's work has been done");
 }
Esempio n. 5
0
        static void Main(string[] args)
        {
            Hive hive1 = new Hive();

            Console.WriteLine("Life of hive1 has started");
            for (int i = 0; i < 10; i++)
            {
                hive1.Tick();
                Console.WriteLine(hive1.BeesAmount);
                HiveUtils.CheckIfSuccessul(hive1);
                Console.ReadKey();
            }
            Console.WriteLine("Life of hive1 has ended");
            Queen directQueen = new Queen();
            Hive  hive2       = new Hive(directQueen);

            Console.WriteLine("Life of hive2 has started");
            for (int i = 0; i < 10; i++)
            {
                hive2.Tick();
                Console.WriteLine(hive2.BeesAmount);
                HiveUtils.CheckIfSuccessul(hive2);
                Console.ReadKey();
            }
            Console.WriteLine("Life of hive2 has ended");

            var    arg = new WorkEventArgs(true);
            Worker w   = new Worker();

            try
            {
                w.DoJob(null, arg);
            }
            catch (HiveNotFoundException <HiveNotFoundExceptionArgs> e)
            {
                Console.WriteLine(e.Message);
            }

            Console.ReadKey();
        }
Esempio n. 6
0
        public void Tick()
        {
            CurrentCycle++;
            if (CurrentCycle % 6 == 0)
            {
                mainQueen.SetSeason(Seasons.Winter);
            }
            else if (CurrentCycle % 6 == 3)
            {
                mainQueen.SetSeason(Seasons.Summer);
            }

            Console.WriteLine("\n\nOne more cycle has started");
            Console.WriteLine("Honey at start = {0}", StoredHoney);

            Random        r = new Random();
            WorkEventArgs e = new WorkEventArgs(r.Next(10) > 7);

            OnWorkStart(e);

            Console.WriteLine("Honey at end = {0}", StoredHoney);
            Console.WriteLine("One more cycle has ended\n\n");
        }
Esempio n. 7
0
File: Bee.cs Progetto: TGIfr/courses
 public abstract void DoJob(object sender, WorkEventArgs e);