Esempio n. 1
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        public TaskController(TaskModel taskModel, TaskData taskData, GameContext context)
        {
            _taskModel   = taskModel;
            _taskObjects = taskModel.GetTasks();
            _taskbar     = Object.Instantiate(taskData.TaskStruct.TaskbarPrefab, context.Canvas.transform).GetComponent <TaskbarView>();
            _taskbar.Initialize(_taskObjects.Length, taskModel);
            taskModel.LoadTaskObject += LoadTaskObject;

            foreach (var taskObject in _taskObjects)
            {
                taskObject.Initialize(context.Canvas, taskData);
                taskObject.CompletedTask += CompleteTask;

                if (taskObject is TaskObjectExecutable executeTask)
                {
                    _executeTasks.Add(executeTask);
                }
            }
        }
Esempio n. 2
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 public TaskFactory(TaskData taskData, Transform root, GameContext context)
 {
     _tasks   = root.GetComponentsInChildren <TaskObjectStatic>();
     _context = context;
 }
Esempio n. 3
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 public abstract void Initialize(Canvas canvas, TaskData taskData);